Physical Lit iteracy for Old lder Adults October 29, 2019 12:00 PM - - PowerPoint PPT Presentation

physical lit iteracy for old lder adults
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Physical Lit iteracy for Old lder Adults October 29, 2019 12:00 PM - - PowerPoint PPT Presentation

Physical Lit iteracy for Old lder Adults October 29, 2019 12:00 PM EST Drew Mitchell T HIS WEBINAR IS BEING RECORDED . S TAY IN THE L OOP ! T HE SLIDE DECK AND RECORDING WILL BE WWW . FALLSLOOP . COM EMAILED AFTER THE WEBINAR . WWW . JR .


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Physical Lit iteracy for Old lder Adults

October 29, 2019 12:00 PM EST Drew Mitchell THIS WEBINAR IS BEING RECORDED. THE SLIDE DECK AND RECORDING WILL BE

EMAILED AFTER THE WEBINAR.

STAY IN THE LOOP!

WWW.FALLSLOOP.COM WWW.JR.FALLSLOOP.COM

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Physical Lit iteracy for Old lder Adults

October 29, 2019 12:00 PM EST Drew Mitchell THIS WEBINAR IS BEING RECORDED. THE SLIDE DECK AND RECORDING WILL BE

EMAILED AFTER THE WEBINAR.

STAY IN THE LOOP!

WWW.FALLSLOOP.COM WWW.JR.FALLSLOOP.COM

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Presented by:

October, 2019

Physical Literacy for Older Adults

Drew Mitchell Director of Physical Literacy

We acknowledge that we meet upon traditional ancestral territories of Indigenous people.

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http://sportforlife.ca/portfolio- view/active-for-life-durable-by- design/

How can we keep adults active for life?

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What are the challenges?

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Canada is Ageing

Source: Statistics Canada, 2012

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  • As Canadians age, they are progressively less

likely to participate regularly in some form of sport

  • The level of participation at all ages has

declined over the past decade

Source: Canadian Heritage. Sport Participation 2010 Research paper. February 2013. Catalogue No. CH24-1/2012E-PDF

(in-) Active Ageing

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Maintain, Manage, Maximize for resilience and durability by design (compression of morbidity - J.F. Fries)

  • Manage conditions
  • Maximize physical literacy
  • Maintain fitness
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Why don’t Canadian adults participate? TAD

Tim ime Appearance Di Discomfort/cost

  • Lack of time- reality or

excuse?

  • Conflicts
  • Transportation
  • Body image,

tighter/shorter clothing

  • Mixed gender groups
  • Ability – “I don’t want to

look foolish”

  • Physical – chronic injury,

OA, etc.

  • “Fear of exercise” – pain,

fatigue

  • Fear of falling
  • Financial discomfort – fees,

transportation, etc.

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Four fitness needs

flexibility balance strength aerobic endurance

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  • “Appearance” and audience can work

against fun and learning

  • Safe places to try (and fail)
  • Test/ask about discomfort: what can’t they

do easily?

  • Confidence is built on fun and

challenge…and overcoming appearance and discomfort!

Confidence for fun and learning

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What is physical literacy?

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  • Activating the brain to learn new movements and skills;
  • Developing a broader range of movement

competencies;

  • Supporting learning with fun, social, challenging

activities;

  • Building confidence and the desire to participate;
  • Taking advantage of body and brain plasticity – moving

and learning are protective!

A PL-based approach means:

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  • Physical activity is…?
  • Physical fitness is…?
  • Physical literacy is different because?
  • By improving skill, confidence and motivation, physical literacy is a foundation for

more activity…which results in more fitness…resulting in better health!

Physical Activity, Physical Fitness, Physical Literacy

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  • As our bodies change, grow and age, the body needs to

adapt and learn new movement skills.

  • We continually build on existing physical literacy with new

activities and experiences.

  • We transition to different activities as mobility or life

circumstances change.

  • We can move for life through recreation, masters and

community programs.

PL is a lifelong journey

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Practical physical literacy for adults

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Physical Activity:

  • a. active

transport

  • b. exercise
  • c. occupational

Physical Health:

Reduced risk of CVD, Type 2 Diabetes, Overweight, Blood Pressure, cancer, fracture, OA

Individual Factors Environmental Contextual Individual Factors Environmental Contextual

Positive Physiological Adaptations to Stress: improved fitness Social & Psychological Adaptations Movement Competence: Land, air, water Positive Affect: Fun, happiness, enjoyment Confidence / Motivation Social Participation

Mental Health:

Reduced risk of depression, anxiety, increased self- esteem

Social Health:

Increased productivity, social inclusion

PHYSICAL LITERACY Knowledge

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Early Childhood Childhood Adolescence Emerging Adulthood Adulthood Old Age

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  • 1. Appropriate physical activity
  • 2. Activity enhances cognitive function
  • 3. Activity promotes psychological well-being
  • 4. Activity promotes social connection
  • 5. Embrace life transitions
  • 6. Manage chronic conditions
  • 7. Practice mindful nutrition
  • 8. “Durability by design”

Shifting the Paradigm: Factors for Active Aging

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Presented by:

October, 2019

Physical Literacy for Older Adults Collaborative Project 2017-19

August 2018

City of Markham City of St. Catharines Sunnybrook Hospital, Toronto Town of Aurora

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  • The PURPOSE of this collaborative project is to use a

developing physical literacy approach in an older adult population (ages 55 and older) as it relates to increasing physical activity, reducing chronic disease and improving health.

  • EDU

EDUCATE older adults and care providers about developing physical literacy.

  • TR

TRAIN community and health professionals to use a physical literacy based approach and collect baseline physical literacy data in the population.

  • ASSESSMENT of older adults using a modified

procedures delivered by qualified health Professionals.

