VR Interaction
Week 3 - Day 1
with Connor Settle
VR Interaction Week 3 - Day 1 with Connor Settle Time to Get - - PowerPoint PPT Presentation
VR Interaction Week 3 - Day 1 with Connor Settle Time to Get Interactive! Colliders - Every 3D object starts with one - Define the space that the object "takes up" - Used to make sure objects don't enter each other - Can also
with Connor Settle
with one
the object "takes up"
each other
"triggers"
"take up space" anymore
when other colliders interact with them
Event Fired!
controller
momentum, realistic physics to objects
have a rigidbody
comes in
hand, right hand, and lots of other bits
to look around in VR and support controller tracking
Oculus -> VR -> Prefabs -> OVRCameraRig
Requirements:
player
cubes on contact
destroy the floor Tools: