Presence in Virtual Environments
Mel Slater Department of Computer Science UCL
www.cs.ucl.ac.uk/staff/m.slater
Presence in Virtual Environments Mel Slater Department of Computer - - PowerPoint PPT Presentation
Presence in Virtual Environments Mel Slater Department of Computer Science UCL www.cs.ucl.ac.uk/staff/m.slater Outline Evaluation of VEs Immersion and Presence in Virtual Environments Four experiments with the pit room
www.cs.ucl.ac.uk/staff/m.slater
Slater M, Usoh M, Steed A (1995) Taking steps: the influence of a walking technique
somewhere visited rather than only images seen
and that the real lab was forgotten
Usoh M, Arthur K, Whitton MC, Bastos R, Steed A, Slater M, Brooks Jnr F.P (1999) Walking > walking-in-place > flying, in virtual environments. (SIGGRAPH ’99), 359-364
Meehan M, et al (2002) Physiological measures of presence in stressful virtual environments. Acm Transactions on Graphics 21:645-652 Insko B et al (2001) Passive Haptics Significantly Enhances Virtual Environments. Department of Computer Science, p 111. UNC Chapel Hill:
Pertaub, D-P., et al. (2002) An Experiment on Public Speaking Anxiety in Response to Three Different Types of Virtual Audience, Presence, 11(1) 68-78.
pay attention lean forwards encouraging noises maintain eye contact Enthusiastic applause nod encouragingly Smile frequently standing ovation
yawn, cough,
fall asleep talk amongst
put feet on table read papers/notes avoid eye contact turn torso away
frown and grimace walk out of room
Abnormal and Social Psychology, Vol. 67, pp. 371-378.
Experimental View. New York: Harper/Collins.
standards of ethics in human experiments.
Virtual Reprise of the Stanley Milgram Obedience Experiments. PLoS ONE 1(1): e39. doi:10.1371/journal.pone.0000039
computer scientists, bio-mechanical engineers, psychologists, etc.