Multi-touch Interaction
Device capabilities Input & interaction Design guidelines
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Multi-touch Interaction Device capabilities Input & interaction - - PowerPoint PPT Presentation
Multi-touch Interaction Device capabilities Input & interaction Design guidelines 1 Desktop and Mobile 2 Mobile Design Implications Limited resources (memory, storage, battery) - Intensive tasks need to be done offline or preprocessed
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Design is about constraints (things you have to do and things you can’t do) and tradeoffs (the less-than-ideal choices you make to live within the constraints).”
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Design for Fingers, Touch and People, Steven Hoober (https://www.uxmatters.com)
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Design for Fingers, Touch and People, Steven Hoober (https://www.uxmatters.com)
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https://www.youtube.com/watch?v=QKh1Rv0PlOQ&noredirect=1
https://www.student.cs.uwaterloo.ca/~cs349/videos/jeff_han_ted.mp4
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by Cindy Packard
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Design for Fingers, Touch and People, Steven Hoober (https://www.uxmatters.com)
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Design for Fingers, Touch and People, Steven Hoober (https://www.uxmatters.com)
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“Imprecision, Inaccuracy, and Frustration: The Tale of Touch Input” by Benko and Wigdor
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IOS Design Guidelines Android Design Guidelines https://developer.apple.com/desi gn/human-interface-guidelines/ https://developer.android.com/design
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