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Pandora Changes Since MCC10 Steven Green on behalf of the Pandora Team 18th July 2018 Weve created a slack channel for all questions related to Pandora. Please join if youd like to ask us anything: https://pandorapfa.slack.com S.Green


  1. Pandora Changes Since MCC10 Steven Green on behalf of the Pandora Team 18th July 2018 We’ve created a slack channel for all questions related to Pandora. Please join if you’d like to ask us anything: https://pandorapfa.slack.com S.Green ProtoDUNE Sim/Reco � 1

  2. Consolidated Reconstruction Brief reminder of the Pandora reconstruction for ProtoDUNE: Through-going CRs Pandora Cosmic: Pandora 
 Tag through- Input Hits Algorithm chain Cosmic going CRs reconstructing hits CR-removed Hits under a cosmic ray Thanks to hypothesis A.Smith Pandora Test Beam: Algorithm chain reconstructing hits under a test beam Pandora 
 interaction hypothesis Test Beam Test Beam Particles Slicing: 3D “Slicing” Beam Dividing up of the whole event into Algorithm Particle ID regions (slices) Remaining CRs containing hits Pandora 
 originating from a Thanks to single parent Cosmic SG particle. Consolidated event output Thanks to J.Marshall � 2 S.Green ProtoDUNE Sim/Reco

  3. Consolidated Reconstruction Now focus on the areas that have changes since the MCC10 production: Through-going CRs Pandora Cosmic: Pandora 
 Tag through- Input Hits Algorithm chain Cosmic going CRs reconstructing hits CR-removed Hits under a cosmic ray Thanks to hypothesis A.Smith Pandora Test Beam: 3 Algorithm chain reconstructing hits under a test beam 2 Pandora 
 interaction 1 hypothesis Test Beam Test Beam Particles Slicing: 3D “Slicing” Beam Dividing up of the whole event into Algorithm Particle ID regions (slices) Remaining CRs containing hits Pandora 
 originating from a Thanks to single parent Cosmic SG particle. Consolidated event 4 output Thanks to J.Marshall � 3 S.Green ProtoDUNE Sim/Reco

  4. Beam Particle ID 1 Test Beam Pandora Neutrino Particles Beam Particle ID Pandora Cosmic Remaining CRs The two slice reconstruction outcomes are then analysed to determine the optimal reconstruction in the beam particle ID step. MCC10: ID found via a simple cut based approach. Now: ID found via Boosted Decision Tree. BDT Beam Particle ID Variables The distance of the closest 3D LArTPC hit to the beam spot. (0) The direction and angle of a spatial fit to the reconstructed 3D hits with respect to the beam line. (1-2) The eigenvalues of the covariance matrix of the spatial position of the 3D LArTPC hits. (3-5) The vertical distance of the reconstructed 3D LArTPC hit closest to the top of the detector. (6) The number of reconstructed particles. (7) � 4 S.Green ProtoDUNE Sim/Reco

  5. Beam Particle ID 1 Cheated Beam Particle ID Standard Reconstruction BDT Beam Particle ID This metric folds in effects from cosmic-ray pattern recognition, cosmic-ray tagging, slice creation, both the cosmic-ray and neutrino slice reconstructions and 5 GeV Beam test beam particle identification. (Reconstructed particles have to be correctly tagged to count towards the efficiency!) The BDT method is far more Beam BDT MCC10 Beam effective than the cut based Momentum Beam Particle ID approach. [GeV] Particle ID Significant improvement in 1 58.1±1.3 77.4±1.1 integrated efficiency across 3 57.6±2.3 77.6±1.9 momentum range considered. 5 50.8±0.6 72.3±0.6 Almost as good as using MC info! 7 52.4±0.5 70.8±0.5 � 5 S.Green ProtoDUNE Sim/Reco

  6. Test Beam Particle Creation 2 The Pandora output have been restructures to be more intuitive for the test beam use case. MCC10: Test beam particles labelled as neutrinos (PDG code 12/14). Now: Test beam particles labelled appropriately (PDG code 211/11 for tracks/ showers) and parent PFParticle associated to incoming test beam particle. Test Beam Interaction Neutrino Interaction t = Track s = Shower t t Daughter s Tracks and s s Showers s Daughter t t Tracks and t Interaction Showers Vertex Parent t Track Test Beam Neutrino Direction Parent (No Hits) Pandora MicroBooNE Paper: Real reconstruction output for a 5 GeV 𝜌 + Eur. Phys. J. C78, 1, 82 (2018), arXiv: 1708.03135 interaction in ProtoDUNE-SP � 6 S.Green ProtoDUNE Sim/Reco

