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Saving Professor Campbell Anne McDougall & Genevieve Goupil ETL teachers , Montreal https://gamifyesl.com Gamification of the ETL classroom: What, why and how? Presenting the game to the students The game What is gamification? The


  1. Saving Professor Campbell Anne McDougall & Genevieve Goupil ETL teachers , Montreal https://gamifyesl.com

  2. Gamification of the ETL classroom: What, why and how? Presenting the game to the students The game

  3. What is gamification? The application of game mechanict to a non-gaming environment, so as to make a challenging task seem more attractive. I would add “to have students make use of language learning strategies without having to explicitly teach them. »

  4. Teacher to students “You don’t know how to speak English, you might nou know how to learn English but you do know how to play a game, so let’s start there.”

  5. ● With feedback to and from students ● With students generating language with no fear of wrong answer Gamification ● With points awarded for ● Formative evaluation displaying use of learning ● Encouraging autonomy strategies ● With teamwork to support learning

  6. Classroom Talk Who knows the Excellent! answer? Many classroom interactions look like this: I know the answer! It’s ... “Correct answer student”

  7. A closed and predictable outcome I know the answer ( but I knew it before ). I think I know the answer but I am nou sure ... The “ I am nou sure” student.

  8. Learning strategies aren’t expressed Maybe it is on a I can say some of it... poster on the wall... I know it in I have a question French.. about it...

  9. Eventually these thoughts turn into … The teacher does nou see me. I am bad at this. May as well do something else... I will never get it. I am dumb.

  10. Knowing the right answer hits a wall I think I will talk instead. I already did this last year. Nouhing new here.

  11. Teacher is limited as well … What is this 4 number? Four ! Correct ! Much more preparation work!

  12. An alternative … Yes, remember there Yes, did you look Great, what else do What can you tell is no wrong Yes, anything else? somewhere for that Yes, anything else? we see there? answer. What else me about this? answer? do we see? I can say that It shows sentence with It is “...” in On the I know the I can add an he/she /it “I” instead of French. poster ... answer it’s ... action.. too... “we”

  13. There is no wrong answer, only contributions to the learning space We are 27 students ! I am ten ! 3 How do you spell 8? How old are One ! you? I see three ! I have three pencils ! Thirteen ! (Inaudible sound) We are never done …

  14. Here’s an example!

  15. Share

  16. ● With feedback to and from students ● With students generating language with no fear of wrong answer Gamification ● With points awarded for ● Formative evaluation displaying use of learning ● Encouraging autonomy strategies ● With teamwork to support learning

  17. I can statements (Teresa Hernandez)

  18. In Practice Pick a theme, any theme … Group work These count for variable points. I can Pick a theme any theme! Individual These count for grades and fixed Assignments statements work points. (more later) Theme Side quests These count for variable points. Random Levels Class events management Points Groups Participation

  19. Endless Possibilities Whatever your students are interested in can be become a game theme.

  20. Gamification Structure Group work These count for variable points. I can Individual These count for grades and fixed Assignments statements work points. (more later) Theme Side quests These count for variable points. Random Participation Levels Class events management Points Random Groups Participation events

  21. I can describe animals. I can use words. I can make sentences. Team Individual Side quests Name as many animals as you Describe one of the 3 +5 Describe your pet. (4 → → → can, write them down in your animals on the board. sentences) teams. → +5 Describe your favourite 70% -5 sentences: animal. (4 sentences) Classify these animals into -description, general (colour, size) → +10 Make an adoption poster → categories. -description, specific (ie claws, fins) for an animal. (5 sentences + -habitat drawing) → Describe the 3 animals -diet projected on the board. -action +10 Look up animal shelters → 80% add 2 sentences online. What did you find Create a mythical animal by 90% add 4 sentences → out? (6 sentences) combining your favourite +10% correct animals together. Describe it.

  22. Classroom management and participation Group work These count for variable points. I can Individual These count for grades and fixed Assignments statements work points. (more later) Theme Side quests These count for variable points. Random Random Participation Levels Classroom events events management Points Random Groups Participation Participation events

  23. In Practice Pick a theme, any theme … Group work These count for variable points. I can Individual These count for grades and fixed Assignments statements work points. (more later) Theme Side quests These count for variable points. Participation Levels Classroom management Points Random Groups events

  24. Random Events + 5 Y o u m s a h d a e r k f ! r i e n d s w -5 You fed a chocolate i t h a cookie to your dog. +5 Describe an animal 3 +5 Vocabulary: name 3 shapes and 2 colours. sentences.

  25. Share

  26. Classic gamification model Grades are NOT separate from the game Might contribute to anxiety Game only works for high performers

  27. Adapted Classic model ● Groups accumulate points for shared work (practice) ● Individual work is recognized with fixed grades ● Grades ARE separate from the game

  28. Saving Professor Campbell

  29. Group work Variable points. I can Individual Assignments statements Grades and fixed points. work Saving Professor Theme Side quests Variable points. Campbell Random Classroom Levels events Points: management Points finished tasks Groups Participation penalties

  30. Travelling Abroad

  31. International organization which tries to develop positive change in these areas: → Health → Peace and security → Gender equality → Climate change → Food production → Sustainable development → Human rights

  32. Conclusion The goal is to make the world a good place to live for as many people as possible.

  33. Water shortage

  34. You need water to: → Stay clean → Wash dishes → Keep your house clean → Hydrate the body → Wash your clouhes → Water plants → Wash food → Hydrate animals → Prepare food → Live!

  35. Without water...

  36. Representatives of all countries → Represent your country → Defend and help ouher countries

  37. General Assembly This special assembly was organized because we have a problem which involves the world.

  38. M i S s a s v i i o n n g : P r o C f a e m s p s b o e r l l Top Secret

  39. Profile Biography : Problem : The day after he wrote John Campbell is a his last email, well-known professor Professor Campbell at McGill University woke up with no and a world-renowned memory. Doctors author. believe that something happened to the As part of his professor somewhere in research on how to the world during his make water without travels. water ,professor Goal: Campbell travelled to Name: John Campbell Retrace Professor many different Age:82 Campbell’s path around countries around the Height:1m57 the world: Find out world, in order to Eye colour:Green which country he got collect samples for sick in. his work.

  40. This is the last email professor Campbell wroue To : Professors Elena Ducouré and Christopher Heald Cc : My dear friend Teresa Hernandez Re : My “How to make water without water project” Dear friends and colleagues, I did it! I have finally discovered how to make water without water! Can we meet soon so that I can discuss my discovery with you? I look forward to sharing my discovery, John Campbell.

  41. Professor Campbell’s discovery could change the world! Water shortage is one of the most important issues.

  42. ? ? ?

  43. Backpack

  44. Water Boutles

  45. Film & Memory Cards

  46. Seeds

  47. Postcards

  48. Souvenirs

  49. End Beginning

  50. Each task will allow you to cross off off one or several countries from the maps in your folder.

  51. Roles The leader decides if the answers are correct and ready to present. The Leader leader checks all documentation. Recorder The recorder is responsible for writing down information . The reader must read out loud all information. Reader The doer is the first one to take action, when needed.The doer must Doer return all books and documents to the desk, by the end of the period.

  52. And now a word from Teresa Hernandez … Ms. Hernandez is a very good friend to Professor Campbell. She is also a multi-millionaire, and wants to help professor Campbell bring water to everyone around the world.

  53. Rules 1. Since you are all from different countries, the language spoken in this room will be English . 2. You must keep secret all findings you gather as you perform tasks in your team. 3. You are nou allowed to look at the work done by ouher groups .

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