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Voting and Mechanism Design Jos e M Vidal Department of Computer - - PowerPoint PPT Presentation

Voting and Mechanism Design Voting and Mechanism Design Jos e M Vidal Department of Computer Science and Engineering, University of South Carolina March 26, 2010 Abstract Voting, Mechanism design, and distributed algorithmics mechanism


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Voting and Mechanism Design

Voting and Mechanism Design

Jos´ e M Vidal

Department of Computer Science and Engineering, University of South Carolina

March 26, 2010 Abstract

Voting, Mechanism design, and distributed algorithmics mechanism design. Chapter 8.

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Voting and Mechanism Design Voting

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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SLIDE 3

Voting and Mechanism Design Voting

Why Vote?

Common way of aggregating agents’ preferences. Well understood. But, centralized.

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Voting and Mechanism Design Voting The Problem

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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Voting and Mechanism Design Voting The Problem

The Voting Problem

Milk Wine Beer Wine Beer Milk Beer Wine Milk Beer Wine Milk Plurality Runoff Pairwise

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Voting and Mechanism Design Voting The Problem

The Voting Problem

Milk Wine Beer Wine Beer Milk Beer Wine Milk Beer Wine Milk Plurality 5 4 6 Runoff Pairwise

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Voting and Mechanism Design Voting The Problem

The Voting Problem

Milk Wine Beer Wine Beer Milk Beer Wine Milk Beer Wine Milk Plurality 5 4 6 Runoff 5,9 4 6,6 Pairwise

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Voting and Mechanism Design Voting The Problem

The Voting Problem

Milk Wine Beer Wine Beer Milk Beer Wine Milk Beer Wine Milk Plurality 5 4 6 Runoff 5,9 4 6,6 Pairwise 1 2

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Voting and Mechanism Design Voting Solutions

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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SLIDE 10

Voting and Mechanism Design Voting Solutions

Symmetry

Reflectional symmetry: If one agent prefers A to B and another one prefers B to A then their votes should cancel each

  • ther out.

Rotational symmetry: If one agent prefers A,B,C and another

  • ne prefers B,C,A and another one prefers C,A,B then their

votes should cancel out.

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SLIDE 11

Voting and Mechanism Design Voting Solutions

Symmetry

Reflectional symmetry: If one agent prefers A to B and another one prefers B to A then their votes should cancel each

  • ther out.

Rotational symmetry: If one agent prefers A,B,C and another

  • ne prefers B,C,A and another one prefers C,A,B then their

votes should cancel out. Plurality vote violates reflectional symmetry, so does runoff voting. Pairwise comparison violates rotational symmetry.

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Voting and Mechanism Design Voting Solutions

Borda Count

Jean-Charles de

  • Borda. 1733–1799.

1 With x candidates, each agent awards x

to points to his first choice, x − 1 points to his second choice, and so on.

2 The candidate with the most points wins.

Borda satisfies both reflectional and rotational symmetry.

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Voting and Mechanism Design Voting Solutions

Formalization

There is a set of A agents, and O outcomes. Each agent i has a preference function >i over the set of

  • utcomes.

Let >∗ be the global set of social preferences. That is, what we want the outcome to be.

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Voting and Mechanism Design Voting Solutions

Definition (Desirable Voting Outcome Conditions)

1 >∗ exists for all possible inputs >i

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Voting and Mechanism Design Voting Solutions

Definition (Desirable Voting Outcome Conditions)

1 >∗ exists for all possible inputs >i 2 >∗ exists for every pair of outcomes

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Voting and Mechanism Design Voting Solutions

Definition (Desirable Voting Outcome Conditions)

1 >∗ exists for all possible inputs >i 2 >∗ exists for every pair of outcomes 3 >∗ is asymmetric and transitive over the set of outcomes

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Voting and Mechanism Design Voting Solutions

Definition (Desirable Voting Outcome Conditions)

1 >∗ exists for all possible inputs >i 2 >∗ exists for every pair of outcomes 3 >∗ is asymmetric and transitive over the set of outcomes 4 >∗ should be Pareto efficient.

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Voting and Mechanism Design Voting Solutions

Definition (Desirable Voting Outcome Conditions)

1 >∗ exists for all possible inputs >i 2 >∗ exists for every pair of outcomes 3 >∗ is asymmetric and transitive over the set of outcomes 4 >∗ should be Pareto efficient. 5 The scheme used to arrive at >∗ should be independent of

irrelevant alternatives.

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Voting and Mechanism Design Voting Solutions

Definition (Desirable Voting Outcome Conditions)

1 >∗ exists for all possible inputs >i 2 >∗ exists for every pair of outcomes 3 >∗ is asymmetric and transitive over the set of outcomes 4 >∗ should be Pareto efficient. 5 The scheme used to arrive at >∗ should be independent of

irrelevant alternatives.

6 No agent should be a dictator in the sense that >∗ is always

the same as >i, no matter what the other >j are.

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Voting and Mechanism Design Voting Solutions

Kenneth Arrow Theorem (Arrow’s Impossibility) There is no social choice rule that satisfies the six conditions.

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Voting and Mechanism Design Voting Solutions

Kenneth Arrow Theorem (Arrow’s Impossibility) There is no social choice rule that satisfies the six conditions. Plurality voting relaxes 3 and 5. Adding a third candidate can wreak havoc. Pairwise relaxes 5. Borda violates 5.

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Voting and Mechanism Design Voting Solutions

Borda Example

1 a > b > c > d 2 b > c > d > a 3 c > d > a > b 4 a > b > c > d 5 b > c > d > a 6 c > d > a > b 7 a > b > c > d

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Voting and Mechanism Design Voting Solutions

Borda Example

1 a > b > c > d 2 b > c > d > a 3 c > d > a > b 4 a > b > c > d 5 b > c > d > a 6 c > d > a > b 7 a > b > c > d 1 c gets 20 points 2 b gets 19 points 3 a gets 18 points 4 d gets 13 points

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Voting and Mechanism Design Voting Solutions

Borda Example

Let’s get rid of d.

1 a > b > c > d 2 b > c > d > a 3 c > d > a > b 4 a > b > c > d 5 b > c > d > a 6 c > d > a > b 7 a > b > c > d

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Voting and Mechanism Design Voting Solutions

Borda Example

Let’s get rid of d.

1 a > b > c 2 b > c > a 3 c > a > b 4 a > b > c 5 b > c > a 6 c > a > b 7 a > b > c

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Voting and Mechanism Design Voting Solutions

Borda Example

Let’s get rid of d.

1 a > b > c 2 b > c > a 3 c > a > b 4 a > b > c 5 b > c > a 6 c > a > b 7 a > b > c 1 a gets 15 points 2 b gets 14 points 3 c gets 13 points

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Voting and Mechanism Design Voting Summary

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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Voting and Mechanism Design Voting Summary

Voting Summary

1 Use Borda count whenever possible. 2 Practically, Borda requires calculating all preferences: often

computationally hard.

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Voting and Mechanism Design Centralized Mechanism Design

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Painting the House

Name Wants house painted? Alice Yes Bob No Caroline Yes Donald Yes Emily Yes

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Formal Definition

Each agent i has a type θi ∈ Θi which is private.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Formal Definition

Each agent i has a type θi ∈ Θi which is private. θ = {θ1, θ2, . . . , θA}.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Formal Definition

Each agent i has a type θi ∈ Θi which is private. θ = {θ1, θ2, . . . , θA}. The protocol results in some outcome o ∈ O.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Formal Definition

Each agent i has a type θi ∈ Θi which is private. θ = {θ1, θ2, . . . , θA}. The protocol results in some outcome o ∈ O. Each agent i gets a value vi(o, θi) for outcome o.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Formal Definition

Each agent i has a type θi ∈ Θi which is private. θ = {θ1, θ2, . . . , θA}. The protocol results in some outcome o ∈ O. Each agent i gets a value vi(o, θi) for outcome o. The social choice function f (θ) tells us the outcome we want to achieve. For example, f (θ) = arg max

  • ∈O

n

  • i=1

vi(o, θi) (1)

