Teen Driving and Motor Teen Driving and Motor Vehicle Crashes - - PowerPoint PPT Presentation
Teen Driving and Motor Teen Driving and Motor Vehicle Crashes - - PowerPoint PPT Presentation
Teen Driving and Motor Teen Driving and Motor Vehicle Crashes Vehicle Crashes Crash Statistics Crash Statistics 2006 2006 Over 43,000 Killed In Crashes Over 43,000 Killed In Crashes Nationwide Nationwide 2006 2006
Crash Statistics Crash Statistics
- 2006
2006 – – Over 43,000 Killed In Crashes Over 43,000 Killed In Crashes Nationwide Nationwide
- 2006
2006 – – Over 770 Killed In Crashes In Over 770 Killed In Crashes In NJ NJ
- 2006
2006 – – Over 300,000 Crashes Over 300,000 Crashes Reported In NJ Reported In NJ
Cause of Death Age 16 Cause of Death Age 16-
- 20
20
NHTSA 2003 NHTSA 2003
- # 1
# 1 -
- MV Traffic Crashes (5,988)
MV Traffic Crashes (5,988)
- # 2
# 2 – – Homicide (2,489) Homicide (2,489)
- # 3
# 3 – – Suicide (1,813) Suicide (1,813)
- # 4
# 4 -
- Accidental Poisoning (752)
Accidental Poisoning (752)
- # 5
# 5 – – Cancer (749) Cancer (749)
Cause of Death Age 16 Cause of Death Age 16-
- 20
20
NHTSA 2003 NHTSA 2003
1000 2000 3000 4000 5000 6000 2003 MV C ras h Homicide S uicide Pois
- n
C ancer
MV Crashes # 1 Cause of MV Crashes # 1 Cause of Death for Youths 16 Death for Youths 16-
- 20
20
- Approx 1/3 Of All Deaths In This Age
Approx 1/3 Of All Deaths In This Age Group. Group.
- More Than # 2
More Than # 2 -
- # 5 Combined
# 5 Combined
- Why?
Why?
– – Inexperience Inexperience – – Easily Distracted Easily Distracted
- Driver Inattention # 1 Cause Of Fatal
Driver Inattention # 1 Cause Of Fatal Collisions In NJ Collisions In NJ
What Can We Do? What Can We Do?
The Three E’s The Three E’s
- Engineering
Engineering
- Enforcement
Enforcement
- Education
Education
Avoiding Crashes Avoiding Crashes
- We Must Know Our Limitations
We Must Know Our Limitations
- Human Limitations
Human Limitations
- Vehicle Limitations
Vehicle Limitations
Human Limitations Human Limitations
- Physical Limitations
Physical Limitations
- Mental Limitations
Mental Limitations
Three Collisions Three Collisions
Human Limitations Human Limitations
- Vehicle Collision
Vehicle Collision
– – Initial Crash Initial Crash
- Human Collision
Human Collision
– – Body Into Interior Of Vehicle Body Into Interior Of Vehicle
- Internal Collision
Internal Collision
– – Internal Injuries/Lacerations Internal Injuries/Lacerations – – Transection Transection of Aorta
- f Aorta
– – Brain Injuries Brain Injuries
Cranial Cavity Cranial Cavity
Three Collisions Three Collisions
Three Collisions Three Collisions
Human Limitations Human Limitations
- Speed Kills?
Speed Kills?
– – Sudden Stop Sudden Stop – – Tremendous Forces Tremendous Forces
- Multiply Weight By Speed
Multiply Weight By Speed
– – Delta V (Velocity Change) Delta V (Velocity Change) – – Occupant Restraints Increase Time Occupant Restraints Increase Time During Delta V During Delta V
Reducing Forces of the Reducing Forces of the Human Collision Human Collision
- Occupant Restraints
Occupant Restraints
- Seat Belts
Seat Belts
- Air Bags
Air Bags
Occupant Restraints Occupant Restraints
Reducing The Effect Of The Human Collision Reducing The Effect Of The Human Collision
- Decrease Injury By Increasing Delta V
Decrease Injury By Increasing Delta V Time Time
- Hold Occupants In Place During
Hold Occupants In Place During Collision Collision
- Unrestrained Occupants Act As Human
Unrestrained Occupants Act As Human Bullets Bullets
Occupant Restraints Occupant Restraints
Reducing The Effect Of The Human Collision Reducing The Effect Of The Human Collision
- Lap Belt
Lap Belt
– – Hold Occupant In Position Hold Occupant In Position
- Shoulder Harness
Shoulder Harness
– – Stops Jack Knife Effect Stops Jack Knife Effect
- Air Bag
Air Bag
– – Prevents Head Strikes Prevents Head Strikes
Perception And Reaction Perception And Reaction
Human Limitations Human Limitations
- What Is It?
