Scenegraphs and Engines Scenegraphs and Engines Scenegraphs - - PowerPoint PPT Presentation
Scenegraphs and Engines Scenegraphs and Engines Scenegraphs - - PowerPoint PPT Presentation
Scenegraphs and Engines Scenegraphs and Engines Scenegraphs Application Application Application Application Application Application Application Application Scenegraph Scenegraph Scenegraph Scenegraph Scenegraph Scenegraph Scenegraph
Scenegraphs Application Application Application Application Scenegraph Scenegraph Scenegraph Scenegraph Application Application Application Application Windows/Linux Windows/Linux Windows/Linux Windows/Linux OpenGL OpenGL OpenGL OpenGL Scenegraph Scenegraph Scenegraph Scenegraph Windows/Linux Windows/Linux Windows/Linux Windows/Linux OpenGL OpenGL OpenGL OpenGL Hardware Hardware Hardware Hardware
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Scenegraphs Choosing the right libraries is a difficult process process
Very different target applications Different capabilities Underlying Graphics APIs Underlying Graphics APIs
Needs to fit the content pipeline
Important for application development Important for application development Not important for research (though convenient)
Vienna University of Technology 3
convenient)
Content Pipeline Choosing the right libraries is a difficult process process
Very different target applications Different capabilities Underlying Graphics APIs/Operating Systems Underlying Graphics APIs/Operating Systems
Needs to fit the content pipeline
Important for application development Important for application development Not important for research (though convenient)
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convenient)
Typical Content Pipeline We need:
Content Content creation tools Exporters Scenegraph/ Engine Engine
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MechAssault 2 content pipeline
DCC tools Only “real” open source option: Blender E thi d f G /M i Everything you need for Game/Movie production
Modelling/Rigging Animation Animation Rendering/Compositing
Contains complete game engine+editor
Fully integrated with UI Fully integrated with UI
Immense feature list causes steep learning !
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curve!
Blender
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Blender
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Wings3D Easy to use subdivion surface modeller modeller
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Textures Gimp: Full featured image editing
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Scenegraphs/Engines Scenegraphs deal with Rendering E i d l ith Engines deal with
Rendering Physics AI AI Audio Game logic …
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OpenScenegraph “Inofficial” Scenegraph of OpenGL
Implements OpenGL 2 0 Implements OpenGL 2.0 Very clean design Very high performance High portability High portability Manipulators
Targeted to
VR VR Application
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Visualisation
Delta3D “Game” and Simulation-Engine, integrates
OpenScenegraph OpenScenegraph OpenDynamics Engine Character Animation Library OpenAL (Audio) OpenAL (Audio) Game Networking Engine Tracker Editor Editor
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OGRE
Commercial Grade Graphics Engine
Highly active community Highly active community Strong modular design Bindings/Implementations in
C++,Java, C#, Python, Ruby
State of the art rendering
Abstracts DirectX and OpenGL Abstracts DirectX and OpenGL Combines with a lot of other lib i libraries
Build your own game engine!
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OGRE
Countless tools/addons Very extensible Very extensible “Higher order” render management management
state management, spatial culling spatial culling, dealing with transparency
Proven stable engine used Proven, stable engine used in several commercial products E thi d t k Everything you need to make a computer game!
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OGRE
I will use OGRE example implementations throughout the course throughout the course Pretty much everything in this course is implemented in OGRE and OGRE addons implemented in OGRE and OGRE addons Very good way to play around with the course contents contents ..without having to implement the basic algorithms www.ogre3d.org
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Scenegraphs
Open Source delivers many choices:
OGRE OpenScenegraph jME (J ) Irrlicht Crystal Space P d 3D jME (Java) OpenSG The Nebula Device 2 Panda3D Blender Game Engine Reality Factory The Nebula Device 2 C4 Engine Reality Factory RealmForge
Many, many others… y, y
3D Engine Database/Search Engine:
http://www devmaster net/engines/
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http://www.devmaster.net/engines/
Tipps
Learn one of the major DCC Programs
Blender Maya 3DSMax Softimage XSI Cinema4D Blender, Maya, 3DSMax, Softimage XSI, Cinema4D, Lightwave Takes time and is sometimes painful p
Learn one of the major scenegraphs/engines
Fast implementation of small projects Fast implementation of small projects Reference Design/Implementation
Choose software on Choose software on
Previous knowledge/ Programming Language R i d f t Required features Application content
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