University Meets Industry: Calling in Real Stakeholders Birgit - - PowerPoint PPT Presentation

university meets industry calling in real stakeholders
SMART_READER_LITE
LIVE PREVIEW

University Meets Industry: Calling in Real Stakeholders Birgit - - PowerPoint PPT Presentation

Technische Universitt Mnchen University Meets Industry: Calling in Real Stakeholders Birgit Penzenstadler Martin Mahaux Patrick Heymans CSEE&T May 19th 2013 Motivation Theory Practice 2 Motivation: Case study based learning


slide-1
SLIDE 1

Technische Universität München

University Meets Industry: Calling in Real Stakeholders

Birgit Penzenstadler Martin Mahaux Patrick Heymans CSEE&T May 19th 2013

slide-2
SLIDE 2

Motivation

2

Theory à Practice

slide-3
SLIDE 3

Motivation: Case study based learning

3

§ Formal education in RE provides knowledge § How about the skills? – Application of knowledge – Communication – Team skills – Affective attributes

slide-4
SLIDE 4

Motivation: Case study based learning & research

4

§ Recruiters look more for soft skills [Hermann2013] § Practicing in a “safe” learning environment § Chance to perform research

slide-5
SLIDE 5

Outline

5

§ Study Design § Study Implementation & Results § Discussion § Conclusion & Future Work

slide-6
SLIDE 6

Learning Goals

6

Target Skills

Analysis Abstraction Phrasing Communication Method Customer Focus Creativity Reflection

slide-7
SLIDE 7

Study Design

7

Prepare

  • Initial Lectures
  • Team Building
  • Stakeholder Presentation

Elicit & Analyze

  • Brainstorming
  • Interviews
  • Workshops
  • Modelling

Finalize

  • Documentation
  • Presentation
  • Examination
slide-8
SLIDE 8

Study Implementation

8

University TU München

  • Univ. of Namur

Responsible Manfred Broy Patrick Heymans Designer Birgit Penzenstadler Martin Mahaux Trainees 22 MSc students Software Engineering 18 MSc students, 50% Info Systems 50% Mngmt Science Time frame 28 lecture + 32 case study 4 lecture + 46 case study Stakeholder Project manager „DriveNow“ BMW HR director UN, experts in mobility & application design Project Case study for system already implemented System possibly intended to be built

slide-9
SLIDE 9

Implementation - Artefact Model for Requirements

9

How do you document requirements? Have you ever done that?

slide-10
SLIDE 10

Implementation - Tooling for Artefact Model

10

Cockburn-Template Element Description Cockburn-Template Element Description Scenarios

slide-11
SLIDE 11

Result – Requirements Deliverable & Project Diary

11

  • Allowing for creativity and autonomy means we need to allow mistakes.

We need to give feedback so they learn from those mistakes.

slide-12
SLIDE 12

Assessment & Lessons Learned

12

§ Students – Feedback: good – Artifact quality: decent – Success rate: high – Competencies: improved § Stakeholders § Research § Responsibility § Effort & Costs

slide-13
SLIDE 13

Assessment & Lessons Learned

13

§ Students: successful § Stakeholders – Positive feedback – Different objectives § Research – Creativity: improv techniques – Sustainability requirements § Responsibility: high motivation § Effort & Costs: planning

slide-14
SLIDE 14

Outline

14

§ Study Design § Study Implementation & Results § Discussion § Conclusion & Future Work

slide-15
SLIDE 15

Discussion

15

§ Benefits – Improved skills – Research § Drawbacks – Close-to industrial setting – Availability of stakeholders – Different learning goals § Success Factors: – Freedom – Feedback – Real problem – Teams – Fun § Validity: no formal analysis

slide-16
SLIDE 16

Conclusion & Future Work

§ Repeat § Copy § Improve § Report

  • B. Penzenstadler, M. Mahaux, P. Heymans. University Meets Industry: Calling in Real Stakeholders

16

Join in!