UNCERTAINTY FOREST
BY KAYLEIGH WALKER
UNCERTAINTY FOREST B Y K AYLEIGH W ALKER GAME IDEA For my - - PowerPoint PPT Presentation
UNCERTAINTY FOREST B Y K AYLEIGH W ALKER GAME IDEA For my interactive experience I am going to create a game using Bitsy and FlickGame. This will be a puzzle based game, which can be played with more than one person, where the player(s) will
BY KAYLEIGH WALKER
For my interactive experience I am going to create a game using Bitsy and FlickGame. This will be a puzzle based game, which can be played with more than one person, where the player(s) will have to travel through a forest talking to various characters and choosing the correct route with the assistance of various riddles. I chose this for my assignment as I thought it would be a great way to use two different software to create one game.
The player must go through the forest talking to the different animals and solving the riddles/clues. Some clues will be on signs or will be objects. However some levels will be linked to FlickGame. For example; The screenshot shows the first level, both exits have different crosses. The player will need to read the riddle and use the clues on FlickGame to choose the right
level will send the player straight to the start.
Some clues throughout the game will require the player to
(link provided) in order to solve
variety of shapes, colors and letters.
Player Character Avatar created to navigate through the game. Rabbit First introductory which tells the player the objective of the game. Also provides riddles/clues. Dog Provides clues/riddles throughout game.
Chicken Give the player hint into using FlickGame and the
Rat Provides clues through one portion of the game. (I.e. cave levels). Cat Tells jokes and occasionally gives clues.
file:///Users/kayleighwalker/Documents/Uni%20Work/IE&E/PROTOTYPES/PROTOTYPE.html Bitsy Game - file:///Users/kayleighwalker/Documents/Uni%20Work/IE&E/PROTOTYPES/FGPROTOTYP E.html FlickGame – I have created a working towards of my game and provided links to the start of the
For the rest of my interactive experience I will be adding more features into the game, such as;