Money, Baseball, and Apple Orchards Dan Biebighauser December 7, - - PowerPoint PPT Presentation

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Money, Baseball, and Apple Orchards Dan Biebighauser December 7, - - PowerPoint PPT Presentation

Money, Baseball, and Apple Orchards Dan Biebighauser December 7, 2010 1 Some Questions How many ways are there to make change for a dollar using quarters, dimes, and nickels? 2 Some Questions How many ways are there to make change for a


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SLIDE 1

Money, Baseball, and Apple Orchards

Dan Biebighauser December 7, 2010

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SLIDE 2

Some Questions

How many ways are there to make change for a dollar using quarters, dimes, and nickels?

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SLIDE 3

Some Questions

How many ways are there to make change for a dollar using quarters, dimes, and nickels? In how many ways can a baseball player achieve the batting average .273 with at most 2,000 at-bats?

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SLIDE 4

Some Questions

How many ways are there to make change for a dollar using quarters, dimes, and nickels? In how many ways can a baseball player achieve the batting average .273 with at most 2,000 at-bats? What is the area of the following apple orchard if the rows and columns of trees are one unit apart?

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SLIDE 5

Some Questions

How many ways are there to make change for a dollar using quarters, dimes, and nickels? In how many ways can a baseball player achieve the batting average .273 with at most 2,000 at-bats? What is the area of the following apple orchard if the rows and columns of trees are one unit apart? How are the previous three questions related?

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SLIDE 6

Outline

1

Apple Orchards Approximation Area

2

Money Make a List Coins on the Table Geometry

3

The Main Theorem Statement Rectangles and Right Triangles More Money Adding and Subtracting Polygons Finishing the Proof

4

Baseball

5

Conclusion

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SLIDE 7

Outline

1

Apple Orchards Approximation Area

2

Money Make a List Coins on the Table Geometry

3

The Main Theorem Statement Rectangles and Right Triangles More Money Adding and Subtracting Polygons Finishing the Proof

4

Baseball

5

Conclusion

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SLIDE 8

Approximation

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SLIDE 9

Approximation

One way to approximate this area is to count the number of trees in the

  • rchard.

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Approximation

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Approximation

Area ≈ Number of Trees = 23

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Approximation

A better approximation only counts 1/2 for each tree on the boundary.

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Approximation

A better approximation only counts 1/2 for each tree on the boundary. Area ≈ Number of Trees − 1 2

  • (Number of Boundary Trees)

= 23 − 1 2

  • (8) = 19

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Approximation

In fact, the actual area is 18, so this better approximation is exactly 1 too big.

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Approximation

In fact, the actual area is 18, so this better approximation is exactly 1 too big. Surprising Fact: This better approximation is always 1 too big.

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Area using Triangles

(0, 0) (3, 6) (4, 4) (6, 6) (5, 1) A1 A2 A3

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Area using Triangles

(0, 0) (3, 6) (4, 4) (6, 6) (5, 1) A1 A2 A3

For each triangle, we could use the formula A = 1

2bh, but . . .

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Area using Triangles

(0, 0) (3, 6) (4, 4) (6, 6) (5, 1) A1 A2 A3

For each triangle, we could use the formula A = 1

2bh, but . . .

We could also use Heron’s formula, but . . .

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Area using Triangles

Instead, let’s “frame” each triangle.

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Area using Triangles

Instead, let’s “frame” each triangle.

(0, 0) (3, 6) (4, 4) A1

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Area using Triangles

Instead, let’s “frame” each triangle.

(0, 0) (3, 6) (4, 4) A1 (0, 0) (3, 6) (4, 4) A1 3 1 2 4 4 6

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SLIDE 22

Area using Triangles

Instead, let’s “frame” each triangle.

(0, 0) (3, 6) (4, 4) A1 (0, 0) (3, 6) (4, 4) A1 3 1 2 4 4 6

A1 = 6 · 4 − 1 2(3 · 6) − 1 2(1 · 2) − 1 2(4 · 4) = 6

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Area using Triangles

Similarly,

(0, 0) (4, 4) (5, 1) A2 4 4 1 3 1 5 (4, 4) (6, 6) (5, 1) A3 3 2 1 1 2 5

A2 = 5 · 4 − 1 2(4 · 4) − 1 2(1 · 3) − 1 2(1 · 5) = 8 and A3 = 5 · 2 − 1 2(2 · 2) − 1 2(5 · 1) − 1 2(1 · 3) = 4

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Area using Triangles

Similarly,

(0, 0) (4, 4) (5, 1) A2 4 4 1 3 1 5 (4, 4) (6, 6) (5, 1) A3 3 2 1 1 2 5

A2 = 5 · 4 − 1 2(4 · 4) − 1 2(1 · 3) − 1 2(1 · 5) = 8 and A3 = 5 · 2 − 1 2(2 · 2) − 1 2(5 · 1) − 1 2(1 · 3) = 4 So the total area is A1 + A2 + A3 = 6 + 8 + 4 = 18.