What Is It?
– – Time Needed To Perceive And React Time Needed To Perceive And React – – No Instant Reactions No Instant Reactions
- How Long?
How Long?
– – 1.5 Seconds Average 1.5 Seconds Average
- Daytime
Daytime
- Experienced Drivers
Experienced Drivers
Visual Acuity Visual Acuity
Human Limitations Human Limitations
- Eye Function
Eye Function
– – Rods Vs Cones Rods Vs Cones
- Rods
Rods
– – Are More Sensitive Are More Sensitive – – Not Sensitive To Color Not Sensitive To Color
- Cones
Cones
– – Sensitive to Color Sensitive to Color – – Fovea Fovea Centralis Centralis (All Cones) (All Cones)
Visual Acuity Visual Acuity
Human Limitations Human Limitations
Conspicuity At Night Conspicuity At Night
- Reduced Lighting
Reduced Lighting
– – Shades Of Grey Shades Of Grey – – Over Driving Headlights Over Driving Headlights – – Pedestrian Visibility Pedestrian Visibility
Vehicle Limitations Vehicle Limitations
- Traction
Traction
- Braking
Braking
- Lateral Acceleration (Cornering)
Lateral Acceleration (Cornering)
Vehicle Handling Vehicle Handling
- Friction And Handling
Friction And Handling
– – Friction Circle Friction Circle
- Straight Roads
Straight Roads
- Curves
Curves
– – Inertial Forces Inertial Forces – – Critical Curve Speed Critical Curve Speed
Friction Circle Friction Circle
Limitations Limitations
- Human
Human
- Vehicle (Mechanical)
Vehicle (Mechanical)
- Driving Is A Learned Behavior
Driving Is A Learned Behavior
- New Drivers Need More Time To React
New Drivers Need More Time To React
- More Time
More Time
– – Increased Following Distances Increased Following Distances – – Reduced Speeds Reduced Speeds
Perception And Reaction Perception And Reaction
Human Limitations Human Limitations
- What Is It?
What Is It?
– – Time Needed To Perceive And React Time Needed To Perceive And React – – No Instant Reactions No Instant Reactions
- How Long?
How Long?
– – 1.5 Seconds Average 1.5 Seconds Average
- Daytime
Daytime
- Experienced Drivers
Experienced Drivers
Perception And Reaction Perception And Reaction
- More Time Needed For:
More Time Needed For:
– – Night Night – – Inexperienced Drivers Inexperienced Drivers – – Adverse Weather Adverse Weather
- Following Distance
Following Distance
– – 2 Seconds 2 Seconds – – More For New Drivers More For New Drivers
Speed I ssues Speed I ssues
- Speed Is A Contributing Factor In Most
Speed Is A Contributing Factor In Most Serious And Fatal Crashes Serious And Fatal Crashes
- Speed Increases Stopping Distance
Speed Increases Stopping Distance
– – Perception/Reaction Perception/Reaction – – Braking Braking
- Speed Decreases
Speed Decreases Percep Percep/React Time /React Time
- Speed + Reduced Visibility = Bad
Speed + Reduced Visibility = Bad
– – Night, Rain, Snow, Fog Night, Rain, Snow, Fog
Speed I ssues Speed I ssues
- How Fast Are We Really Going
How Fast Are We Really Going
- MPH or FPS
MPH or FPS
- MPH * 1.466 = FPS
MPH * 1.466 = FPS
Speed I ssues Speed I ssues
- MPH vs. FPS
MPH vs. FPS
- 25mph = 36.65fps
25mph = 36.65fps
- 35mph = 51.31fps
