Tim imur Burg rgano anov Sa Sam Em Emond Lawre rence nce - - PowerPoint PPT Presentation

tim imur burg rgano anov
SMART_READER_LITE
LIVE PREVIEW

Tim imur Burg rgano anov Sa Sam Em Emond Lawre rence nce - - PowerPoint PPT Presentation

Second Year Trading in Space Group Project Tim imur Burg rgano anov Sa Sam Em Emond Lawre rence nce Weetma man Whats in a name? tra raf ffi fic n. n. (i) The commercial exchange of goods; trade. (ii) Illegal or


slide-1
SLIDE 1

Second Year

“Trading in Space”

Group Project

Tim imur Burg rgano anov Sa Sam Em Emond Lawre rence nce Weetma man

slide-2
SLIDE 2

What’s in a name? tra raf· f·fi fic

n. n. (i) The commercial exchange of goods; trade. (ii) Illegal or improper commercial activity.

slide-3
SLIDE 3

St Stock k Ex Exchange ge

Six x Product ucts: s:

Food, Building Materials, Electronics, Medical Supplies, Weapons, Narcotics.

Thi hirt rty Planet nets:

Players trade with planets not with each

  • ther.
slide-4
SLIDE 4

Attack ack and De Defe fence ce

Interacti eractive ve at attac ack:

The “Attack” tab lists the players you can currently interact with.

Pira rate te At Attac ack:

The game can choose to attack you at any time.

Defe fence: ce:

Escorts can be bought for each change of

  • location. This will protect you from both

forms of attack.

slide-5
SLIDE 5

Getti tting ng Aro round

Ship ip typ ype:

Saucer, Rocket, Shuttle or Freighter.

Cockpit

  • ckpit controls

ntrols:

Joystick, console, radar screen.

slide-6
SLIDE 6

¿Qué le lengua?

Why y PHP HP?

  • Widely used,
  • Easy to learn,
  • Some prior experience,
  • Ease of interaction with database,
  • Game code is concealed,
  • Ease of integration with html.
slide-7
SLIDE 7

¿Qué le lengua?

Wh Why y Jav avas ascript ript?

  • Graphical capability,
  • Multiple browser support,
  • Usability of AJAX.
slide-8
SLIDE 8

Takin ing g Turn rns?

Real l Tim ime vs Ind ndiv ividual idual Tur urn n Base sed vs Glo lobal bal Tur urn n Base sed

slide-9
SLIDE 9

Takin ing g Turn rns?

Ind ndiv ividual idual Tur urn n Base sed

  • Players take turns one after another,
  • Too slow for online play!
slide-10
SLIDE 10

Takin ing g Turn rns?

Glo lobal bal Tur urn n Base sed

  • Simultaneous turns,
  • Players leaving/taking too long,
  • Limited resources on individual

planets.

slide-11
SLIDE 11

Takin ing g Turn rns?

Real l Tim ime

  • Increases game speed and intensity,
  • Solves the problem of...
  • multiple people requesting the

same resource,

  • players leaving the game

temporarily.

slide-12
SLIDE 12

Regist istering ering Users rs

Login in/R /Regis egistra tratio tion n Che heck k Us User r Av Avail ilabil bility ity Fun unctio tion Game me De Desc script ription ion

slide-13
SLIDE 13

Se Secu curit rity

Pre reve venting nting SQL QL Inj njectio tion n At Attacks ks Pre reve venting nting Hacking ing of the he Game me Ex Examp mple: le: Registra istratio tion n Scre reen

slide-14
SLIDE 14

Retro roGr Graph aphic ic

Pix ixelate lated/blo /blocky cky gra raph phic ics, s,

  • Parody of 80’s style games.
  • Easy to create using Photoshop and

Illustrator.

  • Recognisable elements could be

recreated eg. radar screen and New York Stock Exchange.

slide-15
SLIDE 15

Furt rther her Ex Expansio ion

Chat at Function: ction:

Would allow more interaction with other players.

No Non-instan instant t Tra rave vel:

Increase strategy by introducing trade routes and travel times meaning more planning before deciding where to go.

slide-16
SLIDE 16

Thanks ks fo for L r Lis isten ening ing!