4 1 15 4 1 12 4 1 07 ist 338 rules
play

4/1/15! 4/1/12! 4/1/07! IST 338 Rules ! z = z 2 + c John Conway HW - PowerPoint PPT Presentation

4/1/15! 4/1/12! 4/1/07! IST 338 Rules ! z = z 2 + c John Conway HW 9 (lab + 1 problem) Simple rules can yield complex results! due Fri. 4/10 Rule #1: Don't follow this rule. Final projects: a look ahead Three-in-a-row? Aliens rule at


  1. 4/1/15!

  2. 4/1/12!

  3. 4/1/07!

  4. IST 338 Rules ! z = z 2 + c John Conway HW 9 (lab + 1 problem) Simple rules can yield complex results! due Fri. 4/10 Rule #1: Don't follow this rule. Final projects: a look ahead … Three-in-a-row? Aliens rule at this…

  5. In CS, (1a) Lists are handled "by reference" rules rule! "Reference" "Pointer" L = [5,42,'hi'] s = 'hi' id 42,000,042 'hi' 'hi' 5 42 L s L[0] L[1] L[2] (1b) Numbers and strings are handled "by value"

  6. Reference vs. Value Python's two methods for handling data "Reference" "Pointer" s = 'hi' x = 7 L = [5,42,'hi'] id 'hi' 7 42,000,042 42 'hi' 5 L s x L[0] L[1] L[2] Lists are handled by reference : Numeric data and strings are handled by L really holds a memory address value : imagine they hold the data

  7. In CS, (1a) Lists are handled "by reference" rules rule! "Reference" "Pointer" L = [5,42,'hi'] s = 'hi' id 42,000,042 'hi' 'hi' 5 42 L s L[0] L[1] L[2] (1b) Numbers and strings are handled "by value" The contents of the (2) Inputs pass to functions "by copy" variable's "box" in memory are copied. 7 def f(x): in main: 7 fav = 7 fav f(fav) x is a copy of fav x

  8. Python functions: pass by copy def conform(fav) fav = 42 fav return fav def main() print " Welcome! " 7 fav = 7 fav = conform(fav) fav print " My favorite # is", fav

  9. Python functions: pass by copy def conform(fav) 7 fav = 42 fav return fav copy of fav "pass by copy" means the contents of fav are def main() copied to fav print " Welcome! " 7 fav = 7 fav = conform(fav) fav print " My favorite # is", fav But what if the underlined part were absent… ?

  10. Try it! Rules rule!? Trace each f'n. What will main1 , main2 , and main3 print? def conform1(fav) def conform2(L) def conform3(L) fav = 42 L = [42,42] L[0] = 42 return fav return L L[1] = 42 fav L L 7 11 11 7 7 fav L[1] L[1] L[0] L[0] L L def main1() def main2() def main3() fav = 7 L = [7,11] L = [7,11] conform1(fav) conform2(L) conform3(L) print fav print L print L Notice that there are NO assignment statements after these function calls! The return values aren't being used…

  11. Lists are Mutable You can change the contents of lists in functions that take those lists as input. - Lists are MUTABLE objects Those changes will be visible everywhere . Numbers, strings, etc. are IMMUTABLE – they can't be changed, only reassigned.

  12. Differing approaches to rules … Engineers Physicists Mathematicians CS ?

  13. "the rules" Engineers believe equations approximate reality; Safety margins! Grand Canyon Skywalk

  14. Engineers believe equations approximate reality; Physicists believe reality approximates equations… Image forensics' verdict: Fake! Not a parabola, so not a real shot! http://www.youtube.com/watch?feature=player_embedded&v=WbaH52JI3So http://www.fourandsix.com/blog/2011/8/29/seriously-amazing-beer-pong-shots.html

  15. Engineers believe equations approximate reality; Physicists believe reality approximates equations… Mathematicians don't care either way! A solid sphere can be split into 5 parts and rigidly reassembled into two spheres the same size as the original Banach-Tarski paradox Banach-Tarski XKCD the parts are "mist"

  16. Engineers believe equations approximate reality; Physicists believe reality approximates equations… Mathematicians don't care either way! In CS? Don't like reality? Build a new one! why settle for gears, when you could have fractal gears?

  17. Engineers believe equations approximate reality; Physicists believe reality approximates equations… Mathematics reasons about structural rules… … and CS reasons about procedural ones. for Data lists while variables Data Axioms arithmetic operations Definitions if/else programs proofs Insights, tools, Insights, tools, mathematical truths algorithms math worldview CS worldview

  18. 2D data!

  19. Lists ~ 2D data A = [ 42, 75, 70 ] 42 70 75 int int int list A 1D lists are familiar – but lists can hold ANY kind of data – including lists!

  20. Lists ~ 2D data A = [ [1,2,3,4], [5,6], [7,8,9,10,11] ] 1 2 3 4 list list A[0][1] A[0][0] A[0][3] A[0] A ? 5 6 list A[1][1] A[1][0] A[1] 8 10 7 9 11 list A[2] A[2][0] A[2][1] A[2][2] A[2][3] A[2][4] Where's 3? len(A[0]) len(A) Replace 10 with 42.