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Painting the House

Name Type (θi) vi(Paint, θi) vi(NoPaint, θi) Alice WantPaint 10 Bob DontNeedPaint Caroline WantPaint 10 Donald WantPaint 10 Emily WantPaint 10

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Painting the House

Name Type (θi) vi(Paint, θi) vi(NoPaint, θi) Alice WantPaint 10 Bob DontNeedPaint Caroline WantPaint 10 Donald WantPaint 10 Emily WantPaint 10 Try this: Everyone votes Y/N. If majority votes Y then paint

  • house. All pay 1/5 of cost (4 each).
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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Painting the House

Name Type (θi) vi(Paint, θi) vi(NoPaint, θi) Alice WantPaint 10 Bob DontNeedPaint Caroline WantPaint 10 Donald WantPaint 10 Emily WantPaint 10 Try this: Everyone votes Y/N. If majority votes Y then paint

  • house. All pay 1/5 of cost (4 each).

Bob must pay for a paint job he didn’t want.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Painting the House

Name Type (θi) vi(Paint, θi) vi(NoPaint, θi) Alice WantPaint 10 Bob DontNeedPaint Caroline WantPaint 10 Donald WantPaint 10 Emily WantPaint 10 Try this: Everyone votes Y/N. Split cost among those who voted Y.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Painting the House

Name Type (θi) vi(Paint, θi) vi(NoPaint, θi) Alice WantPaint 10 Bob DontNeedPaint Caroline WantPaint 10 Donald WantPaint 10 Emily WantPaint 10 Try this: Everyone votes Y/N. Split cost among those who voted Y. There is an incentive for all but Bob to lie.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Definition (g Implements f ) A mechanism g : S1 × · · · × SA → O implements social choice function f (·) if there is an equilibrium strategy profile (S∗

1(·), . . . , S∗ A(·)) of the game induced by g such that

g(S∗

1(θ1), . . . , S∗ A(θA)) = f (θ1, . . . , θA) for all θ ∈ Θ.

Where we let Si(θi) be agent i’s strategy given that it is of type θi.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Definition (Dominant Strategy Equilibrium) A strategy profile (S∗

1(·), . . . , S∗ A(·)) of the game induced by g is a

dominant strategy equilibrium if for all i and all θi, vi(g(s∗

i (θi), s−i), θi) ≥ vi(g(s′ i, s−i), θi)

for all s′

i ∈ Si and all s−i ∈ S−i.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Definition (g Implements f ) A mechanism g : S1 × · · · × SA → O implements social choice function f (·) in dominant strategies if there is a dominant strategy equilibrium strategy profile (S∗

1(·), . . . , S∗ A(·)) of the game induced

by g such that g(S∗

1(θ1), . . . , S∗ A(θA)) = f (θ1, . . . , θA) for all

θ ∈ Θ.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Definition (Strategy-Proof) The social choice function f (·) is truthfully implementable in dominant strategies (or strategy-proof) if s∗

i (θi) = θi (for all

θi ∈ Θi and all i) is a dominant strategy equilibrium of the direct revelation mechanism f (·). That is, if for all i and all θi ∈ Θi, vi(f (θi, θ−i), θi) ≥ vi(f (ˆ θi, θ−i), θi) for all ˆ θi ∈ Θi and all θ−i ∈ Θ−i.

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Voting and Mechanism Design Centralized Mechanism Design Problem Description

Theorem (Revelation Principle) If there exists a mechanism g that implements the social choice function f in dominant strategies then f is truthfully implementable in dominant strategies.

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Selling Example

θi ∈ ℜ: types are the valuations.

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Selling Example

θi ∈ ℜ: types are the valuations.

  • ∈ {1, . . . , n}: index of agent who gets the item.
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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Selling Example

θi ∈ ℜ: types are the valuations.

  • ∈ {1, . . . , n}: index of agent who gets the item.

vi(o, θi) = θi if o = i, and 0 otherwise.

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Selling Example

θi ∈ ℜ: types are the valuations.

