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10/11/2018 Operations in C Have the data, what now? Bit-wise boolean operations Logical operations Operations and Arithmetic Arithmetic operations 2 In C Boolean Algebra Algebraic representation of logic Operators the


  1. 10/11/2018 Operations in C Have the data, what now?  Bit-wise boolean operations  Logical operations Operations and Arithmetic  Arithmetic operations – 2 – In C Boolean Algebra Algebraic representation of logic Operators the same (&, | , ~, ^)  Encode “True” as 1 and “False” as 0  Apply to any “integral” data type  long, int, short, char  Operators & | ~ ^  View arguments as bit vectors  Arguments applied bit-wise AND (&) OR (|)  Examples A&B = 1 when both A=1 and B=1 A|B = 1 when either A=1 or B=1 01101001 01101001 01101001 & 01010101 | 01010101 ^ 01010101 ~ 01010101 01000001 01111101 00111100 10101010 01000001 01111101 00111100 10101010 NOT (~) XOR/EXCLUSIVE-OR (^) ~A = 1 when A=0 A^B = 1 when either A=1 or B=1, but not both – 3 – – 4 – 1

  2. 10/11/2018 Practice problem Practice problem 0x69 & 0x55 0x69 ^ 0x55 0x69 & 0x55 0x69 ^ 0x55 01101001 01101001 01010101 01010101 01000001 = 0x41 00111100 = 0x3C 0x69 | 0x55 ~0x55 0x69 | 0x55 ~0x55 01101001 01010101 01010101 10101010 = 0xAA 01111101 = 0x7D – 5 – – 6 – Shift Operations Practice problem Left Shift: x << y Argument x 01100010  Shift bit-vector x left y positions x x<<3 x>>2 x>>2 x << 3 00010 000 00010 000 00010 000  Throw away extra bits on left (Logical) (Arithmetic)  Fill with 0’s on right Right Shift: x >> y 0xf0 0x80 0x3c 0xfc  Shift bit-vector x right y positions  Throw away extra bits on right Argument x 10100010 0x0f 0x78 0x03 0x03  Logical shift Log. x >> 2 00 101000 00 101000 00 101000  Fill with 0’s on left Arith. x >>2 11 101000 11 101000 11 101000  Arithmetic shift 0x60 0x33 0xf3 0xcc  Replicate most significant bit on left 0xa8 0x15 0x15  Recall two’s complement integer 0x55 representation  Perform division by 2 via shift – 7 – – 8 – 2

  3. 10/11/2018 Logic Operations in C Logical vs. Bitwise operations Operations always return 0 or 1 Watch out  Logical operators versus bitwise boolean operators Comparison operators  && versus &  > >= < <= == !=  || versus | Logical Operators  == versus =  && || !  Logical AND, Logical OR, Logical negation  In C (and most languages), 0 is “False”, anything nonzero is “True” Examples (char data type)  !0x41 --> 0x00  !0x00 --> 0x01  !!0x41 --> 0x01 What are the values of:  0x69 || 0x55  0x69 | 0x55  What does this expression do? (p && *p) https://freedom-to-tinker.com/blog/felten/the-linux-backdoor-attempt-of-2003/ – 9 – – 10 – Using Bitwise and Logical operations Arithmetic operations Two integers x and y Signed/unsigned  Addition and subtraction For any processor, independent of the size of an integer, write C expressions without any “=“ signs that are true if:  Multiplication  x and y have any non-zero bits in common in their low order byte  Division 0xff & (x & y)  x has any 1 bits at higher positions than the low order 8 bits ~0xff & x (x & 0xff)^x (x >> 8)  x is zero !x  x == y !(x^y) – 11 – – 12 – 3