  7. Shower Creation Tuning 3 The cuts used to determine whether a cluster is track-like or shower-like (a shower spine) have been updated. MCC10: Cuts optimised for MicroBooNE energies. Now: More appropriate cuts used for ProtoDUNE. MCC10 Settings New Settings The red cluster has been Using the new settings the identified as a track rather cluster is identified as a than a shower spine, which shower spine leading to a distorts the shower better reconstruction. reconstruction. � 7 S.Green ProtoDUNE Sim/Reco

  8. PFParticle Properties 4 A PFParticleMetadata object has been created to save variables of interest to downstream users. The object is a map of string to float. The variables of interest we persist at the moment are: “IsTestBeam” - Whether the reconstructed particle been identified as test beam particle. “BeamScore” - Score from BDT. Longer term this can be extended to include other variables of interest too (e.g. track shower score is saved for MicroBooNE where an SVM is used). MCC10: No PFParticleMetadata object. Now: PFParticleMetadata objects exist and BDT score persisted. | pandora........ | std::vector<larpandoraobj::PFParticleMetadata> ……………………………| | pandora........ | art::Assns<recob::PFParticle,larpandoraobj::PFParticleMetadata,void> ….| � 8 S.Green ProtoDUNE Sim/Reco

  9. Conclusions There have been a number of significant improvements to the Pandora ProtoDUNE reconstruction since the MCC10 production. There’s lots of work still to do. Watch this space for details! � 9 S.Green ProtoDUNE Sim/Reco

  10. Pandora Team Pandora is an open project and new contributors would be extremely welcome. We’d love to hear from you and we will always try to answer your questions! Contact details: Framework development John Marshall (marshall@hep.phy.cam.ac.uk) 
 Mark Thomson (thomson@hep.phy.cam.ac.uk) John Marshall 
 LAr TPC algorithm development Andy Blake (a.blake@lancaster.ac.uk) MicroBooNE ProtoDUNE Lorena Escudero (escudero@hep.phy.cam.ac.uk) 
 Steven Green (sg568@hep.phy.cam.ac.uk) Joris Jan de Vries (jjd49@hep.phy.cam.ac.uk) 
 Stefano Vergani (sv408@cam.ac.uk) Jack Anthony (anthony@hep.phy.cam.ac.uk) 
 Andy Smith (asmith@hep.phy.cam.ac.uk) Please visit: https://github.com/PandoraPFA For general enquiries please contact the team via https://pandorapfa.slack.com or pandora@hep.phy.cam.ac.uk � 10 S.Green DUNE UK

  11. Back Up � 11 S.Green ProtoDUNE Sim/Reco

  12. Beam Particle ID Cheated Beam Particle ID Standard Reco Cheated SliceID Efficiency Standard reconstruction 1.0 Why does cheating the beam 0.8 particle ID not give 100% efficiency? 0.6 ➜ Slices contaminated with 0.4 cosmic-rays 0.2 Big gains to be made in 5 GeV Beam efficiency if we can improve the 0.0 3 2 beam particle ID. 10 10 Number of Hits Slice 4 Slice 4 ➜ If enough cosmic ➜ Cheat ID would rays in slice cheat ID say beam particle would say cosmic ray Beam Particle Beam Particle Only + Cosmics � 12 S.Green ProtoDUNE Sim/Reco

  13. Pandora Neutrino On Test Beam Positron test beam particle � 13 S.Green DUNE UK

  14. Pandora Cosmics On Test Beam Positron test beam particle � 14 S.Green DUNE UK

  15. Pandora Neutrino On Test Beam Pion test beam particle � 15 S.Green DUNE UK

  16. Pandora Cosmics On Test Beam Pion test beam particle Track driven through test beam interaction because the Pandora Cosmic algorithm chain is trying to reconstruct cosmic rays. � 16 S.Green DUNE UK

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