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Wearables Gabriela Avram Introduction to Digital Media 2017 The last set of lectures p 31.10.2017 Computing close to the body: wearables, medical devices, the quantified self p 3.11.2017 Education in the digital age; self development;


  1. Wearables Gabriela Avram Introduction to Digital Media 2017

  2. The last set of lectures p 31.10.2017 – Computing close to the body: wearables, medical devices, the quantified self p 3.11.2017 – Education in the digital age; self development; online portfolios. p 7.11.2017 – Tools for collaboration; computing, data, materiality; implications. p 10.11.2017 – Cultural heritage, art and performance. What is changing? Remediation as ingredient. Pop culture. p 14.11.2017 - Digital civics; cities as our playground, globalisation, diaspora, alternative economics. Digital platforms and the sharing economy.

  3. Revision & Exam p Wednesday 15 November 2017, 16-18 p SG16 p Going through the topics selected for the exam p There will be no lectures after that! p Exam on Wednesday, 13 December 2017, 12:30pm in the CSIS building

  4. Wearable computing p Wearable computing is the study or practice of inventing, designing, building, or using miniature body-borne computational and sensory devices. Wearable computers may be worn under, over, or in clothing, or may also be themselves clothes (i.e. "Smart Clothing" (Mann, 1996a)). p Alternative term: “Bearable Computing”, "Body-Borne Computing” . It includes all manner of technology that is on or in the body, e.g. implantable devices as well as portable devices like smartphones. Source: Steve Mann, Wearable Computing article in the Encyclopaedia of Human Computer p Interaction, 2 nd edition , https://www.interaction-design.org/literature/book/the- encyclopedia-of-human-computer-interaction-2nd-ed/wearable-computing

  5. Categories of wearables p Smart watches p Smart glasses p Smart clothes p Wearable cameras (e.g. GoPro, SenseCam) p Contact lenses p Tatoos p Implants p Ingestibles

  6. Application Domains p Healthcare p Wellbeing – fitness p Monitoring babies&pets p Specific workplaces – firefighting, manufacturing p Games and Virtual Reality p Performances and Art

  7. Timeline Source: Areteon (2015) Wearable Devices Market & Technology

  8. Healthcare

  9. Applications p Prosthetics p Exoskeletons p Glasses for visually impaired p Blood pressure, heart rate, hydration, lung capacity, blood sugar monitors p Location devices p Smart clothes (e.g.posture correcting wearables) p Implants (e.g. pacemakers) p Ingestibles

  10. Prosthetics Source: Make It Wearable | Episode 4: Becoming Superhuman, online at https:// p youtu.be/eyx0SwNlpPw

  11. Prosthetics SourceRobotic Exoskeleton to helps paraplegics walks again, online at https:// p youtu.be/AQw6UVjaF00

  12. Glasses for legally blind people Source: How eSight Works, online at https://youtu.be/-E2dcekXzts p

  13. Continuous Glucose Monitoring Source: What is Continuous Glucose Monitoring (CGM)?, online at https:// p youtu.be/4T750VY6JHw

  14. Smart massage jacket -AiraWear Source: https://airawear.com p

  15. Safe Wander for Alzheimer patients Source: Safe Wander- preventing falls in patients with dementia, online at p https://youtu.be/2rs19iYhfic

  16. Ingestibles PillCam- http://mashable.com/2014/02/09/pill-camera-colonoscopy/#JUrmaipc_uqU p

  17. Wellbeing

  18. Smart Watches p The Apple Watch p Read a review here: https:// www.imore.com/ watchos-4-review

  19. Activity Trackers p Fitbit p Jawbone p Leaf p The Quantified Self Movement

  20. Monitoring others p Mimobaby p Fitbark

  21. Glasses p Google Glass p Forestfish p Samsung

  22. Wearable cameras p GoPro p SenseCam Lifelogging=using wearable p technology or mobile devices in order to capture and chronicle one’s live. https://www.wareable.com/ p cameras/best-wearable- lifelogging-cameras

  23. Tatoos p Skin Motion p DuoSkin

  24. Which one? p If you had to choose one for free, what would be the first wearable you would want to have? p Why?

  25. Professional applications

  26. Firefighting p Wearable Advanced Sensor Platform (WASP) Shirt p Sensors on a strap under the shirt p Source: https:// advancedtextilessource.com /2014/01/11/wearable- sensors-for-firefighters/

  27. Car repair p Source: BMW augmented reality; https://youtu.be/P9KPJlA5yds

  28. Spine surgery p Two Brazilian surgeons adapted the Microsoft HoloLens to assist with spinal surgery p Source: https:// youtu.be/gxm_Ka0j99M

  29. Military operations p Head mount displays for the US military; p Source: https://youtu.be/UL-eao0_GLc

  30. Infotainment

  31. Augmented Reality

  32. Virtual Reality -video games p Allowing immersion in a virtual world p Augmenting not only vision and hearing, but also haptics

  33. Gloves for musicians p Remidi: https://youtu.be/YWDteIobzEg

  34. Sculpting music: Imogen Heap Source: TEDx CERN https://youtu.be/7oeEQhOmGpg p

  35. DJ Chevy One performance p Kimatica: http://kimatica.net/portfolio/light-halo/

  36. Fashion Tech

  37. Emel +Aris smart coat p “the world's first smart coats that incorporate patented infra-red and battery-operated technology to heat the wearer at varying degrees of warmth” p http://www.vogue.co.uk/ gallery/emel-and-aris- wearable-technology- heated-coats-interview

  38. The Spider Dress p Anouk Wipprecht's Spider Dress at LIFELOGGING at Science Gallery Dublin p https://youtu.be/ U7dpyphjHAs

  39. Luminiscent dress p Claire Danes wearing a Zac Posen dress at Met’16 Gala 2016 p https://youtu.be/ T1uz_zumWto

  40. Current Challenges p Security p Data storage and ownership p Battery life p Connectivity

  41. Go back to the thought of the wearable you wished for p What would be your main worry? p Why?

  42. Conclusions p Wearables are a growing trend; p They open up amazing opportunities; they also raise challenges p Privacy, surveillance, and sousveillance p Are we heading toward an era of an augmented human? Turning into cyborgs?

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