Value of Choices Consider value you derive (from some choice) Say, - - PowerPoint PPT Presentation

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Value of Choices Consider value you derive (from some choice) Say, - - PowerPoint PPT Presentation

Value of Choices Consider value you derive (from some choice) Say, 2 choices, each with n consequences: c 1 , c 2 ,..., c n One of consequences c i will occur with probability p i Each consequence has some value: V(c i ) Which


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SLIDE 1

Value of Choices

  • Consider value you derive (from some choice)
  • Say, 2 choices, each with n consequences: c1, c2,..., cn
  • One of consequences ci will occur with probability pi
  • Each consequence has some value: V(ci)
  • Which choice do you make?
  • Example: Buy a $1 lottery ticket (for $1M prize)?
  • Probability of winning is 1/107
  • Buy: c1 = win, c2 = lose, V(c1) = 106 – 1, V(c2) = -1
  • Don’t Buy: c1 = lose, V(c1) = 0
  • E(buy) = 1/107 (106 – 1) + (1 – 1/107) (-1) ≈ -0.9
  • E(don’t buy) = 1 (0) = 0
  • “You can’t lose if you don’t play!”
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SLIDE 2

Probability Tree

  • Model outcomes of probabilistic events with tree
  • Also called “chance nodes”
  • Useful for modeling decisions
  • Expected payoff:

yes = p(1000000 - 1) + (1 - p)(-1) no = 0 Coin flip Heads Tails p 1 – p Buy ticket? $0 yes no $1,000,000 - 1 $-1 p 1 – p

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SLIDE 3

Utility

  • Utility U(x) is “value” you derive from x
  • Can be monetary, but often includes intangibles
  • E.g., quality of life, life expectancy, personal beliefs, etc.

0.5 Play? $10,000 yes no $20,000 $0 0.5 0.5 Play? U($10,000) yes no U($20,000) U($0) 0.5

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SLIDE 4

Micromort

  • A micromort is 1 in 1,000,000 chance of death
  • How much would you need to be paid to take on the

risk of a micromort?

  • How much would you pay to avoid a micromort?
  • P(die in plane crash) ≈ 1 in 1,500,000
  • P(killed by lightning) ≈ 1 in 1,400,000
  • How much would you need to be paid to take on a

decimort (1 in 10 chance of death)?

  • If you think this is morbid, companies actually do this
  • Car manufacturers
  • Insurance companies
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SLIDE 5

Non-Linear Utility of Money

  • These two choices are different for most people

0.5 Play? $2 yes no $10 $0 0.5 0.5 Play? $20,000,000 yes no $100,000,000 $0 0.5

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SLIDE 6
  • Utility curve determines your “risk preference”
  • Can be different in different parts of the curve

10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180

10 20 30 40 50 60 70 80 90 100 Risk Preferring Risk Neutral Risk Averse

Utility Curves

Utility Dollars

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SLIDE 7
  • First $50 is worth the same to you as “next” $50

10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180

10 20 30 40 50 60 70 80 90 100 Risk Neutral

Risk Neutral

Utility Dollars

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SLIDE 8
  • First $50 is worth more to you than “next” $50

10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180

10 20 30 40 50 60 70 80 90 100 Risk Averse

Risk Averse

Utility Dollars

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SLIDE 9
  • First $50 is worth less to you than “next” $50

10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180

10 20 30 40 50 60 70 80 90 100 Risk Preferring

Risk Preferring

Utility Dollars

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SLIDE 10

Risk Profiles

  • Most people are risk averse
  • Beyond some (reasonably small) amount
  • Consider the notion of “necessities” vs. “luxuries”
  • But there are some cases where people show risk

seeking behavior

  • Small cost, high potential payoff (with very low probability)
  • E.g., playing the lottery
  • Sometime “risk seeking” aspect is downplayed by giving utility to

the “fun of playing”

  • Total utility = expected payoff of the game + fun of playing the game
  • E.g., gambling
  • Utility functions change over time
  • Tend to become less risk averse as economic viability increases
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SLIDE 11

Utility Function Properties

  • Increasing function
  • More money is preferred to less
  • Continuous (smooth) function
  • Does not change “drastically”
  • A small change in input to function should not change output of

function significantly

  • Only the ordinal rankings of utility function matter for

making a choice

  • Actual utility value may not be meaningful
  • Sometimes the unit of measurement is called “utils”
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SLIDE 12

Maximizing Expected Utility

  • Say your utility function is:
  • Consider the following “gambles”
  • Compute expect utility
  • Gamble A: (0.5)U($100) + (0.5)U($0) = (0.5)10 + (0.5)0 = 5
  • Gamble B: (1.0)U($36) = (1.0)6 = 6
  • Select gamble that has maximal expected utility
  • Would choose Gamble B here

x x U = ) ( Gamble A 0.5 $100 $0 0.5 $36 1.0 Gamble B

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SLIDE 13

Compound Gamble

  • I will flip a fair coin.
  • If “heads”, you win $5.
  • If “tails”, I roll a 6-sided die, you win $X where X is number rolled

Compound gamble 1/2 $5 1/2 $1 $2 $3 $4 $5 $6

1/6 1/6 1/6 1/6 1/6 1/6

Reduced (simple) gamble $1 $2 $3 $4 $5 $6

1/12 1/12 1/12 1/12 7/12 1/12

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SLIDE 14

Justifying Expected Utility Maximization

  • Subscribing to these properties  maximize expected utility
  • You are indifferent between compound gamble and simple gamble

to which it reduces using probability theory

  • For two gambles A and B, you are willing to say A ≥ B or B ≥ A
  • If A ≥ B and B ≥ C, then A ≥ C

(Transitivity)

  • If A > B and B > C, then E > B > D, where
  • If A > B, then D > E where for any p > 0

Gamble D (“almost C”)

1 – p

Gamble A Gamble C

Very small p 1 – p

Gamble C Gamble A

Very small p

Gamble E (“almost A”) Gamble D

1 – p

Gamble A Gamble C

p

Gamble E

1 – p

Gamble B Gamble C

p

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SLIDE 15

Certain Equivalent

  • Consider playing this game:
  • For what value of X are you indifferent to playing?
  • X = 3
  • X = 7
  • X = 9
  • X = 10
  • X = 11
  • Certain equivalent is value of game to you

0.5 Play? $X yes no $20 $0 0.5 ← “Certain Equivalent” (CE)

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SLIDE 16

Risk Premium

  • A slightly different game:
  • Expected monetary value (EMV) = expected dollar

value of game (here = $10,000)

  • Risk premium = EMV – CE = $7,000
  • How much you would pay (give up) to avoid risk
  • This is what insurance is all about

0.5 Play? $7,000 yes no $20,000 $0 0.5

 Say this is our CE

0.98 Insure car? –$1000 no yes –$30,000 $0 0.02 –$600

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SLIDE 17

Let’s Do a Real Test

  • Game set-up
  • I will flip a fair coin
  • If “heads”, you win $50. If “tails”, you win $0
  • How much would you be willing to pay me to play?
  • $1 ?
  • $10 ?
  • $20 ?
  • $24.99 ?
  • $25.01 ?
  • $30 ?
  • Who is willing to bid highest?
  • How did you determine that value?