Workshop NordiCHI 2010 17th October 2010 Observing the Mobile User - - PowerPoint PPT Presentation

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Workshop NordiCHI 2010 17th October 2010 Observing the Mobile User - - PowerPoint PPT Presentation

Workshop NordiCHI 2010 17th October 2010 Observing the Mobile User Experience Methods for understanding the mobile user experience Charlotte Magnusson, Kirsten Rassmus-Grhn, Delphine Szymczak HaptiMap The HaptiMap project is aimed at


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Workshop NordiCHI 2010

17th October 2010 Observing the Mobile User Experience

Methods for understanding the mobile user experience

Charlotte Magnusson, Kirsten Rassmus-Gröhn, Delphine Szymczak

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www.haptimap.org

HaptiMap

The HaptiMap project is aimed at making maps and location based services more accessible by using several senses like touch, hearing and vision.

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www.haptimap.org

Mobile usage?

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www.haptimap.org

Understanding user and context

  • Need to work with real

people and real contexts

  • User centred design
  • Design for dynamic

diversity

  • Context centred design
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www.haptimap.org

Huge difference developer - usage

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Extreme users and situations

  • Creativity – find

new solutions

  • Challenge your

design assumptions

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www.haptimap.org

So, what can you do?

Logging

  • Pros: doesn’t interfer with the user experience
  • Cons: hard to interpret, large amounts of data

– We have used it mainly to support qualitative

  • bservations (so far)
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www.haptimap.org

Semi-controlled outdoor tests

  • Pros: more

realistic, faster, can focus on one part

  • Cons: how realistic

is it? Cannot control everything (eg GPS). Hard to

  • bserve when

walking behind

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www.haptimap.org

More or less controlled

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www.haptimap.org

Real time Lo-Fi WOZ

  • Pros: easy to do
  • Cons: a person is not a

mobile device…depends a lot on the wizard/oracle (prepare carefully!). Also – important not to disturb by recording.

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www.haptimap.org

Simulations

  • Pros: Help to analyze, can vary

parameters freely. Can run LARGE number of tests.

  • Cons: ”Did we implement it

right?” (can also get very complicated if one starts getting elaborate).

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www.haptimap.org

Interviews (sitting down)

  • Standard
  • Often semi

structured

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www.haptimap.org

Inteviews in mobile context

  • You get different comments/answers if you do

the interview in context!

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www.haptimap.org

Interview tip

  • Festivals, carnivals (where large numbers of

people queue or wait for things can be very useful – you can do a lot in just a few hours!

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www.haptimap.org

Focus groups

  • Semi-structured
  • Thought

support/priming important

  • Documentation?
  • How well do people

remember…do they do what they say?

  • Go outside too!
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www.haptimap.org

User workshops

  • With demonstration
  • walk. Can get new

perspectives compared to ordinary interviews.

  • Users are not designers.

Need moderator.

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www.haptimap.org

Diaries /probes

  • Good, long term
  • info. Don’t have to

be there.

  • Tiring? Response

rate…..

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www.haptimap.org

Video

  • bservations

Visual interfaces often make you stop. Reading and texting while walking is hard. Reading and texting while cycling is dangerous.

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www.haptimap.org

Simulated use in the wild

  • Lo-fi paper overlays. Weather a problem. Hard to

know what information the user really receives.

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www.haptimap.org

Discussion/conclusion

  • Need a toolbox of methods

– How to observe when walking behind? – It isn’t possible to carry out tests in all weather types – You cant expect people to walk very far, especially not when you are working with elderly persons or persons with mobility problems – You need to find safe test environments for persons with visual impairments – People have different walking speeds

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www.haptimap.org

Discussion/conclusion

  • Hard to observe audio in headphones or

vibrations

  • Simulations can be a useful complement
  • Examples/though support important – need to

explore the design space with the users

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What do you want?

What can I get?

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Need a toolbox!

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www.haptimap.org

User Study Guidelines

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www.haptimap.org

Questions?