Monotone cooperative games and their threshold versions
Haris Aziz Felix Brandt Paul Harrenstein
Ludwig-Maximilians-Universität München
COST-ADT COMSOC School, April 13, 2010
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Monotone cooperative games and their threshold versions Haris Aziz Felix Brandt Paul Harrenstein Ludwig-Maximilians-Universitt Mnchen COST-ADT COMSOC School, April 13, 2010 1 / 26 Cooperative game theory General idea of power indices:
Ludwig-Maximilians-Universität München
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i∈N xi = v(N), where xi denotes player i’s
i∈S xi
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i∈N xi = v(N), where xi denotes player i’s
i∈S xi
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i∈N xi = v(N), where xi denotes player i’s
i∈S xi
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i∈N xi = v(N), where xi denotes player i’s
i∈S xi
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1, . . . , v′ j } and joining each node in V′ to each node in V with
i=1 w(ei).
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′
x is (N, E, w′), where
′
x restricted to nodes in S.
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1, . . . , wj n]
i = 1 if i has skill sj and zero otherwise.
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