new html element to display a 3d scene
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New HTML Element to Display a 3D Scene ANDO Yasushi Kabuku Inc. - PowerPoint PPT Presentation

New HTML Element to Display a 3D Scene ANDO Yasushi Kabuku Inc. Email: andyjpn@gmail.com Twitter: @technohippy Summary We should have a new HTML element to display a 3D scene. Problem 3D contents are not popular enough for standard web


  1. New HTML Element to Display a 3D Scene ANDO Yasushi Kabuku Inc. Email: andyjpn@gmail.com Twitter: @technohippy

  2. Summary We should have a new HTML element to display a 3D scene.

  3. Problem 3D contents are not popular enough for standard web sites. ● Many developers develop a kind of 3D viewer similar to each ● other. Waste of: ○ Human resource ■ Time ■ Network traffic ■

  4. Solution: HTML Element to Display 3D Scene By introducing the new element 3D contents can be true first class citizens of the Web. ● Developers can avoid developing similar feature sets of 3D viewers. ● Through well-argued JS APIs, casual games can be built on the element. ● IMVHO: Similar to the <video> element, a browser can load 3D models ● into the element in cryptic way.

  5. Functionalities the Element Should Have Load and display 3D models (probably written in glTF) ● Control a camera by a mouse or fingers ● Show camera controls (for example, a viewcube) if required ● Events ● Enter/Exit XR mode, Hit test and so on... ○ JS APIs ● Control a camera, Invoke a registered animation, Enter/Exit XR ○ mode and so on...

  6. Conceptual Code (HTML Element) <scene controls vrenabled width="300"> <source src="http://example.com/Monster_small.glb" type="model/gltf-binary" media="(min-width: 320px)"> <source src="http://example.com/Monster.gltf" type="model/gltf+json" media="(min-width: 640px)"> Message for unsupported browsers </scene>

  7. Conceptual Code (HTML Element) <scene controls vrenabled width="300"> <source src="http://example.com/Monster_small.glb" type="model/gltf-binary" media="(min-width: 320px)"> <source src="http://example.com/Monster.gltf" type="model/gltf+json" media="(min-width: 640px)"> Message for unsupported browsers </scene>

  8. Conceptual Code (JS API) const scene = document.getElementsByTagName("scene")[0]; scene.addEventListener("hit", (evt) => { // "monster" can be found in the `meshes' property of Monster.gltf. if (evt.meshes[0].name === "monster") { // "animation_9" can be found in the `animations' property of Monster.gltf. scene.startAnimation("animation_9"); } });

  9. Conclusion We should have a new HTML element to display a 3D scene.

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