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Scenarios@run.time Distributed Scenarios@run.time Distributed Execution of Specifications on Execution of Specifications on IoT-Connected Robots IoT-Connected Robots 10th International Workshop on Models@run.time at MODELS 2015,


  1. Scenarios@run.time – Distributed Scenarios@run.time – Distributed Execution of Specifications on Execution of Specifications on IoT-Connected Robots IoT-Connected Robots 10th International Workshop on Models@run.time at MODELS 2015, Ottawa, Canada Joel Greenyer, Daniel Gritzner, Timo Gutjahr, Tim Duente, Stefan Dulle, Falk-David Deppe, Nils Glade, Marius Hilbich, Florian Koenig, Jannis Luennemann, Nils Prenner, Kevin Raetz, Thilo Schnelle, Martin Singer, Nicolas Tempelmeier, Raphael Voges 29 September 2015

  2. Student Project UbiBots 2015 Student Project Website: http://ubibots2015.scenariotools.org/ Youtube Video: http://youtu.be/g0hcGSYC2Wk ScenarioTools Website: http://scenariotools.org 2

  3. Motivation • Examples : CarToX, Intelligent Factories, Smart Cities, … – reactive : software continuously reacts to environment events – cyber-physical : multiple software components communicate to control processes in the physical world – ubiquitous : software interacts with users in diverse ways – safety-critical : failures can cause damage or cost lives – dynamic structures : • relationships between objects change (real and virtual) • relationships affect the communication behavior and vice versa 3

  4. Example: An Advanced CarToX Driver- Assistance System • Car-to-Car / Car-to-Infrastructure ( Car-to-X ) communication – provides advanced driver-assistance features – controls traffic more efficiently • Examples: 4 BMW Car-to-X Communication https://www.car-2-car.org/

  5. Example CarToX Use Case: coordinated passage of a road work site • One lane of a two-lane street is blocked by road works • cars communicate with a control station for a safe passage – instead of using traffic lights – an on-board display shows drivers whether they are allowed to enter the narrow passage or not approaching approaching obstacle on obstacle on narrow blocked lane passage lane obstacle road work control ahead 5

  6. Example CarToX Use Case: coordinated passage of a road work site • What kinds of dynamism do we see here? – Message-based communication of cars and control station approaching approaching approaching approaching obstacle on obstacle on obstacle on narrow obstacle on narrow blocked lane blocked lane passage lane passage lane obstacle obstacle road work control ahead ahead 6

  7. Example CarToX Use Case: coordinated passage of a road work site • What kinds of dynamism do we see here? – Message-based communication of cars and control station – Structural dynamism: • Physical : cars move along different sections of the road • Physical : cars change their relative position relationships • Virtual : the control station registers approaching cars cars approaching cars approaching on blocked lane on narrow passage lane road work control 7

  8. Example CarToX Use Case: coordinated passage of a road work site • What kinds of dynamism do we see here? – Message-based communication of cars and control station – Structural dynamism: • Physical : cars move along different sections of the road • Physical : cars change their relative position relationships • Virtual : the control station registers approaching cars • Physical : even road works may appear and disappear 8

  9. CarToX-System • Question : How would you approach the design of the software for such a system? 9

  10. Collaboration: “approaching obstacle on blocked lane” • Identify the different situations in which system and environment objects interact to fulfill a certain functionality – We call them Use Cases or Collaborations • Describe what the objects may , must , and must not do in the form of scenarios Collaboration approaching obstacle on blocked lane road work control 10

  11. Collaboration: “approaching obstacle on blocked lane” • Scenario “ Dashboard Of Car Approaching On Blocked Lane Shows Stop Or Go ”: road work control 11

  12. Collaboration: “approaching obstacle on blocked lane” • Scenario “ Dashboard Of Car Approaching On Blocked Lane Shows Stop Or Go ”: 1) When approaching an obstacle on the blocked lane road work control 1 approaching an obstacle 12 on the blocked lane

  13. Collaboration: “approaching obstacle on blocked lane” • Scenario “ Dashboard Of Car Approaching On Blocked Lane Shows Stop Or Go ”: 1) When approaching an obstacle on the blocked lane 2)Then the dashboard must indicate to STOP or to GO showStop or 2 showGo road work control 1 approaching an obstacle 13 on the blocked lane