35mph = 51.31fps
- 45mph = 65.97fps
45mph = 65.97fps
- 55mph = 80.63fps
55mph = 80.63fps
- 65mph = 95.29fps
65mph = 95.29fps
- 75mph = 109.95fps
75mph = 109.95fps
Speed I ssues Speed I ssues
- Perception/Reaction Distance
Perception/Reaction Distance
- Speed * 1.466 * 1.5 sec
Speed * 1.466 * 1.5 sec
- 25mph
25mph – – 54.9 Feet 54.9 Feet
- 35mph
35mph – – 76.9 Feet 76.9 Feet
- 45mph
45mph – – 98.9 Feet 98.9 Feet
- 55mph
55mph – – 120.9 Feet 120.9 Feet
- 65mph
65mph – – 142.9 Feet 142.9 Feet
- 75mph
75mph – – 164.9 Feet 164.9 Feet
Speed I ssues Speed I ssues
- Braking Distance
Braking Distance
- Dependent on Speed and Surface
Dependent on Speed and Surface Friction Friction
- Lower Friction Increases Braking
Lower Friction Increases Braking Distance Distance
- Dry Roads Have Highest Friction
Dry Roads Have Highest Friction
Speed I ssues Speed I ssues
- Roadway Friction Values (Approx)
Roadway Friction Values (Approx)
- Dry Pavement f= 0.6 to 0.8
Dry Pavement f= 0.6 to 0.8
- Wet Pavement f= 0.45 to 0.65
Wet Pavement f= 0.45 to 0.65
- Snow Covered f= 0.3 to 0.55
Snow Covered f= 0.3 to 0.55
- Ice Covered f= 0.05 to 0.2
Ice Covered f= 0.05 to 0.2
Speed I ssues Speed I ssues
- Braking Distance
Braking Distance Formula Formula
f S D 30
2
=
Speed I ssues Speed I ssues
- Dry Pavement Braking (f= 0.7)
Dry Pavement Braking (f= 0.7)
- 25mph
25mph – – 29.7 Feet 29.7 Feet
- 35mph
35mph – – 58.3 Feet 58.3 Feet
- 45mph
45mph – – 96.4 Feet 96.4 Feet
- 55mph
55mph – – 144 Feet 144 Feet
- 65mph
65mph – – 201.1 Feet 201.1 Feet
- 75mph
75mph – – 267.8 Feet 267.8 Feet
Speed I ssues Speed I ssues
50 100 150 200 250 300 S peed 25 35 45 55 65 75
Dry Pavement Braking (f= 0.7)
Speed I ssues Speed I ssues
- Slide to Stop
Slide to Stop
- Different Surfaces at 45mph
Different Surfaces at 45mph
- Dry
Dry -
- 96.4 Feet (f= 0.7)
96.4 Feet (f= 0.7)
- Wet
Wet – – 122.7 Feet (f= 0.55) 122.7 Feet (f= 0.55)
- Snow
Snow – – 168.7 Feet (f= 0.4) 168.7 Feet (f= 0.4)
- Ice
Ice – – 337.5 Feet (f= 0.2) 337.5 Feet (f= 0.2)
Total Stopping Distance Total Stopping Distance
- Combine
Combine
– – Perception/Reaction Distance Perception/Reaction Distance – – Braking Distance Braking Distance
Stopping Distance Stopping Distance
Dry Pavement Dry Pavement
- Percep
Percep/React + Braking= Total Stop D /React + Braking= Total Stop D
- 25mph
25mph – – 84.6 Feet 84.6 Feet
- 35mph
35mph – – 135.2 Feet 135.2 Feet
- 45mph
45mph -
- 195.3 Feet
195.3 Feet
- 55mph
55mph – – 264.9 Feet 264.9 Feet
- 65mph
65mph – – 344 Feet 344 Feet
- 75mph
75mph – – 432.7 Feet 432.7 Feet
Big Brother I s Watching Big Brother I s Watching
- Crash Reconstruction
Crash Reconstruction
- Calculating Speed From:
Calculating Speed From:
– – Tire Marks Tire Marks – – Crush Damage Crush Damage – – Momentum Analysis Momentum Analysis – – Computer Modeling Computer Modeling
- Air Bag Module
Air Bag Module
- Car Chip
Car Chip
Legal Consequences Legal Consequences
- Tickets
Tickets
- Suspension
Suspension
- Increased Insurance Costs
Increased Insurance Costs
- Criminal Consequences