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SLIDE 25

Outline

1

Apple Orchards Approximation Area

2

Money Make a List Coins on the Table Geometry

3

The Main Theorem Statement Rectangles and Right Triangles More Money Adding and Subtracting Polygons Finishing the Proof

4

Baseball

5

Conclusion

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Money

How many ways are there to make change for a dollar using quarters, dimes, and nickels?

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SLIDE 27

Money

  • 1. Make a list

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Money

  • 1. Make a list

Let q be the number of quarters, d be the number of dimes, and n be the number of nickels. We need all triples (q, d, n) such that 25q + 10d + 5n = 100.

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SLIDE 29

Money

d = 10 (0, 10, 0) d = 9 (0, 9, 2) d = 8 (0, 8, 4) d = 7 (0, 7, 6) (1, 7, 1) d = 6 (0, 6, 8) (1, 6, 3) d = 5 (0, 5, 10) (1, 5, 5) (2, 5, 0) d = 4 (0, 4, 12) (1, 4, 7) (2, 4, 2) d = 3 (0, 3, 14) (1, 3, 9) (2, 3, 4) d = 2 (0, 2, 16) (1, 2, 11) (2, 2, 6) (3, 2, 1) d = 1 (0, 1, 18) (1, 1, 13) (2, 1, 8) (3, 1, 3) d = 0 (0, 0, 20) (1, 0 15) (2, 0, 10) (3, 0, 5) (4, 0, 0) q = 0 q = 1 q = 2 q = 3 q = 4

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SLIDE 30

Money

d = 10 (0, 10, 0) d = 9 (0, 9, 2) d = 8 (0, 8, 4) d = 7 (0, 7, 6) (1, 7, 1) d = 6 (0, 6, 8) (1, 6, 3) d = 5 (0, 5, 10) (1, 5, 5) (2, 5, 0) d = 4 (0, 4, 12) (1, 4, 7) (2, 4, 2) d = 3 (0, 3, 14) (1, 3, 9) (2, 3, 4) d = 2 (0, 2, 16) (1, 2, 11) (2, 2, 6) (3, 2, 1) d = 1 (0, 1, 18) (1, 1, 13) (2, 1, 8) (3, 1, 3) d = 0 (0, 0, 20) (1, 0 15) (2, 0, 10) (3, 0, 5) (4, 0, 0) q = 0 q = 1 q = 2 q = 3 q = 4 So there are 29 possibilities.

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SLIDE 31

Money

  • 2. Coins on the Table

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SLIDE 32

Money

  • 2. Coins on the Table

It suffices to find q and d such that 25q + 10d ≤ 100.

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Money

  • 2. Coins on the Table

It suffices to find q and d such that 25q + 10d ≤ 100. Suppose we put 4 quarters and 10 dimes on a table. This gives 2 dollars and enough coins to make any feasible amount up to 1 dollar.

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Money

  • 2. Coins on the Table

It suffices to find q and d such that 25q + 10d ≤ 100. Suppose we put 4 quarters and 10 dimes on a table. This gives 2 dollars and enough coins to make any feasible amount up to 1 dollar. Suppose we select q quarters and d dimes. There are 5 choices for q (0, 1, 2, 3, 4) and 11 choices for d (0, 1, . . . , 10).

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SLIDE 35

Money

  • 2. Coins on the Table

It suffices to find q and d such that 25q + 10d ≤ 100. Suppose we put 4 quarters and 10 dimes on a table. This gives 2 dollars and enough coins to make any feasible amount up to 1 dollar. Suppose we select q quarters and d dimes. There are 5 choices for q (0, 1, 2, 3, 4) and 11 choices for d (0, 1, . . . , 10). So there are 5 · 11 = 55 total choices.

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SLIDE 36

Money

  • 2. Coins on the Table

The coins we have selected give 25q + 10d cents, and the remaining 4 − q quarters and 10 − d dimes on the table give the complementary 200 − 25q − 10d cents.