  • ∈ {1, . . . , n}: index of agent who gets the item.

vi(o, θi) = θi if o = i, and 0 otherwise. f (θ) = arg maxi(θi)

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Selling Example

θi ∈ ℜ: types are the valuations.

  • ∈ {1, . . . , n}: index of agent who gets the item.

vi(o, θi) = θi if o = i, and 0 otherwise. f (θ) = arg maxi(θi) Each agent gets a pi(o) so that ui(o, θi) = vi(o, θi) + pi(o).

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Selling Example

θi ∈ ℜ: types are the valuations.

  • ∈ {1, . . . , n}: index of agent who gets the item.

vi(o, θi) = θi if o = i, and 0 otherwise. f (θ) = arg maxi(θi) Each agent gets a pi(o) so that ui(o, θi) = vi(o, θi) + pi(o). Set p(o) such that the agent who wins must pay a tax equal to the second highest valuation. No one else pays/gets anything. ui(o, θi) = θi − maxj=i θj if o = i

  • therwise.
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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Truth-Telling is Dominant in Vickrey Payments Example.

1 Let bi(θi) be i’s bid given that his true valuation is θi.

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Truth-Telling is Dominant in Vickrey Payments Example.

1 Let bi(θi) be i’s bid given that his true valuation is θi. 2 Let b′ = maxj=i bj(θj) be the highest bid amongst the rest.

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Truth-Telling is Dominant in Vickrey Payments Example.

1 Let bi(θi) be i’s bid given that his true valuation is θi. 2 Let b′ = maxj=i bj(θj) be the highest bid amongst the rest. 3 If b′ < θi then any bid bi(θi) > b′ is optimal since

ui(i, θi) = θi − b′ > 0

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SLIDE 57

Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Truth-Telling is Dominant in Vickrey Payments Example.

1 Let bi(θi) be i’s bid given that his true valuation is θi. 2 Let b′ = maxj=i bj(θj) be the highest bid amongst the rest. 3 If b′ < θi then any bid bi(θi) > b′ is optimal since

ui(i, θi) = θi − b′ > 0

4 If b′ > θi then any bid bi(θi) < b′ is optimal since

ui(i, θi) = 0

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Voting and Mechanism Design Centralized Mechanism Design An Example Problem and Solution

Truth-Telling is Dominant in Vickrey Payments Example.

1 Let bi(θi) be i’s bid given that his true valuation is θi. 2 Let b′ = maxj=i bj(θj) be the highest bid amongst the rest. 3 If b′ < θi then any bid bi(θi) > b′ is optimal since

ui(i, θi) = θi − b′ > 0

4 If b′ > θi then any bid bi(θi) < b′ is optimal since

ui(i, θi) = 0

5 Since we have that if b′ < θi then i should bid > b′ and if

b′ > θi then i should bid < b′, and we don’t know b′ then i should bid θi.

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Voting and Mechanism Design Centralized Mechanism Design The Groves-Clarke Mechanism

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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Voting and Mechanism Design Centralized Mechanism Design The Groves-Clarke Mechanism

Theorem (Groves-Clarke Mechanism) If f (θ) = arg max

  • ∈O

n

  • i=1

vi(o, θi) then calculating the outcome using f (˜ θ) = arg max

  • ∈O

n

  • i=1

vi(o, ˜ θi) (where ˜ θ are reported types) and giving the agents payments of pi(˜ θ) =

  • j=i

vj(f (˜ θ), ˜ θj) − hi(˜ θ−i) (where hi(θ−i) is an arbitrary function) results in a strategy-proof mechanism.

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Voting and Mechanism Design Centralized Mechanism Design The Groves-Clarke Mechanism

Groves-Clarke Payments for House Painting

Name vi(o, ˜ θ) vi(o, θ) +

j=i vj(˜

θ) Alice 10 − 20

4 = 5

Bob 0 − 0 = 0 Caroline 10 − 20

4 = 5

Donald 10 − 20

4 = 5

Emily 10 − 20

4 = 5

Assuming all tell the truth.

