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Second Year Trading in Space Group Project Tim imur Burg rgano anov Sa Sam Em Emond Lawre rence nce Weetma man Whats in a name? tra raf ffi fic n. n. (i) The commercial exchange of goods; trade. (ii) Illegal or


  1. Second Year “Trading in Space” Group Project Tim imur Burg rgano anov Sa Sam Em Emond Lawre rence nce Weetma man

  2. What’s in a name? tra raf· f·fi fic n. n. (i) The commercial exchange of goods; trade. (ii) Illegal or improper commercial activity.

  3. St Stock k Ex Exchange ge Six x Product ucts: s: Food, Building Materials, Electronics, Medical Supplies, Weapons, Narcotics. Thi hirt rty Planet nets : Players trade with planets not with each other.

  4. Attack ack and De Defe fence ce Interacti eractive ve at attac ack: The “Attack” tab lists the players you can currently interact with. Pira rate te At Attac ack: The game can choose to attack you at any time. Defe fence: ce: Escorts can be bought for each change of location. This will protect you from both forms of attack.

  5. Getti tting ng Aro round Ship ip typ ype: Saucer, Rocket, Shuttle or Freighter. Cockpit ockpit controls ntrols: Joystick, console, radar screen.

  6. ¿Qué le lengua? Why y PHP HP? • Widely used, • Easy to learn, • Some prior experience, • Ease of interaction with database, • Game code is concealed, • Ease of integration with html.

  7. ¿Qué le lengua? Wh Why y Jav avas ascript ript? • Graphical capability, • Multiple browser support, • Usability of AJAX.

  8. Takin ing g Turn rns? Real l Tim ime vs Ind ndiv ividual idual Tur urn n Base sed vs Glo lobal bal Tur urn n Base sed

  9. Takin ing g Turn rns? Ind ndiv ividual idual Tur urn n Base sed • Players take turns one after another, Too slow for online play! •

  10. Takin ing g Turn rns? Glo lobal bal Tur urn n Base sed • Simultaneous turns, • Players leaving/taking too long, • Limited resources on individual planets.

  11. Takin ing g Turn rns? Real l Tim ime • Increases game speed and intensity, • Solves the problem of... • multiple people requesting the same resource, • players leaving the game temporarily.

  12. Regist istering ering Users rs Login in/R /Regis egistra tratio tion n Che heck k Us User r Av Avail ilabil bility ity Fun unctio tion Game me De Desc script ription ion

  13. Se Secu curit rity Pre reve venting nting SQL QL Inj njectio tion n At Attacks ks Pre reve venting nting Hacking ing of the he Game me Ex Examp mple: le: Registra istratio tion n Scre reen

  14. Retro ro Gr Graph aphic ic Pix ixelate lated/blo /blocky cky gra raph phic ics, s, • Parody of 80’s style games. • Easy to create using Photoshop and Illustrator. • Recognisable elements could be recreated eg. radar screen and New York Stock Exchange.

  15. Furt rther her Ex Expansio ion Chat at Function: ction: Would allow more interaction with other players. No Non-instan instant t Tra rave vel: Increase strategy by introducing trade routes and travel times meaning more planning before deciding where to go.

  16. Thanks ks fo for L r Lis isten ening ing!

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