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Money

  • 2. Coins on the Table

The coins we have selected give 25q + 10d cents, and the remaining 4 − q quarters and 10 − d dimes on the table give the complementary 200 − 25q − 10d cents. Exactly three of these choices for q and d give exactly one dollar:

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Money

  • 2. Coins on the Table

The coins we have selected give 25q + 10d cents, and the remaining 4 − q quarters and 10 − d dimes on the table give the complementary 200 − 25q − 10d cents. Exactly three of these choices for q and d give exactly one dollar: (q, d) = (4, 0), (2, 5), and (0, 10)

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Money

  • 2. Coins on the Table

The coins we have selected give 25q + 10d cents, and the remaining 4 − q quarters and 10 − d dimes on the table give the complementary 200 − 25q − 10d cents. Exactly three of these choices for q and d give exactly one dollar: (q, d) = (4, 0), (2, 5), and (0, 10) The other 52 coin combinations occur in complementary pairs, where one combination in each pair is strictly less than 1 dollar and one combination is strictly more than 1 dollar.

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Money

  • 2. Coins on the Table

The coins we have selected give 25q + 10d cents, and the remaining 4 − q quarters and 10 − d dimes on the table give the complementary 200 − 25q − 10d cents. Exactly three of these choices for q and d give exactly one dollar: (q, d) = (4, 0), (2, 5), and (0, 10) The other 52 coin combinations occur in complementary pairs, where one combination in each pair is strictly less than 1 dollar and one combination is strictly more than 1 dollar. So there are 3 + 26 = 29 ways to make an amount not exceeding 1 dollar using quarters and dimes, and hence with quarters, dimes, and nickels.

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Money

  • 3. Geometry

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Money

  • 3. Geometry

As before, it suffices to find q and d such that 25q + 10d ≤ 100.

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Money

  • 3. Geometry

As before, it suffices to find q and d such that 25q + 10d ≤ 100. Let’s draw this inequality in the plane. Of course, we need q ≥ 0 and d ≥ 0 too.

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SLIDE 44

Money

(0, 0) (4, 0) (0, 10) d q

25q + 10d = 100

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Money

(0, 0) (4, 0) (0, 10) d q

25q + 10d = 100

There are 29 integer points (q, d) that satisfy these inequalities.

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Money

  • 1. Make a List

d = 10 (0, 10, 0) d = 9 (0, 9, 2) d = 8 (0, 8, 4) d = 7 (0, 7, 6) (1, 7, 1) d = 6 (0, 6, 8) (1, 6, 3) d = 5 (0, 5, 10) (1, 5, 5) (2, 5, 0) d = 4 (0, 4, 12) (1, 4, 7) (2, 4, 2) d = 3 (0, 3, 14) (1, 3, 9) (2, 3, 4) d = 2 (0, 2, 16) (1, 2, 11) (2, 2, 6) (3, 2, 1) d = 1 (0, 1, 18) (1, 1, 13) (2, 1, 8) (3, 1, 3) d = 0 (0, 0, 20) (1, 0 15) (2, 0, 10) (3, 0, 5) (4, 0, 0) q = 0 q = 1 q = 2 q = 3 q = 4

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SLIDE 47

Money

  • 1. Make a List

d = 10 (0, 10, 0) d = 9 (0, 9, 2) d = 8 (0, 8, 4) d = 7 (0, 7, 6) (1, 7, 1) d = 6 (0, 6, 8) (1, 6, 3) d = 5 (0, 5, 10) (1, 5, 5) (2, 5, 0) d = 4 (0, 4, 12) (1, 4, 7) (2, 4, 2) d = 3 (0, 3, 14) (1, 3, 9) (2, 3, 4) d = 2 (0, 2, 16) (1, 2, 11) (2, 2, 6) (3, 2, 1) d = 1 (0, 1, 18) (1, 1, 13) (2, 1, 8) (3, 1, 3) d = 0 (0, 0, 20) (1, 0 15) (2, 0, 10) (3, 0, 5) (4, 0, 0) q = 0 q = 1 q = 2 q = 3 q = 4

  • 3. Geometry

(0, 0) (4, 0) (0, 10) d q

25q + 10d = 100 20

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SLIDE 48

Money

  • 2. Coins on the Table

(0, 0) (4, 0) (0, 10) d q

25q + 10d = 100

  • 3. Geometry

(0, 0) (4, 0) (0, 10) d q

25q + 10d = 100

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SLIDE 49

Money

(0, 0) (4, 0) (0, 10) d q

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SLIDE 50

Money

(0, 0) (4, 0) (0, 10) d q

Notice that there are 16 integer points on the boundary of this triangle, so our apple

  • rchard area estimate is

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Money

(0, 0) (4, 0) (0, 10) d q

Notice that there are 16 integer points on the boundary of this triangle, so our apple

  • rchard area estimate is

Area ≈ 29 − 1 2

  • (16) = 21

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Money

(0, 0) (4, 0) (0, 10) d q

Notice that there are 16 integer points on the boundary of this triangle, so our apple

  • rchard area estimate is

Area ≈ 29 − 1 2

  • (16) = 21

Since the actual area is 20, this estimate is again 1 too high.

