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Ubiquitous gaming Tuesday, May 25, 2010 is this the future of - PowerPoint PPT Presentation

Ubiquitous gaming Tuesday, May 25, 2010 is this the future of ubiquitous gaming? Tuesday, May 25, 2010 criteria it should be as easy to interact with computers as with everyday objects in the physical world. One way of ensuring this is to


  1. Ubiquitous gaming Tuesday, May 25, 2010

  2. is this the future of ubiquitous gaming? Tuesday, May 25, 2010

  3. criteria it should be as easy to interact with computers as with everyday objects in the physical world. One way of ensuring this is to support natural interactions with computers, leveraging the experiences we have had in the physical world in the digital domain. Tuesday, May 25, 2010

  4. criteria it should be as easy to interact with computers as with everyday objects in the physical world. One way of ensuring this is to support natural interactions with computers, leveraging the experiences we have had in the physical world in the digital domain. Tuesday, May 25, 2010

  5. criteria values: experience relaxation, concentration, cohesion, elation, adventurous thinking, constant challenge, and relief beliefs: improve life, create challenges to overcome, recognize opportunities, promote social interactions Tuesday, May 25, 2010

  6. two views embedding into digital world: computer games, console games, social games, immersive games embedding into real world: augmented reality, location based gaming Tuesday, May 25, 2010

  7. today’s gaming audience - PC games - Console based - mobile - social - immersive technology Tuesday, May 25, 2010

  8. reasons for popularity - number of internet enabled devices - game crazy generation - games focus on non core gamers - influence of facebook Tuesday, May 25, 2010

  9. A brief look at some interesting ubiquitous games Tuesday, May 25, 2010

  10. mobile augmented reality technology which provides means to blend virtual imaging into the video stream of a mobile device's camera - in real time. Tuesday, May 25, 2010

  11. mobile augmented reality Tuesday, May 25, 2010

  12. mobile augmented reality Tuesday, May 25, 2010

  13. social games - games on facebook - different audience - Massive multiplayer online games - free and reachable - future implications??? Tuesday, May 25, 2010

  14. social games Is facebook itself a game? Tuesday, May 25, 2010

  15. multi platform - simultaneous deployment - death of PC? Tuesday, May 25, 2010

  16. multi platform Tuesday, May 25, 2010

  17. multi platform Tuesday, May 25, 2010

  18. multi platform Tuesday, May 25, 2010

  19. location based Can you see me now - decentralization of control room - upto 15 online players being chased around by “runners” - most fundamental challenge was to deal with interruptions - color maps Tuesday, May 25, 2010

  20. location based Human pacman Tuesday, May 25, 2010

  21. immersive natal revisited... Tuesday, May 25, 2010

  22. immersive - body into experience - commercial revolution launched by Nintendo Wii - Wii remote and WiiFit - latest development in this domain has been Project Natal developed by Microsoft Tuesday, May 25, 2010

  23. immersive Tuesday, May 25, 2010

  24. immersive Tuesday, May 25, 2010

  25. immersive - will this survive the test of time? - fatigue and boredom - will it merge with normal activities? Tuesday, May 25, 2010

  26. foursquare - location based social networking service - concept of tasks, points and badges - 1 million users as on April 2010 - Pursued by Yahoo Tuesday, May 25, 2010

  27. foursquare Tuesday, May 25, 2010

  28. issues - carpal tunnel syndrome - osteoarthritis - trigger finger Tuesday, May 25, 2010

  29. ... nevertheless ubiquitous games are here to stay and you can build this at your home itself Tuesday, May 25, 2010

  30. ...thank you! Tuesday, May 25, 2010

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