  4. 10/11/2018 Unsigned addition Unsigned addition Suppose we have a computer with 4-bit words With 32 bits, unsigned addition is modulo 2 32 What is the unsigned value of 7 + 7? What is the value of 0xc0000000 + 0x70004444 ?  0111 + 0111 = 1110 (14) #include <stdio.h> What about 9 + 9? unsigned int sum(unsigned int a, unsigned int b) {  1001 + 1001 = 0010 (2 or 18 % 2 4 ), % == modulo return a+b; } With w bits, unsigned addition is regular addition, main () { modulo 2 w unsigned int i=0xc0000000; unsigned int j=0x70004444;  Bits beyond w are discarded printf("%x\n",sum(i,j)); } Output: 30004444 – 13 – – 14 – Two’s-Complement Addition Two’s-Complement Addition Two’s-complement numbers have a range of Since we are dealing with signed numbers, we can have negative overflow or positive overflow -2 w-1  x, y  2 w-1 -1 w+1 bit result range w-bit result Their sum has the range 2 w-1  x + y x + y – 2 w -2 w-1  x + y < 2 w-1 x + y x + y = t -2 w  x + y  2 w -2 w x + y < -2 w-1 x + y + 2 w Both signed and unsigned addition use the same adder x + y 2 w  Bit representation for signed and unsigned addition is the Case 4 Positive overflow same x + y t 2 w-1 2 w-1 Case 3  But, truncation of result for signed addition is not modular as in unsigned addition 0 0 Case 2 -2 w-1 -2 w-1 Case 1 Negative overflow -2 w – 15 – – 16 – 4

  5. 10/11/2018 Example (w=4) Pointer arithmetic t x y x + y x + y 4 Always unsigned Case 1 -8 -5 -13 3 Based on size of the type being pointed to [1000] [1011] [10011] [0011]  Incrementing an (int *) adds 4 to pointer  Incrementing a (char *) adds 1 to pointer -8 -8 -16 0 Case 1 [1000] [1000] [10000] [0000] -8 5 -3 -3 Case 2 [1000] [0101] [1101] [1101] Case 3 2 5 7 7 [0010] [0101] [0111] [0111] 5 5 10 -6 Case 4 [0101] [0101] [1010] [1010] 2 w-1  x + y (Case 4) x + y – 2 w , -2 w-1  x + y < 2 w-1 x + y = x + y, (Case 2/3) x + y + 2 w , x + y < -2 w-1 (Case 1) – 17 – – 18 – Pointer addition exercise Unsigned Multiplication Consider the following declaration on For unsigned numbers: 0  x, y  2 w-1 -1 char* cp=0x100; int* ip=0x200;  Thus, x and y are w-bit numbers float* fp=0x300; double* dp=0x400; The product x*y: 0  x * y  (2 w-1 -1) 2 int i=0x500;  Thus, product can require 2w bits What are the hexadecimal values of each after execution of these commands? Only the low w bits are used C Data Typical cp++; 0x101 x86-64 0x204 Type 32-bit  The high order bits may overflow ip++; 0x304 fp++; char 1 1 This makes unsigned multiplication modular dp++; 0x408 short 2 2 i++; 0x501 int 4 4 x * y = (x * y) mod 2 w u long w 4 8 float 4 4 double 8 8 pointer 4 8 – 19 – – 20 – 5

  6. 10/11/2018 Two’s-Complement Multiplication Security issues with multiplication Same problem as unsigned SUN XDR library Widely used library for transferring data between machines The bit-level representation for two’s-complement and unsigned is identical void* copy_elements(void *ele_src[], int ele_cnt, size_t ele_size);  This simplifies the integer multiplier ele_src As before, the interpretation of this value is based on signed vs. unsigned Maintaining exact results  Need to keep expanding word size with each product computed  Must be done in software, if needed malloc(ele_cnt * ele_size)  e.g., by “arbitrary precision” arithmetic packages – 21 – – 22 – XDR Code XDR Vulnerability malloc(ele_cnt * ele_size) void* copy_elements(void *ele_src[], int ele_cnt, size_t ele_size) { /* * Allocate buffer for ele_cnt objects, each of ele_size bytes What if: * and copy from locations designated by ele_src */ = 2 20 + 1 ele_cnt void *result = malloc(ele_cnt * ele_size); if (result == NULL) ele_size = 4096 = 2 12 /* malloc failed */ Allocation = 2 32 + 4096 return NULL; void *next = result; Not checked for overflow int i; Can malloc 4096 when 2 32 +4096 needed for (i = 0; i < ele_cnt; i++) { /* Copy object i to destination */ How can this function be made secure? memcpy(next, ele_src[i], ele_size);  Input parameter validation /* Move pointer to next memory region */ next += ele_size;  Add assertions (Power of Ten rules) }  Use product in for loop after check return result; } – 23 – – 24 – 6

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