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SLIDE 53

Outline

1

Apple Orchards Approximation Area

2

Money Make a List Coins on the Table Geometry

3

The Main Theorem Statement Rectangles and Right Triangles More Money Adding and Subtracting Polygons Finishing the Proof

4

Baseball

5

Conclusion

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SLIDE 54

Pick’s Theorem

Suppose we have a simple lattice polygon (so every vertex has integer coordinates).

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Pick’s Theorem

Suppose we have a simple lattice polygon (so every vertex has integer coordinates). Let T = total number of integer lattice points inside or on the boundary of the polygon, and B = number of boundary integer lattice points.

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SLIDE 56

Pick’s Theorem

Suppose we have a simple lattice polygon (so every vertex has integer coordinates). Let T = total number of integer lattice points inside or on the boundary of the polygon, and B = number of boundary integer lattice points.

Theorem (Pick’s Theorem (1899))

Area of polygon = T − B

2 − 1.

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Pick’s Theorem

Suppose we have a simple lattice polygon (so every vertex has integer coordinates). Let T = total number of integer lattice points inside or on the boundary of the polygon, and B = number of boundary integer lattice points.

Theorem (Pick’s Theorem (1899))

Area of polygon = T − B

2 − 1.

Notice that this means that every such area is either an integer or half

  • f an odd integer.

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Pick’s Theorem

For our apple orchard,

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Pick’s Theorem

For our apple orchard, T = 23

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Pick’s Theorem

For our apple orchard, T = 23 B = 8

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SLIDE 61

Pick’s Theorem

For our apple orchard, T = 23 B = 8 And the area was indeed T − B

2 − 1 = 23 − 8 2 − 1 = 18.

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Pick’s Theorem

Georg Pick (1859-1942)

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Pick’s Theorem

Georg Pick (1859-1942) Early in his career, was an assistant to the physicist Ernst Mach

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Pick’s Theorem

Georg Pick (1859-1942) Early in his career, was an assistant to the physicist Ernst Mach Headed the committee at the University

  • f Prague which appointed his friend

Albert Einstein to a position in 1911

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Pick’s Theorem

Georg Pick (1859-1942) Early in his career, was an assistant to the physicist Ernst Mach Headed the committee at the University

  • f Prague which appointed his friend

Albert Einstein to a position in 1911 Died tragically in a concentration camp in 1942

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SLIDE 66

Pick’s Theorem

Our lattice polygons must be simple:

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Pick’s Theorem

Our lattice polygons must be simple:

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Pick’s Theorem

Our lattice polygons must be simple: The boundary of the polygon must be a continuous loop with no crossings, no repeated vertices, and no holes.

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Pick’s Theorem for Axis-Parallel Rectangles

Consider the following rectangle:

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Pick’s Theorem for Axis-Parallel Rectangles

Consider the following rectangle: Here, T = 18 · 4 = 72

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SLIDE 71

Pick’s Theorem for Axis-Parallel Rectangles

Consider the following rectangle: Here, T = 18 · 4 = 72 B = 17 + 3 + 17 + 3 = 40

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SLIDE 72

Pick’s Theorem for Axis-Parallel Rectangles

Consider the following rectangle: Here, T = 18 · 4 = 72 B = 17 + 3 + 17 + 3 = 40 and T − B

2 − 1 = 72 − 40 2 − 1 = 51.

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Pick’s Theorem for Axis-Parallel Rectangles

Consider the following rectangle: Here, T = 18 · 4 = 72 B = 17 + 3 + 17 + 3 = 40 and T − B

2 − 1 = 72 − 40 2 − 1 = 51.

Surprisingly, this is indeed the area of the above rectangle.

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SLIDE 74

Pick’s Theorem for Axis-Parallel Rectangles

In general, suppose we have an axis-parallel a by b rectangle:

a b

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SLIDE 75

Pick’s Theorem for Axis-Parallel Rectangles

In general, suppose we have an axis-parallel a by b rectangle:

a b

T = (a + 1)(b + 1)

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SLIDE 76

Pick’s Theorem for Axis-Parallel Rectangles

In general, suppose we have an axis-parallel a by b rectangle:

a b

T = (a + 1)(b + 1) B = a + b + a + b = 2a + 2b

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SLIDE 77

Pick’s Theorem for Axis-Parallel Rectangles

In general, suppose we have an axis-parallel a by b rectangle:

a b

T = (a + 1)(b + 1) B = a + b + a + b = 2a + 2b so T − B

2 − 1 = (a + 1)(b + 1) − 2a+2b 2

− 1 = ab.

