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Text SE444 R.I.T S. Ludi/R. Kuehl p. 1 R I T Software Engineering Text Topics Human reading process Using Text in Interaction Design R.I.T S. Ludi/R. Kuehl p. 2 R I T Software Engineering Humans and Text the Reading Process


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 Human reading process  Using Text in Interaction Design

Text Topics

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 Saccades – quick, jerky eye movements forward 8-10 letters at a time plus CR/LF to the next line  Fixation – pauses on areas of interest for understanding  Regression – backward saccade due to comprehension, legibility, readability  Experienced readers recognize word shapes

 First distinguish letters or words, then associate meaning

  • Gutenberg rule – reading gravity pulls the eyes

from the top left to the bottom right

Humans and Text – the Reading Process

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 Upper case to identify single words, lower case is better for continuous reading  We read extended text passages more quickly in lowercase/mixed case than uppercase  Lowercase words have more distinctive shapes  Uppercase words have more uniform shapes

Humans and Text – the Reading Process (cont)

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 What is the purpose of reading – continuous (novel) or disjointed scanning?  Advantages of digital?

 Storage, searching, bookmarking, hyperlinks, transmission, multi reader platforms, sharing

 Advantages of paper?

 No electricity required  More portable in a wide set of conditions  Spatial cues (page and book site) aid searching  Physical manipulation  Annotation, highlighting?  Security

Analog (Paper) versus Digital (Screens)

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 Commentary text – information about the system or system functionality; Microsoft categories

 Contextual help - immediate assistance without requiring leaving the context of work, such as pop-up menus.  Procedural help - steps necessary for carrying out a task.  Reference help - an online reference book.  Conceptual help - background information, feature

  • verviews, or processes.

 Instrumental text – information directly related to user functionality

 Controls – buttons, checkboxes, icons, menus, etc.  Hyperlinks

Using Text in Interface Design

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 Legibility – essential to be able to distinguish characters and words

 Display environment especially ambient light  User age and/or vision disabilities  Font size, foreground/background contrast

 Readability – comprehension of the text

 User’s language – avoid jargon, technical language, popular buzz words, specialized metaphors; e.g., “zip a file”  Ambiguity – misunderstood or unclear meaning of words

  • “Exit” “Quit” “Close”
  • “Hibernate” vs “sleep”

Design Issues in Using Text

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 Reading performance and comprehension affected by the interaction of …..

 Font size  Line length  Margin width  Vertical line spacing  Alignment  Contrast  Scrolling versus paging  Highlighting

Physical Factors in Text Design

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 Factors that affect font size:

 Reading Distance—Greater distances -> larger text.  Screen Resolution—Smaller text requires greater resolution to keep the characters clear and legible.  Text/Background Contrast—Negative contrast is optimal (black type on a white background).  Visual Acuity of User  Type of Reading—Text can be scanned, read word by word, or read character by character  General benchmark formula for font size, given normal vision and optimal conditions: Font Size = 2d(tan(/2)) X DPI

d= distance,  = viewing angle

Physical Factors in Text Design

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 Line length – no difference for comprehension but a factor for speed and accuracy

 Balance reader preference and optimal reading speed; 50 – 100 characters per line  Shorter lines, larger margins  Double spacing (but then smaller font size)

 Margin width

 Shorter lines—4 inches—with large margins increased reading performance  Maximal use of white space

 Alignment – left, right, centered, justified

 Avoid right and centered for best reading performance  Text is another graphical page element for page layout

Physical Factors in Text Design (cont)

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 Contrast – between text and its background

 In general, best readability is background brighter than text  Most readable black and white – black text on white background  Most readable color – ?? green text on white background

Physical Factors in Text Design (cont)

Green text on white background

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 Paging versus scrolling

 Paging generally preferred but research is mixed  Best choice depends on the task, layout, and UI technology  Selected guidelines:

  • Eliminate horizontal scrolling
  • Scrolling better for reading comprehension
  • Facilitate rapid scrolling while reading
  • Provide page navigation hyperlinks (previous, next)

 Text highlighting – bold, italics, underlining, color,

  • etc. for emphasis

Physical Factors in Text Design (cont)

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 Character – the representation of a letter, number, or

  • ther symbol

 Glyph – the physical representation of a character (or combinations) as a graphical pattern – A  Character repertoire – all the glyphs required to create the characters for a language  Character set – digital encoding scheme such as ASCII or Unicode for a character repertoire  Fonts – a specific design for the glyphs in a character repertoire  Typeface – family of fonts based on the same glyphs but with different design features (e.g., width)

Digital Text Representation

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Variable-width font ioioioioio Fixed-width font ioioioioio

Fonts

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Serif Sans-Serif Cursive

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 Don’t use more than 2 or 3 typefaces, 4 -5 fonts

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Dimensions of a font

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Why Fonts Matter!