virtual reality when i say vr what comes to mind we re
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virtual reality When I say VR what comes to mind? were talking about the wrong thing this is much bigger than headsets something that's better than looking at media on a flat screen @ID_AA_Carmack immersive media something that's better


  1. virtual reality

  2. When I say VR what comes to mind?

  3. we’re talking about the wrong thing

  4. this is much bigger than headsets

  5. something that's better than looking at media on a flat screen @ID_AA_Carmack

  6. immersive media something that's better than looking at media on a flat screen @ID_AA_Carmack

  7. immersive experiences are progressive @joshcarpenter

  8. immersive media is …

  9. immersive media is … (1) a revolution in human computer interaction

  10. immersive media is … (1) a revolution in human computer interaction (2) a massive market thanks to existing devices

  11. immersive media is … (1) a revolution in human computer interaction (2) a massive market thanks to existing devices (3) best delivered via the web

  12. who is this guy? kieran farr @kfarr

  13. immersive media is … (1) a revolution in human computer interaction

  14. this screen

  15. @flowimmersive

  16. look around the room where is edge of your view?

  17. @joshcarpenter

  18. @joshcarpenter

  19. @arturitu

  20. device: input: immersiveness

  21. 1870s 1970s 2000s

  22. 1870s 1970s 2000s @mozillavr

  23. why does this matter?

  24. learncalligraphy.today

  25. learncalligraphy.today

  26. medium.com/@samsniderheld

  27. @JKSBMS

  28. @ryhanhassan

  29. @dynamicland1

  30. @dynamicland1

  31. @googlevr

  32. @googlevr

  33. @tryvertical

  34. immersive media is … (1) a revolution in human computer interaction (2) a massive market thanks to existing devices

  35. 1.41 million

  36. 6.1 million

  37. 94.5 million

  38. 192.4 million

  39. 4.2 billion

  40. immersive media is a continuum VR Headset Cardboard @arturitu

  41. immersive media is … (1) a revolution in human computer interaction (2) a massive market thanks to existing devices (3) best delivered via the web

  42. mainstream vr experience is broken @hyper_text

  43. content must pull user into immersion

  44. immersive media is better on the web... (1) content-first progressive enhancement (2) no app store (3) simpler development (4) use the best of the web ecosystem

  45. important moments in 3D & VR on the web

  46. VRML 1994 Mark Pesce Tony Parisi @mpesce @auradeluxe

  47. VMRL 1994

  48. VRML 1994 - ~2000 Mark Pesce Tony Parisi @mpesce @auradeluxe

  49. DARK TIMES 2000-2010

  50. Web 3D Renaissance 2010-present

  51. WebGL Three.js Vladimir Vukicevic Ricardo Cabello @vvuk @mrdoob

  52. WebVR 1.0 Kip Gilbert Brandon Jones @kearwoodgilbert @tojiro

  53. WebVR 1.0 1. Detect VR devices 2. Query capabilities 3. Poll position and orientation 4. Display imagery at appropriate framerate

  54. WebVR Mozilla Josh Carpenter @joshcarpenter Diego Marcos Casey Yee C. Van Wiemeersch @dmarcos @whoyee @cvanw

  55. WebVR Mozilla

  56. making VR/3D (on the web) was hard

  57. how many lines of code for a basic scene? WebGL: 400 Three.js: 40

  58. A-Frame Josh Carpenter Kevin Ngo Don McCurdy Diego Marcos @joshcarpenter @andgokevin @donrmccurdy @dmarcos

  59. how many lines of code for a basic scene? WebGL: 400 Three.js: 40 A-Frame: 4

  60. how many lines of code for a basic scene? WebGL: 400 Three.js: 40 A-Frame: 4

  61. @rolanddubois

  62. More than just A-Frame: • ReactVR by Facebook • ForgeJS by GoPro • Primrose • Janus VR • Babylon.js • GLAM (GL And Markup) • PlayCanvas

  63. immersive media is better on the web... (1) content-first progressive enhancement (2) no app store (3) simpler development (4) use the best of the web ecosystem

  64. WebVR + JSNES https://kfarr.github.io/aframe-jsnes/

  65. WebVR + Google Sheets https://github.com/kfarr/aframe-notecards

  66. WebVR + Google Sheets https://github.com/kfarr/aframe-notecards

  67. WebVR + Cross Linked Objects @TomasPolach

  68. WebVR + Links @aframevr

  69. components @aframevr

  70. environment component @feiss

  71. superhands component @datatitian

  72. ar.js marker AR @jerome_etienne

  73. https://github.com/google-ar/

  74. Escape Room No JavaScript! @datatitian

  75. how to use this in real life?

  76. @V_Kurbatov

  77. lucidweb.io

  78. @decentraland

  79. Amnesty International

  80. Mathworld VR @michaltakac

  81. Adit @datatitian

  82. @mozillavr a-painter

  83. immersive media is … (1) a revolution in human computer interaction (2) a massive market thanks to existing devices (3) best delivered via the web

  84. immersive media is … ready for you to use today! aframe.io

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