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SLIDE 78

Pick’s Theorem for Axis-Parallel Right Triangles

If we introduce one of the diagonals in our a by b rectangle:

a b

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SLIDE 79

Pick’s Theorem for Axis-Parallel Right Triangles

If we introduce one of the diagonals in our a by b rectangle:

a b

Suppose there are B∗ integer points on the diagonal, including the two corners.

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SLIDE 80

Pick’s Theorem for Axis-Parallel Right Triangles

If we introduce one of the diagonals in our a by b rectangle:

a b

Suppose there are B∗ integer points on the diagonal, including the two corners. Then each triangle has B = a + b + B∗ − 1.

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SLIDE 81

Pick’s Theorem for Axis-Parallel Right Triangles

If we introduce one of the diagonals in our a by b rectangle:

a b

Suppose there are B∗ integer points on the diagonal, including the two corners. Then each triangle has B = a + b + B∗ − 1. Since the B∗ diagonal points are in both triangles, then, for each triangle, we have 2T = (a + 1)(b + 1) + B∗.

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SLIDE 82

Pick’s Theorem for Axis-Parallel Right Triangles

If we introduce one of the diagonals in our a by b rectangle:

a b

Suppose there are B∗ integer points on the diagonal, including the two corners. Then each triangle has B = a + b + B∗ − 1. Since the B∗ diagonal points are in both triangles, then, for each triangle, we have 2T = (a + 1)(b + 1) + B∗. Thus T − B

2 − 1 = (a+1)(b+1)+B∗ 2

− a+b+B∗−1

2

− 1 = ab

2 .

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SLIDE 83

Pick’s Theorem for Axis-Parallel Right Triangles

a b

We didn’t need it here, but it useful to know that B∗ = gcd(a, b) + 1.

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SLIDE 84

Pick’s Theorem for Axis-Parallel Right Triangles

a b

We didn’t need it here, but it useful to know that B∗ = gcd(a, b) + 1. Thus each triangle satisfies T = (a + 1)(b + 1) + B∗ 2 = (a + 1)(b + 1) + gcd(a, b) + 1 2

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SLIDE 85

More Money

Interlude: Let’s look at money again.

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SLIDE 86

More Money

Interlude: Let’s look at money again. Suppose we want to make change for D dollars using quarters, dimes, and nickels.

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SLIDE 87

More Money

Interlude: Let’s look at money again. Suppose we want to make change for D dollars using quarters, dimes, and nickels. Then we need 25q + 10d + 5n = 100D.

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SLIDE 88

More Money

Interlude: Let’s look at money again. Suppose we want to make change for D dollars using quarters, dimes, and nickels. Then we need 25q + 10d + 5n = 100D. As before, we can ignore nickels and solve 25q + 10d ≤ 100D, which is 5q + 2d ≤ 20D.

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SLIDE 89

More Money

So we have 5q + 2d ≤ 20D with q ≥ 0 and d ≥ 0.

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SLIDE 90

More Money

So we have 5q + 2d ≤ 20D with q ≥ 0 and d ≥ 0. This is solved by all integer points in the triangle with corners (0, 0), (4D, 0), and (0, 10D).

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SLIDE 91

More Money

So we have 5q + 2d ≤ 20D with q ≥ 0 and d ≥ 0. This is solved by all integer points in the triangle with corners (0, 0), (4D, 0), and (0, 10D).

(0, 0) (4D, 0) (0, 10D) d q

5q + 2d = 20D 33

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SLIDE 92

More Money

So we have 5q + 2d ≤ 20D with q ≥ 0 and d ≥ 0. This is solved by all integer points in the triangle with corners (0, 0), (4D, 0), and (0, 10D).

(0, 0) (4D, 0) (0, 10D) d q

5q + 2d = 20D

For this right triangle, we have

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SLIDE 93

More Money

So we have 5q + 2d ≤ 20D with q ≥ 0 and d ≥ 0. This is solved by all integer points in the triangle with corners (0, 0), (4D, 0), and (0, 10D).

(0, 0) (4D, 0) (0, 10D) d q

5q + 2d = 20D

For this right triangle, we have T = (a + 1)(b + 1) + gcd(a, b) + 1 2

33

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SLIDE 94

More Money

So we have 5q + 2d ≤ 20D with q ≥ 0 and d ≥ 0. This is solved by all integer points in the triangle with corners (0, 0), (4D, 0), and (0, 10D).

(0, 0) (4D, 0) (0, 10D) d q

5q + 2d = 20D

For this right triangle, we have T = (a + 1)(b + 1) + gcd(a, b) + 1 2 = (4D + 1)(10D + 1) + gcd(4D, 10D) + 1 2

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SLIDE 95

More Money

So we have 5q + 2d ≤ 20D with q ≥ 0 and d ≥ 0. This is solved by all integer points in the triangle with corners (0, 0), (4D, 0), and (0, 10D).

