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Reorganizing Digital Learning Objects for Student Success Please Download the Marvel Prototyping app to participate fully in this workshop. Tip: Search "Marvel Prototyping" so superheroes don't appear in your results. Reorganizing


  1. Reorganizing Digital Learning Objects for Student Success Please Download the Marvel Prototyping app to participate fully in this workshop. Tip: Search "Marvel Prototyping" so superheroes don't appear in your results.

  2. Reorganizing Digital Learning Objects for Student Success Yi Ding, Online Instructional Design Librarian Jamie Johnson, FirstYear Experience Librarian Melissa Rassibi, Reference, Instruction & Outreach Librarian California State University Northridge bit.ly/dlodesign

  3. ▪ What we did ▪ User & Usability Studies ▪ What we are doing Agenda ▪ Assessment ▪ What we will do ▪ Sustainable, strategic plan

  4. Design Matters Hick's Law: The more stimuli users face, the longer it will take them to make a decision. Library Terms that Users Understand Meredith Farkas Library DIY available on GitHub Figure 1: Previous website design

  5. Content Audit • Is the content accurate? • Is the content useful? • Is the content used by your audience? • Is the content created professionally? • Is the content user friendly? Note. Adapted from Halvorson, K. (2010). Content Strategy for the Web . Berkeley: New Riders. Fig. 2: Content Audit Spreadsheet

  6. What needs do ▪ Mine LibAnswers and QuestionPoint ▪ Library Terms That Users Understand users have? ▪ Project Information Literacy

  7. How do users conceptualize the information? Card rd sort rt by hand(Usabil ilit ity.go gov) How should ld you rec recru ruit it users? Guerilla Testing How man any users should ld you test? Limit to around 30 cards (Usability.gov) Video 1: OptimalSort: Card sorting 15 users(Nielsen) How should ld you read the result lts? OptimalSort Sort results by hand. Pricing: Free for 10 users/30 cards What gets grouped together or not? Unlimited Studies or $99 per study What labels are not clear? Privacy and Terms (UX Matters)

  8. Usability Testing Task Scenar ario io/AB AB Testin ing Wireframe & Prototype. Record the screen if you can because it goes really fast. 5 users discover 80% of the problems Video 2: Marvel for iOS - rapid design and prototyping Marv rvel Measure re: 2 free projects • Did they find the information? Education Pricing • How many attempts did they make? Privacy and Terms • How long did it take them?

  9. Activity: Create a prototype using the instructions on the handout provided Instructions: http://bit.ly/cclimarveldemo

  10. ▪ University 100 Freshmen Seminar Assessment ▪ Evaluate the value of the Pre- Tutorial Quiz and YouTube Videos

  11. ▪ Are students completing tutorials on their phones not watching the videos? Questions we can ▪ What else can explain the be asking discrepancy? ourselves? ▪ How can we encourage students to complete tutorials fully and watch videos entirely regardless of device used?

  12. ▪ Average Viewing Duration Leveraging ▪ Audience Retention YouTube ▪ Where users are locating video(s) Analytics ▪ Device used to play video and view duration

  13. ▪ Make them shorter and to the point ▪ If the video is longer than 2 minutes make What we can be sure to front load the content doing better ▪ Look at the Google Analytics to about videos we help when it comes to redesign create? ▪ Use them while teaching!

  14. ▪ Strategy ▪ Set up priorities & criteria tied to institutional strategic planning and design principles ▪ Define pedagogy and design best practices ▪ Accessibility and style guidelines What we will do ▪ Sustainability ▪ Document best practices and resources ▪ Revisit existing tools and experiment new tools ▪ Develop marketing plans that are tied to needs assessment

  15. Collaborative Documentation Best Practices, Resources, Training

  16. Use assessment data to create buy-in

  17. Activity: bit.ly/dloplan DLO Sample Team Plan (9 mins)

  18. ▪ Halvorson, K. (2010). Content Strategy for the Web . Berkeley: New Riders. ▪ Kupersmith, J. (2012). Library Terms That Users Understand. UC Berkeley: Library . Retrieved from https://escholarship.org/uc/item/3qq499w7 ▪ Ma, S. (2010). Dancing with the cards: Quick-and-dirty analysis of References card-sorting data . Retrieved from https://www.uxmatters.com ▪ Nielsen, J. (2004). Card sorting: How many users to test . Retrieved from https://www.nngroup.com/articles/card-sorting-how-many- users-to-test/ ▪ U.S. Department of Health & Human Services (2018). Card sorting . Retrieved from https://www.usability.gov/how-to-and- tools/methods/card-sorting.html

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