Physical Lit iteracy for Old lder Adults
October 29, 2019 12:00 PM EST Drew Mitchell THIS WEBINAR IS BEING RECORDED. THE SLIDE DECK AND RECORDING WILL BE
EMAILED AFTER THE WEBINAR.
STAY IN THE LOOP!
WWW.FALLSLOOP.COM WWW.JR.FALLSLOOP.COM
Physical Lit iteracy for Old lder Adults October 29, 2019 12:00 PM - - PowerPoint PPT Presentation
Physical Lit iteracy for Old lder Adults October 29, 2019 12:00 PM EST Drew Mitchell T HIS WEBINAR IS BEING RECORDED . S TAY IN THE L OOP ! T HE SLIDE DECK AND RECORDING WILL BE WWW . FALLSLOOP . COM EMAILED AFTER THE WEBINAR . WWW . JR .
October 29, 2019 12:00 PM EST Drew Mitchell THIS WEBINAR IS BEING RECORDED. THE SLIDE DECK AND RECORDING WILL BE
EMAILED AFTER THE WEBINAR.
STAY IN THE LOOP!
WWW.FALLSLOOP.COM WWW.JR.FALLSLOOP.COM
October 29, 2019 12:00 PM EST Drew Mitchell THIS WEBINAR IS BEING RECORDED. THE SLIDE DECK AND RECORDING WILL BE
EMAILED AFTER THE WEBINAR.
STAY IN THE LOOP!
WWW.FALLSLOOP.COM WWW.JR.FALLSLOOP.COM
Presented by:
October, 2019Physical Literacy for Older Adults
Drew Mitchell Director of Physical Literacy
We acknowledge that we meet upon traditional ancestral territories of Indigenous people.
http://sportforlife.ca/portfolio- view/active-for-life-durable-by- design/
How can we keep adults active for life?
2What are the challenges?
3Canada is Ageing
Source: Statistics Canada, 2012
4likely to participate regularly in some form of sport
declined over the past decade
Source: Canadian Heritage. Sport Participation 2010 Research paper. February 2013. Catalogue No. CH24-1/2012E-PDF
(in-) Active Ageing
5Maintain, Manage, Maximize for resilience and durability by design (compression of morbidity - J.F. Fries)
Why don’t Canadian adults participate? TAD
Tim ime Appearance Di Discomfort/cost
excuse?
tighter/shorter clothing
look foolish”
OA, etc.
fatigue
transportation, etc.
7Four fitness needs
flexibility balance strength aerobic endurance
8against fun and learning
do easily?
challenge…and overcoming appearance and discomfort!
Confidence for fun and learning
9What is physical literacy?
10competencies;
activities;
and learning are protective!
A PL-based approach means:
13more activity…which results in more fitness…resulting in better health!
Physical Activity, Physical Fitness, Physical Literacy
14adapt and learn new movement skills.
activities and experiences.
circumstances change.
community programs.
PL is a lifelong journey
15Practical physical literacy for adults
16Physical Activity:
transport
Physical Health:
Reduced risk of CVD, Type 2 Diabetes, Overweight, Blood Pressure, cancer, fracture, OA
Individual Factors Environmental Contextual Individual Factors Environmental Contextual
Positive Physiological Adaptations to Stress: improved fitness Social & Psychological Adaptations Movement Competence: Land, air, water Positive Affect: Fun, happiness, enjoyment Confidence / Motivation Social Participation
Mental Health:
Reduced risk of depression, anxiety, increased self- esteem
Social Health:
Increased productivity, social inclusion
PHYSICAL LITERACY Knowledge
18Early Childhood Childhood Adolescence Emerging Adulthood Adulthood Old Age
19Shifting the Paradigm: Factors for Active Aging
20Presented by:
October, 2019Physical Literacy for Older Adults Collaborative Project 2017-19
August 2018
City of Markham City of St. Catharines Sunnybrook Hospital, Toronto Town of Aurora
developing physical literacy approach in an older adult population (ages 55 and older) as it relates to increasing physical activity, reducing chronic disease and improving health.
EDUCATE older adults and care providers about developing physical literacy.
TRAIN community and health professionals to use a physical literacy based approach and collect baseline physical literacy data in the population.
procedures delivered by qualified health Professionals.
Purpose
22BUILD clear, more intentional, community based physical activity pathways that are supported by local health professionals for
quality of life.
more often and are more compliant.
referral processes but few community- based pathways have been built.
BUILD
23Presented by:
October, 2019Physical Literacy for Older Adults
The Workshop
We acknowledge that we meet upon traditional ancestral territories of Indigenous people.
Know…
literacy programs for adults/older adults;
enhancing activity programs, in your own organization.
Learning Outcomes
25“Five plus Five” for a Quality Session
Sess Session Cha Characteristi tics Des Desig ign Con Consid iderations ✓ Fun and social ✓ Everyone included ✓ Always moving ✓ Progressive/challenging ✓ With purpose ✓ Appropriate space & equipment ✓ Teaching Games for Understanding ✓ Right/Left Symmetry ✓ Mimicry ✓ Cueing and Feedback
26✓ Fun and social ✓ Everyone included ✓ Always moving ✓ Progressive/challenging ✓ With purpose
Five characteristics of a quality session
27Fun and social!
28allow self-selection.
Everyone is included!
29Accessible programs look like…
support individual’s ability
Programs and Services
Architecture Communication Attitudes
include more people
support screen reader software
30 30way;
“free to fail”.
Progressive and challenging
31repetitio ion.
Sequencing – use logical progressions, always be prepared to offer the “next step” as they learn.
ion, sele election, de decis ision – foster their ability to problem solve.
adaptatio ion.
Add progressions to promote skill development
32movement:
With purpose
33✓ Appropriate space & equipment ✓ Teaching Games for Understanding ✓ Right/Left symmetry ✓ Mimicry ✓ Cueing and feedback
Five program design considerations
34a ball
ground
participants:
Appropriate space and equipment
35✓ Use non-traditional games/activities to stimulate learning ✓ Start simple: games build in complexity as learners progress ✓ Skills carry over to other sports/games ✓ Learner-centered: all participants are important and involved ✓ Get participants thinking: include decision-making, questioning to consolidate learning.
Teaching Games for Understanding
36THE GAME
Non-traditional “mini-game” Skill-based
GAME APPRECIATION
Fun & full participation
TACTICAL AWARENESS
Learn basic strategies and try different tactics. “How would you…?”
DECISION-MAKING
Real-time decisions: “What should I do? How should I do it?”
SKILL EXECUTION
Decision into action: Skill selection and skill execution. “What is the best way to…?”
PERFORMANCE
Play a full game applying new knowledge and skills. Assess. “How did you apply (skill, tactic)?”
37able to perform the skill.
performer moving through the skill at slow speed.
Mimicry
38lesson plans.
(clockwise/counterclockwise).
Right-Left symmetry?
Right-Left Symmetry
39advance, to reinforce a specific movement)
provided after an attempt) in early skill learning
being practiced.
results (e.g. hitting a target).
Cueing and Feedback
40Questions?
41Resources
42Thank you!
43Type your questions into the Q&A box. THIS WEBINAR IS BEING RECORDED. THE SLIDE DECK AND RECORDING WILL BE
EMAILED AFTER THE WEBINAR.
STAY IN THE LOOP!
WWW.FALLSLOOP.COM WWW.JR.FALLSLOOP.COM