T
- ols a
ls and M Method
- ds f
s for C Crea eatin ing Inter eracti tive e Artif ifacts
Thomas Kubitza, Norman Pohl, Tilman Dingler, Nick Dulake, Daniela Petrelli, Albrecht Schmidt TEI’14 | Munich, Germany | 2014-02-16
TEI 2014 S 2014 STUD UDIO
T ools a ls and M Method ods f s for C Crea eatin ing Inter - - PowerPoint PPT Presentation
TEI 2014 S 2014 STUD UDIO T ools a ls and M Method ods f s for C Crea eatin ing Inter eracti tive e Artif ifacts Thomas Kubitza, Norman Pohl, Tilman Dingler, Nick Dulake, Daniela Petrelli, Albrecht Schmidt TEI14 | Munich,
T
ls and M Method
s for C Crea eatin ing Inter eracti tive e Artif ifacts
Thomas Kubitza, Norman Pohl, Tilman Dingler, Nick Dulake, Daniela Petrelli, Albrecht Schmidt TEI’14 | Munich, Germany | 2014-02-16
TEI 2014 S 2014 STUD UDIO
09:00-09:15 Introduction round 09:15-09:45 Session on form and function in smart artefacts and tangible interaction 09:45-10:30 Session on physical prototyping platforms – focus on cloud platforms 10:30-11:30 Discussion 11.00-12:30 Hands-on part I – Choose one platform to work with 12:30-14:00 Lunch break, free (tinkering) time 14.00-15:30 Hands on part II – Choose another platform to work with 16:00-16:30 Wrap-up, revisit form and function discussion, ideas on how to improve platforms and what is missing with the current platforms. 16:30-17:30 Free tinkering time
2
Agenda
Thomas Kubitza
University of Stuttgart
Nick Dulake
Sheffield Hallam University
Norman Pohl
Stuttgart Media University
Daniela Petrelli
Sheffield Hallam University
Tilman Dingler
University of Stuttgart
Albrecht Schmidt
University of Stuttgart
3
T eam Introduction
MeSch – Material EncounterS with Digital Cultural Heritage
4
MeSch Project
Presented by Nick Dulake Senior Industrial Designer at Design Futures Sheffield Hallam University 5
Session I - Form and Function
6
Session II – Physical Prototyping Platforms
Presented by Thomas Kubitza Researcher and PhD student at HCILAB Stuttgart University of Stuttgart
7
Why Hardware Hacking?
Fig.1: Pebble Smartwatch [3]
[1] http://www.paulgraham.com/hw.html [2] http://bits.blogs.nytimes.com/2012/05/11/pebble-smartwatch-tops-out-at-10-million-on-kickstarter/ [3] http://getpebble.com/
8
Creating Opportunities for Research
[1] source: http://www.nintendo.com/wii [2] source: http://www.xbox.com/en-US/KINECT
Fig.3: Microsoft Kinect [2] Fig.2: Wii controller [1]
9
Designing a hardware platform for ubiquitous computing research
10
Lessons Learned from Smart-Its
Modular open hardware is great. Miniaturization is key to move beyond proof-of-concept implementation DIY is not enough…
11
Lessons Learned from Arduino
Development support / programming language is key Powerful computing and multimedia are tough
12
Lessons learned (from Gadgeteer)
Need for lighter SDK Form factor and energy consumption matters
13
Recent Prototyping Platforms
14
DIY HW platforms range
Seeeduino Film / Xadow
( 8Mhz)
(3,3V – 1,2uA / 3mA) Raspberry Pi / Beaglebone
(700Mhz-1GHz)
(5V – >500mA) ….
15
Arduino - MCUs
16
Arduino - Seeeduino Film
17
Arduino - Xadow
http://xadow.cc/
18
Arduino – Funnel IO (FIO)
19
.NET Gadgeteer
(ARM7, 72MHz, 16MB RAM)
20
Electric Imp
21
Electric Imp – Quick Demo
22
mBed
ARM Cortex M0 – M4 30-204Mhz USB storage drive Web IDE C/C++ Social coding, Code DB, GIT integration Cloud optimized compilation -- Debuging with Web IDE Desktop IDE
23
Credit Card Sized Computers
24
Blidgets Platform
Brand new Rapid Prototyping platform created at HCILAB Stuttgart
25
Blidgets
26
Blidgets - Extensions
Quick DEMO 27
Blidgets – Web IDE
28
T
29
Before Hands-On:
30
Hands On! (finally…)
Four workbenches:
31
References
Pervasive Computing Journal, 2013, Issue 13