(0, 0) (4D, 0) (0, 10D) d q

5q + 2d = 20D

For this right triangle, we have T = (a + 1)(b + 1) + gcd(a, b) + 1 2 = (4D + 1)(10D + 1) + gcd(4D, 10D) + 1 2 = (4D + 1)(10D + 1) + 2D + 1 2

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SLIDE 96

More Money

So we have 5q + 2d ≤ 20D with q ≥ 0 and d ≥ 0. This is solved by all integer points in the triangle with corners (0, 0), (4D, 0), and (0, 10D).

(0, 0) (4D, 0) (0, 10D) d q

5q + 2d = 20D

For this right triangle, we have T = (a + 1)(b + 1) + gcd(a, b) + 1 2 = (4D + 1)(10D + 1) + gcd(4D, 10D) + 1 2 = (4D + 1)(10D + 1) + 2D + 1 2 = 20D2 + 8D + 1

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SLIDE 97

More Money

Theorem

The number of ways to make change for D dollars from a supply of quarters, dimes, and nickels is 20D2 + 8D + 1.

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SLIDE 98

Adding and Subtracting Polygons

Now we will prove Pick’s Theorem for general simple lattice polygons.

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SLIDE 99

Adding and Subtracting Polygons

Now we will prove Pick’s Theorem for general simple lattice polygons. We first show that Pick’s Theorem is additive (and subtractive). Suppose the simple polygon P is partitioned into two simple polygons P′ and P′′.

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SLIDE 100

Adding and Subtracting Polygons

Now we will prove Pick’s Theorem for general simple lattice polygons. We first show that Pick’s Theorem is additive (and subtractive). Suppose the simple polygon P is partitioned into two simple polygons P′ and P′′.

P ′ P ′′ P

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SLIDE 101

Adding and Subtracting Polygons

Now we will prove Pick’s Theorem for general simple lattice polygons. We first show that Pick’s Theorem is additive (and subtractive). Suppose the simple polygon P is partitioned into two simple polygons P′ and P′′.

P ′ P ′′ P

Then definitely Area of P = Area of P′ + Area of P′′.

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SLIDE 102

Adding and Subtracting Polygons

P ′ P ′′ P

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SLIDE 103

Adding and Subtracting Polygons

P ′ P ′′ P

Now assume that P′ and P′′ satisfy Pick’s Theorem, so that

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SLIDE 104

Adding and Subtracting Polygons

P ′ P ′′ P

Now assume that P′ and P′′ satisfy Pick’s Theorem, so that Area of P′ = T ′ − B′ 2 − 1 and Area of P′′ = T ′′ − B′′ 2 − 1.

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SLIDE 105

Adding and Subtracting Polygons

P ′ P ′′ P

We will show that the big polygon P also satisfies Pick’s Theorem. Let B∗ be the number of common lattice points on the boundary between P′ and P′′, including the two endpoints.

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SLIDE 106

Adding and Subtracting Polygons

P ′ P ′′ P

We will show that the big polygon P also satisfies Pick’s Theorem. Let B∗ be the number of common lattice points on the boundary between P′ and P′′, including the two endpoints. For P, notice that T = T ′ + T ′′ − B∗

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SLIDE 107

Adding and Subtracting Polygons

P ′ P ′′ P

We will show that the big polygon P also satisfies Pick’s Theorem. Let B∗ be the number of common lattice points on the boundary between P′ and P′′, including the two endpoints. For P, notice that T = T ′ + T ′′ − B∗ and B = B′ + B′′ − 2B∗ + 2.

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SLIDE 108

Adding and Subtracting Polygons

P ′ P ′′ P

Then Area of P = Area of P′ + Area of P′′

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SLIDE 109

Adding and Subtracting Polygons

P ′ P ′′ P

Then Area of P = Area of P′ + Area of P′′ =

  • T ′ − B′

2 − 1

  • +
  • T ′′ − B′′

2 − 1

  • 38
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SLIDE 110

Adding and Subtracting Polygons

P ′ P ′′ P

Then Area of P = Area of P′ + Area of P′′ =

  • T ′ − B′

2 − 1

  • +
  • T ′′ − B′′

2 − 1

  • =
  • T ′ + T ′′ − B∗

− B′ + B′′ − 2B∗ + 2 2 − 1

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SLIDE 111

Adding and Subtracting Polygons

P ′ P ′′ P

Then Area of P = Area of P′ + Area of P′′ =

  • T ′ − B′

2 − 1

  • +
  • T ′′ − B′′

2 − 1

  • =
  • T ′ + T ′′ − B∗

− B′ + B′′ − 2B∗ + 2 2 − 1 = T − B 2 − 1

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SLIDE 112

Adding and Subtracting Polygons

P ′ P ′′ P

So if P′ and P′′ satisfy Pick’s Theorem, then so does P. Thus the Pick relation T − B

2 − 1 is additive, just like area.

