A hub for artists, designers, academics, musicians, developpers et - - PowerPoint PPT Presentation
A hub for artists, designers, academics, musicians, developpers et - - PowerPoint PPT Presentation
A hub for artists, designers, academics, musicians, developpers et enthousiasts focused on experimental video games. Promote libre vision & tools Promote graphical exploration Promote alternative gameplays Why libre? Liberty
A hub for artists, designers, academics, musicians, developpers et enthousiasts focused
- n experimental video games.
Promote libre vision & tools
Promote graphical exploration
Promote alternative gameplays
Why libre?
- Liberty
- Autonomy
- Another buisness model
- Creativity and fmexibility
- Challenge!
history
free/libre art & technology
Source: http://f-lat.org
Videogame production branch
structure
individual
individual project based associations
individual project based associations
business model
- Cooperation on tools (time/brain/money)
- Project based association
- Co-formation
tools
promotion
- Blender
– In house / external workshops (iMAL this summer) – Promotion in schools – Productions
- ThreeJS
– Via VR Lab
- Polymorph engine
– Productions
- Others
– Promotion in schools (Polycode)
polymorph engine
+ +
EXTERNALS IN HOUSE
Boost Tweener B2J animation engine Menthol player
OSC
+
...
image / physics sound VR / inputs network ADDONS 3d PARTY
Skeletons – multikinects suite Menthol editor
in the pipe
PEEL
demo game for polymorph engine
https://vimeo.com/164743583 http://frankiezafe.org/fjleadmin/sites/frankiezafe/labo/peel/c5line.html
JEU 3D
Contredanse ASBL / tuning scores by Lisa Nelson
PLAY STOP PAUSE REDUCE ENTER ...
TANUKIS
augmented virtuality
planning
- July
– Basic of the engine – PEEL
- August
– Engine – Contredanse J3D + PEEL
- September
– PEEL α on Googleplay
- October
– Contredanse J3D prototype
- nline