SLIDE 1
live streaming & related performance aspects
8 7 7 6 7 5 6 4 1 2 4 4 3 3 1 5 3 chunk production time 2 3 4 5 6 1 7 8 chunk playing time 2 3 4 5 6 1 consumer peercaster
playout point
- playout lag = how far is the playout point from the livest chunk at the peercaster
- playout continuity = the percentage of chunks not received in time for the playout
- startup delay = time elapsed until the playout starts