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SLIDE 113

Adding and Subtracting Polygons

P ′ P ′′ P

So if P′ and P′′ satisfy Pick’s Theorem, then so does P. Thus the Pick relation T − B

2 − 1 is additive, just like area.

It is also subtractive too: If Pick’s Theorem holds for P and P′, then it holds for P′′.

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SLIDE 114

Finishing the Proof

We now show that Pick’s Theorem holds for any lattice triangle.

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SLIDE 115

Finishing the Proof

We now show that Pick’s Theorem holds for any lattice triangle. But this is easy — just “frame” the triangle like we were doing before.

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SLIDE 116

Finishing the Proof

We now show that Pick’s Theorem holds for any lattice triangle. But this is easy — just “frame” the triangle like we were doing before.

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SLIDE 117

Finishing the Proof

We now show that Pick’s Theorem holds for any lattice triangle. But this is easy — just “frame” the triangle like we were doing before. If the frame looks like this, then Pick’s Theorem is true for the big rectangle and for the three axis-parallel right triangles, so, since it is subtractive, it is true for the framed triangle too.

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SLIDE 118

Finishing the Proof

Note that the other possibility for the frame looks like this:

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SLIDE 119

Finishing the Proof

Note that the other possibility for the frame looks like this:

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SLIDE 120

Finishing the Proof

Note that the other possibility for the frame looks like this: Here we use the fact that Pick’s Theorem is additive and subtractive.

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SLIDE 121

Finishing the Proof

Finally, we use the fact that any polygon can be partitioned into triangles (and that any lattice polygon can be partitioned into lattice triangles).

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SLIDE 122

Finishing the Proof

Finally, we use the fact that any polygon can be partitioned into triangles (and that any lattice polygon can be partitioned into lattice triangles).

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SLIDE 123

Finishing the Proof

Finally, we use the fact that any polygon can be partitioned into triangles (and that any lattice polygon can be partitioned into lattice triangles).

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SLIDE 124

Finishing the Proof

Finally, we use the fact that any polygon can be partitioned into triangles (and that any lattice polygon can be partitioned into lattice triangles). Since Pick’s Theorem is additive, it holds for any lattice polygon.

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SLIDE 125

Finishing the Proof

Finally, we use the fact that any polygon can be partitioned into triangles (and that any lattice polygon can be partitioned into lattice triangles). Since Pick’s Theorem is additive, it holds for any lattice polygon. This finishes the proof.

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SLIDE 126

Outline

1

Apple Orchards Approximation Area

2

Money Make a List Coins on the Table Geometry

3

The Main Theorem Statement Rectangles and Right Triangles More Money Adding and Subtracting Polygons Finishing the Proof

4

Baseball

5

Conclusion

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SLIDE 127

Baseball

In how many ways can a baseball player achieve the batting average .273 with at most 2,000 at-bats?

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SLIDE 128

Baseball

Batting Average = Number of hits Number of at-bats rounded to the nearest .001.

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SLIDE 129

Baseball

Batting Average = Number of hits Number of at-bats rounded to the nearest .001. Examples:

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SLIDE 130

Baseball

Batting Average = Number of hits Number of at-bats rounded to the nearest .001. Examples: 3 11 = .2727272727 . . .

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SLIDE 131

Baseball

Batting Average = Number of hits Number of at-bats rounded to the nearest .001. Examples: 3 11 = .2727272727 . . . 41 150 = .2733333333 . . .

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SLIDE 132

Baseball

Batting Average = Number of hits Number of at-bats rounded to the nearest .001. Examples: 3 11 = .2727272727 . . . 41 150 = .2733333333 . . . 131 480 = .2729166666 . . .

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SLIDE 133

Baseball

Batting Average = Number of hits Number of at-bats rounded to the nearest .001. Examples: 3 11 = .2727272727 . . . 41 150 = .2733333333 . . . 131 480 = .2729166666 . . . 273 1000 = .273

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SLIDE 134

Baseball

So we want integer solutions (x, y) such that 0.2725 ≤ y x < 0.2735 and 0 < x ≤ 2000.

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SLIDE 135

Baseball

So we want integer solutions (x, y) such that 0.2725 ≤ y x < 0.2735 and 0 < x ≤ 2000. The first is equivalent to 545 2000 ≤ y x < 547 2000.