  14. Collaboration: “approaching obstacle on blocked lane” • Scenario “ Dashboard Of Car Approaching On Blocked Lane Shows Stop Or Go ”: 1) When approaching an obstacle on the blocked lane 2)Then the dashboard must indicate to STOP or to GO 3)Before the car finally reaches the obstacle obstacle reached showStop or 2 showGo 3 road work control 1 approaching an obstacle 14 on the blocked lane

  15. Collaboration: “approaching obstacle on blocked lane” • Scenario “ Dashboard Of Car Approaching On Blocked Lane Shows Stop Or Go ”: 1) When approaching an obstacle on the blocked lane 2)Then the dashboard must indicate to STOP or to GO 3)Before the car finally reaches the obstacle How do we know whether to show STOP or GO? obstacle reached showStop or 2 showGo 3 road work control 1 approaching an obstacle 15 on the blocked lane

  16. Collaboration: “approaching obstacle on blocked lane” • Scenario “Control Station Checks for Car Approaching On Blocked Lane Entering Allowed Or Not” : road work control 16

  17. Collaboration: “approaching obstacle on blocked lane” • Scenario “Control Station Checks for Car Approaching On Blocked Lane Entering Allowed Or Not” : 1) When approaching an obstacle on the blocked lane road work control 1 approaching an obstacle 17 on the blocked lane

  18. Collaboration: “approaching obstacle on blocked lane” • Scenario “Control Station Checks for Car Approaching On Blocked Lane Entering Allowed Or Not” : 1) When approaching an obstacle on the blocked lane 2)The car must register at the obstacle's control station 2 register road work control 1 approaching an obstacle 18 on the blocked lane

  19. Collaboration: “approaching obstacle on blocked lane” • Scenario “Control Station Checks for Car Approaching On Blocked Lane Entering Allowed Or Not” : 1) When approaching an obstacle on the blocked lane 2)The car must register at the obstacle's control station 3)If there is an approaching car in or before the narrow passage area: disallow the car entering the narrow passage ● otherwise allow it ? entering cars approaching (Dis)Allowed 2 on narrow passage 3 register lane road work control 1 approaching an obstacle 19 on the blocked lane

  20. Collaboration: “approaching obstacle on blocked lane” • Scenario “Control Station Checks for Car Approaching On Blocked Lane Entering Allowed Or Not” : 1) When approaching an obstacle on the blocked lane 2)The car must register at the obstacle's control station 3)If there is an approaching car in or before the narrow passage area: disallow the car entering the narrow passage ● otherwise allow it 4)Then show STOP/GO accordingly on the driver's dashboard entering (Dis)Allowed 2 showStop or 3 4 register showGo road work control 1 approaching an obstacle 20 on the blocked lane

  21. A typical Software/Systems Development Process... use and ? informal = maintenance requirements informal or integration/ ✓ × “semi-formal” system specification tests ✓ design unit tests × public void run(){ ...; } implementation 21

  22. A typical Software/Systems Development Process... informal use and ? informal specification: = maintenance requirements unambiguous? consistent? informal or integration/ ✓ × “semi-formal” system specification tests ✓ design unit tests × public void run(){ ...; } implementation 22

  23. A typical Software/Systems Development Process... informal use and ? informal specification: = maintenance requirements unambiguous? consistent? informal or integration/ ✓ × “semi-formal” system specification tests ✓ design unit tests × All requirements public void run(){ considered? ...; } Design correct? implementation 23

  24. A typical Software/Systems Development Process... informal use and ? informal specification: = maintenance requirements unambiguous? consistent? informal or integration/ ✓ × “semi-formal” system specification tests ✓ design unit tests × Testing? Based on informal specification. All requirements public void run(){ considered? ...; } Design correct? implementation 24

  25. A typical Software/Systems Development Process... informal use and ? informal Not what stakeholder specification: = maintenance requirements wanted. Violates unambiguous? critical requirements, consistent? → costly iterations informal or integration/ ✓ × “semi-formal” system specification tests ✓ design unit tests × Testing? Based on informal specification. All requirements public void run(){ considered? ...; } Design correct? implementation 25

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