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Voting and Mechanism Design Centralized Mechanism Design The Groves-Clarke Mechanism

Groves-Clarke Payments for House Painting

Name vi(o, ˜ θ) vi(o, θ) +

j=i vj(˜

θ) Alice 10 − 20

4 = 5

5 + 15 = 20 Bob 0 − 0 = 0 0 + 20 = 20 Caroline 10 − 20

4 = 5

5 + 15 = 20 Donald 10 − 20

4 = 5

5 + 15 = 20 Emily 10 − 20

4 = 5

5 + 15 = 20 Assuming all tell the truth.

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SLIDE 63

Voting and Mechanism Design Centralized Mechanism Design The Groves-Clarke Mechanism

Groves-Clarke Payments for House Painting

Name vi(o, ˜ θ) vi(o, θ) +

j=i vj(˜

θ) Alice 0 − 0 = 0 10 + ( 10

3 · 3) = 20

Bob 0 − 0 = 0 0 + ( 10

3 · 3) = 10

Caroline 10 − 20

3 = 10 3

10 + ( 10

3 · 2) = 10

Donald 10 − 20

3 = 10 3

10 + ( 10

3 · 2) = 10

Emily 10 − 20

3 = 10 3

10 + ( 10

3 · 2) = 10

Alice lies.

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Voting and Mechanism Design Centralized Mechanism Design The Vickrey-Clarke-Groves Mechanism

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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SLIDE 65

Voting and Mechanism Design Centralized Mechanism Design The Vickrey-Clarke-Groves Mechanism

Theorem (Vickrey-Clarke-Groves (VCG) Mechanism) If f (θ) = arg max

  • ∈O

n

  • i=1

vi(o, θi) then calculating the outcome using f (˜ θ) = arg max

  • ∈O

n

  • i=1

vi(o, ˜ θi) (where ˜ θ are reported types) and giving the agents payments of pi(˜ θ) =

  • j=i

vj(f (˜ θ−i), ˜ θj) −

  • j=i

vj(f (˜ θ), ˜ θj) (where hi(θ−i) is an arbitrary function) results in a strategy-proof mechanism.

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SLIDE 66

Voting and Mechanism Design Centralized Mechanism Design The Vickrey-Clarke-Groves Mechanism

VCG Payments for House Painting

Name vi(o, ˜ θ)

  • j=i vj(f (˜

θ−i), ˜ θj)

  • j=i vj(·) −

j=i vj(·)

Alice 10 − 20

4 = 5

(10 − 20

3 ) · 3 = 10

10 − 15 = 5 Bob 0 − 0 = 0 (10 − 20

4 ) · 4 = 20

20 − 20 = 0 Caroline 10 − 20

4 = 5

(10 − 20

3 ) · 3 = 10

10 − 15 = 5 Donald 10 − 20

4 = 5

(10 − 20

3 ) · 3 = 10

10 − 15 = 5 Emily 10 − 20

4 = 5

(10 − 20

3 ) · 3 = 10

10 − 15 = 5 Alice tells the truth.

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SLIDE 67

Voting and Mechanism Design Distributed Mechanism Design

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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SLIDE 68

Voting and Mechanism Design Distributed Mechanism Design

Distributed Algorithmic Mechanism Design

Algorithmic mechanism design: make mechanism polynomial time Distributed algorithmic mechanism design: make mechanism distributed

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SLIDE 69

Voting and Mechanism Design Distributed Mechanism Design

Inter-Domain Routing Problem

A cA = 5 X cx = 2 Z cz = 4 D cd = 1 B cb = 2 Y cy = 3

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SLIDE 70

Voting and Mechanism Design Conclusion

1

Voting The Problem Solutions Summary

2

Centralized Mechanism Design Problem Description An Example Problem and Solution The Groves-Clarke Mechanism The Vickrey-Clarke-Groves Mechanism

3

Distributed Mechanism Design

4

Conclusion

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SLIDE 71

Voting and Mechanism Design Conclusion

Conclusion

GC and VCG payment equations are useful ready-made solutions to many problems.

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SLIDE 72

Voting and Mechanism Design Conclusion

Conclusion

GC and VCG payment equations are useful ready-made solutions to many problems. But, we still need more research into how to distribute the mechanisms and how to make their calculation computationally tractable.