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SLIDE 136

Baseball

Thus we want all integer points (x, y) in the triangle bounded by (0, 0), (2000, 545), and (2000, 547), except for the points on the segment joining (0, 0) and (2000, 547).

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SLIDE 137

Baseball

Thus we want all integer points (x, y) in the triangle bounded by (0, 0), (2000, 545), and (2000, 547), except for the points on the segment joining (0, 0) and (2000, 547).

Slope = y/x = exact batting average y hits x at-bats (0, 0) (2000, 545) (2000, 547) (x, y)

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SLIDE 138

Baseball

Slope = y/x = exact batting average y hits x at-bats (0, 0) (2000, 545) (2000, 547) (x, y)

This triangle has an area of 1

2 · 2000 · 2 = 2000.

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SLIDE 139

Baseball

Slope = y/x = exact batting average y hits x at-bats (0, 0) (2000, 545) (2000, 547) (x, y)

This triangle has an area of 1

2 · 2000 · 2 = 2000.

Since gcd(2000, 545) = 5 and gcd(2000, 547) = 1, we have B = (5 + 1) + (1 + 1) + 3 − 3 = 8.

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SLIDE 140

Baseball

Slope = y/x = exact batting average y hits x at-bats (0, 0) (2000, 545) (2000, 547) (x, y)

This triangle has an area of 1

2 · 2000 · 2 = 2000.

Since gcd(2000, 545) = 5 and gcd(2000, 547) = 1, we have B = (5 + 1) + (1 + 1) + 3 − 3 = 8. Thus, by Pick’s formula, 2000 = T − 8 2 − 1 = T − 5.

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SLIDE 141

Baseball

Slope = y/x = exact batting average y hits x at-bats (0, 0) (2000, 545) (2000, 547) (x, y)

Since 2000 = T − 5, we have T = 2005.

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SLIDE 142

Baseball

Slope = y/x = exact batting average y hits x at-bats (0, 0) (2000, 545) (2000, 547) (x, y)

Since 2000 = T − 5, we have T = 2005. We don’t count (0, 0) and (2000, 547), so there are 2005 − 2 = 2003 ways to achieve the batting average .273 with at most 2000 at-bats.

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SLIDE 143

Outline

1

Apple Orchards Approximation Area

2

Money Make a List Coins on the Table Geometry

3

The Main Theorem Statement Rectangles and Right Triangles More Money Adding and Subtracting Polygons Finishing the Proof

4

Baseball

5

Conclusion

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SLIDE 144

Conclusion

What about higher dimensions?

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SLIDE 145

Conclusion

What about higher dimensions?

(1, 0, 0) (0, 1, 0) (0, 0, 1) (1, 1, 1)

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SLIDE 146

Conclusion

What about higher dimensions?

(1, 0, 0) (0, 1, 0) (0, 0, 1) (1, 1, 1)

Each of the five polyhedra have four lattice points, all of which are boundary points.

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SLIDE 147

Conclusion

What about higher dimensions?

(1, 0, 0) (0, 1, 0) (0, 0, 1) (1, 1, 1)

Each of the five polyhedra have four lattice points, all of which are boundary points. The four congruent outer pyramids have volume V = area of base·height

3

= 1

6.

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SLIDE 148

Conclusion

What about higher dimensions?

(1, 0, 0) (0, 1, 0) (0, 0, 1) (1, 1, 1)

Each of the five polyhedra have four lattice points, all of which are boundary points. The four congruent outer pyramids have volume V = area of base·height

3

= 1

6.

So the central tetrahedron has volume 1

3.

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SLIDE 149

Conclusion

What about higher dimensions?

(1, 0, 0) (0, 1, 0) (0, 0, 1) (1, 1, 1)

Each of the five polyhedra have four lattice points, all of which are boundary points. The four congruent outer pyramids have volume V = area of base·height

3

= 1

6.

So the central tetrahedron has volume 1

3.

A modified version of Pick’s Theorem does generalize to higher dimensions,

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SLIDE 150

Conclusion

What about higher dimensions?

(1, 0, 0) (0, 1, 0) (0, 0, 1) (1, 1, 1)

Each of the five polyhedra have four lattice points, all of which are boundary points. The four congruent outer pyramids have volume V = area of base·height

3

= 1

6.

So the central tetrahedron has volume 1

3.

A modified version of Pick’s Theorem does generalize to higher dimensions, which would allow us to use more coins!

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SLIDE 151

Reference

How to Guard an Art Gallery and Other Discrete Mathematical Adventures, T. S. Michael, Johns Hopkins University Press, 2009.

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