  21. Rectangular 2D data A = [ [1,2,3,4], [5,6,7,8], [9,0,1,2] ] 1 2 3 4 list list A[0] A A[0][0] 7 8 5 6 list A[1] 9 0 1 2 list A[2] A[2][3] To try… What is A[1][2]? What does each component of A[1][2] mean ? Using len , how many rows does A have, in general ? Using len , how many columns does A have, in general ?

  22. Try it… A = [ [4, 2, 2, 2], [2, 2, 4, 4], [2, 4, 4, 2] ] def mystery(A): """ what happens to A ? """ Before A NROWS = len(A) 4 2 2 2 row 0 NCOLS = len(A[0]) 2 2 4 4 row 1 2 4 4 2 row 2 for r in range( 0,NROWS ): for c in range( 0,NCOLS ): col 0 col 1 col 2 col 3 if A[r][c] == 4: A[r][c] = 1 Starting with the 2d array A shown above, else: write the values in A after running the code? A[r][c] += 1 Write in the resulting values in A: A After – with the code as written …

  23. hw9pr2 A = [ [4, 2, 2, 2], [2, 2, 4, 4], [2, 4, 4, 2] ] def inarow_2east(A): """ what happens to A ? """ Before A NROWS = len(A) 4 2 2 2 row 0 NCOLS = len(A[0]) 2 2 4 4 row 1 2 4 4 2 row 2 for r in range( 0,NROWS ): for c in range( 0,NCOLS ): col 0 col 1 col 2 col 3 Challenge: F T T F How would you change the code above to T F T F produce a True where the original value is F T F F equal to its neighbor to the right ?! (False, if no neighbor or a different neighbor.)

  24. First, try it by eye… … then, on hw9pr2, by Python! col 0 col 1 col 2 col 3 col 4 A = [ [' ','X','O',' ','O'], row 0 ['X','X','X','O','O'], row 1 [' ','X','O','X','O'], row 2 ['X','O','O',' ','X'] ] row 3 start start row col checker LoL inarow_3east('X', 1, 0, A)

  25. First, try it by eye… … then, on hw9pr2, by Python! col 0 col 1 col 2 col 3 col 4 A = [ [' ','X','O',' ','O'], row 0 ['X','X','X','O','O'], row 1 [' ','X','O','X','O'], row 2 ['X','O','O',' ','X'] ] row 3 start start row col checker LoL True inarow_3east('X', 1, 0, A) inarow_3south('O', 0, 4, A) inarow_3southeast('X', 2, 3, A) inarow_3northeast('X', 3, 1, A)

  26. hw9pr1 (lab): Conway's Game of Life Geometer @ Princeton 1995 ? 20˚ 10˚ John Conway 60˚ 70˚ (no trig) Solution: www.cs.yale.edu/homes/toyama/tri/sol.html simple rules ~ surprising behavior 1970

  27. Lab Problem: Conway's Game of Life Grid World Evolutionary rules red cells are "alive" • Everything depends on a cell's eight neighbors • Exactly 3 neighbors give birth to a new, live cell. • Exactly 2 or 3 neighbors keep an existing cell alive. • Any other # of neighbors and the central cell dies… white cells are empty

  28. Lab Problem: Conway's Game of Life Grid World Evolutionary rules red cells are "alive" • Everything depends on a cell's eight neighbors • Exactly 3 neighbors give birth to a new, live cell. • Exactly 2 or 3 neighbors keep an existing cell alive. • Any other # of neighbors and the central cell dies… white cells are empty

  29. Lab Problem: Conway's Game of Life Grid World Evolutionary rules red cells are "alive" • Everything depends on a cell's eight neighbors • Exactly 3 neighbors give birth to a new, live cell. • Exactly 2 or 3 neighbors keep an existing cell alive. • Any other # of neighbors and the central cell dies… white cells are empty

  30. Lab Problem: Conway's Game of Life Grid World Evolutionary rules red cells are alive • Everything depends on a cell's eight neighbors • Exactly 3 neighbors give birth to a new, live cell. • Exactly 2 or 3 neighbors keep an existing cell alive. • Any other # of neighbors and the central cell dies… white cells are empty

  31. Lab Problem: Creating life next_life_generation( A ) For each cell… • 3 live neighbors – life! • 2 live neighbors – same • 0, 1, 4, 5, 6, 7, or 8 live neighbors – death ? • computed all at once, not cell- by-cell, so the ? at left does NOT come to life! http://www.math.com/students/wonders/life/life.html

  32. Lab Problem: Creating life next_life_generation( A ) old generation is the input, A returns the next generation 0 0 1 2 3 4 5 1 2 3 4 5 0 0 1 1 ? 2 2 3 3 4 4 5 5

  33. Lab Problem: Creating life Stable configurations: "rocks" Periodic "plants" period 2 period 3 Self-propagating "animals" glider

  34. Lab Problem: Creating life Many life configurations expand forever… "Gosper glider gun" "glider" What is the largest amount of the life universe that can be filled with cells? How sophisticated can Life-structures get? www.ibiblio.org/lifepatterns/

  35. Ex Cr: the Mandelbrot Set z 0 = 0 Consider an update rule for all complex numbers c z n+1 = z n 2 + c

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend