Virtual Reality (VR) Sujean Gahng CAR 111 2 ORIGINS Sensorama - - PowerPoint PPT Presentation
Virtual Reality (VR) Sujean Gahng CAR 111 2 ORIGINS Sensorama - - PowerPoint PPT Presentation
Virtual Reality (VR) Sujean Gahng CAR 111 2 ORIGINS Sensorama Machine / Experience Theater Morton Heilig Father of Virtual Reality Create 4D experience using sound, visuals, vibrations, smell Experience Theater meant
ORIGINS
⊗ Sensorama Machine / Experience Theater ⊚ Morton Heilig → “Father of Virtual Reality” ⊗ Create 4D experience using sound, visuals, vibrations, smell ⊗ Experience Theater meant for larger audiences ⊗ Practical use > Entertainment (1970s-90)
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Moving into the Entertainment Space (?)
SEGA VR
- failure b/c difficulties
in development
- claims of “being too
realistic”
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Oculus Rift
- jumpstarted modern
corporates into computer-generated reality industry
- ex. Facebook, HTC,
etc. Varjo VR 1
- seeing with
“human-eye resolution”
- meant specifically for
practical use
- Ex. pilot training
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Examples of Game/Ent.
Beat Saber
- created in 2018 by Beat Games
Czech indie game company
- runs on Unity
Multi platform+console The Void
- VR experience company
- 4D experience, similar to that of Experience
Theater
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Artists that Utilize VR
Jeffrey Shaw
The Legible City (1988-91)
- bike ride simulation
places/buildings are literally legible
- cyclists can “plot their position” on
a pad on the handlebars Mapped out experience
- Manhattan, Amsterdam, Karlsrue
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Elizabeth Edwards
- Canadian based VR artist
Mostly modeling work
- utilizes Tilt Brush, ZBrush,
Oculus Medium
https://lizedwardsvr.artstation.com/projects/lbR4O?album _id=629899 https://lizedwardsvr.artstation.com/projects/Vxx1n?album _id=629899