Purpose

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  • BU

BUILD clear, more intentional, community based physical activity pathways that are supported by local health professionals for

  • lder adults to follow and improve their

quality of life.

  • Older Adults visit their health professionals

more often and are more compliant.

  • Older Adults are comfortable with the

referral processes but few community- based pathways have been built.

BUILD

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Presented by:

October, 2019

Physical Literacy for Older Adults

The Workshop

We acknowledge that we meet upon traditional ancestral territories of Indigenous people.

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Know…

  • The basic definition of Physical Literacy;
  • The differences between physical literacy, physical activity, and physical fitness;
  • Three key barriers to participation for adults/older adults and how to address them;
  • How to use the “Five plus five” program characteristics to design quality physical

literacy programs for adults/older adults;

  • How to create modifications to existing programs, or create new physical literacy-

enhancing activity programs, in your own organization.

Learning Outcomes

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“Five plus Five” for a Quality Session

Sess Session Cha Characteristi tics Des Desig ign Con Consid iderations ✓ Fun and social ✓ Everyone included ✓ Always moving ✓ Progressive/challenging ✓ With purpose ✓ Appropriate space & equipment ✓ Teaching Games for Understanding ✓ Right/Left Symmetry ✓ Mimicry ✓ Cueing and Feedback

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5 5 +

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✓ Fun and social ✓ Everyone included ✓ Always moving ✓ Progressive/challenging ✓ With purpose

Five characteristics of a quality session

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5

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  • Games are fun
  • Non competitive
  • Skill challenges
  • Friends are the key
  • Enable “bringing a friend”
  • Build in social activities
  • Time to talk

Fun and social!

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  • Everybody needs to be active – no waiting!
  • Benefits of Stations
  • Select the starting station
  • Variety of activities
  • Provide challenge at each person’s level –

allow self-selection.

Everyone is included!

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Accessible programs look like…

  • Symbols and signage
  • Automatic doors or remove doors
  • Washrooms, counter heights
  • Ramps, accessible equipment
  • Adapted equipment, programs to

support individual’s ability

  • Welcome peers and support personnel
  • Trained leaders and coaches

Programs and Services

Architecture Communication Attitudes

  • Everyone welcome, every time
  • Be open to learning and feedback
  • Make changes to improve and

include more people

  • Inclusive language
  • Diversity in photos, promotions
  • Accessible fonts, high contrast,

support screen reader software

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  • Assess starting skill and discomfort level;
  • Present suitable challenge in an appropriate

way;

  • Progress challenge in step with learning;
  • Add variety to maintain engagement;
  • Provide an emotionally safe environment

“free to fail”.

Progressive and challenging

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  • Skill becomes natural through rep

repetitio ion.

  • Seq

Sequencing – use logical progressions, always be prepared to offer the “next step” as they learn.

  • Include com
  • mprehensio

ion, sele election, de decis ision – foster their ability to problem solve.

  • Brain training - allow time for ada

adaptatio ion.

Add progressions to promote skill development

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  • Challenge them to be intentional about

movement:

  • TGfU approach: questioning
  • Skill challenges as puzzles
  • Each part has a purpose:
  • Warm-up
  • Skill learning
  • Fun, fitness activity

With purpose

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✓ Appropriate space & equipment ✓ Teaching Games for Understanding ✓ Right/Left symmetry ✓ Mimicry ✓ Cueing and feedback

Five program design considerations

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  • Specialized equipment not required!
  • Scrunched paper or bean bag instead of

a ball

  • Cereal boxes or hula hoops as targets
  • Painters tape or chalk to mark the

ground

  • Select a space and equipment to help

participants:

  • do many repetitions
  • obtain knowledge of results.

Appropriate space and equipment

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✓ Use non-traditional games/activities to stimulate learning ✓ Start simple: games build in complexity as learners progress ✓ Skills carry over to other sports/games ✓ Learner-centered: all participants are important and involved ✓ Get participants thinking: include decision-making, questioning to consolidate learning.

Teaching Games for Understanding

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THE GAME

Non-traditional “mini-game” Skill-based

GAME APPRECIATION

Fun & full participation

TACTICAL AWARENESS

Learn basic strategies and try different tactics. “How would you…?”

DECISION-MAKING

Real-time decisions: “What should I do? How should I do it?”

SKILL EXECUTION

Decision into action: Skill selection and skill execution. “What is the best way to…?”

PERFORMANCE

Play a full game applying new knowledge and skills. Assess. “How did you apply (skill, tactic)?”

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  • People will copy others they believe are

able to perform the skill.

  • Consider having learners mimic a good

performer moving through the skill at slow speed.

Mimicry

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  • Build both sides into activities and

lesson plans.

  • Throw and catch with both hands.
  • Move both directions

(clockwise/counterclockwise).

  • Can you think of more ways to build

Right-Left symmetry?

Right-Left Symmetry

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  • Provide Cues (a key word provided in

advance, to reinforce a specific movement)

  • Minimize Feedback (verbal information

provided after an attempt) in early skill learning

  • Avoid giving feedback while skill is

being practiced.

  • Activity should provide knowledge of

results (e.g. hitting a target).

Cueing and Feedback

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Questions?

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Sport for Life:

  • sportforlife.ca
  • physicalliteracy.ca
  • sportforlife-sportpourlavie.ca

Resources

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Contact: drew@sportforlife.ca Twitter: @PhysLitGuy

Thank you!

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Questions?

Type your questions into the Q&A box. THIS WEBINAR IS BEING RECORDED. THE SLIDE DECK AND RECORDING WILL BE

EMAILED AFTER THE WEBINAR.

STAY IN THE LOOP!

WWW.FALLSLOOP.COM WWW.JR.FALLSLOOP.COM