Materials as Medium Digital Fabrication, Maker spaces and Fab Labs - - PowerPoint PPT Presentation

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Materials as Medium Digital Fabrication, Maker spaces and Fab Labs - - PowerPoint PPT Presentation

Materials as Medium Digital Fabrication, Maker spaces and Fab Labs Gabriela Avram The beginnings of the DIY/Make Culture The Homebrew Computer Club 1975 The Whole Earth Catalog 1968-1972 MAKE Magazine 2005 Maker


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Materials as Medium

Digital Fabrication, Maker spaces and Fab Labs

Gabriela Avram

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The beginnings of the DIY/Make Culture

 The Homebrew Computer Club – 1975  The Whole Earth Catalog – 1968-1972  MAKE Magazine – 2005  Maker Faire- “the Greatest Show (and Tell)

  • n Earth—a family-friendly festival of

invention, creativity and resourcefulness, and a celebration of the Maker movement.”

 The 1st Maker Faire- 2006- San Francisco

Bay Area

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TED@MotorCity , Jan 2011- https://www.ted.com/talks/dale_dougherty_we_are_makers

“all of us are makers”

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“people who buy things are suckers”

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Are you a maker?

 3 min  Form pairs  Ask your colleague quick questions to find out what do they

like MAKING (Chairs, Musical instruments? Toys? Cakes? Clothes?) Use your imagination.

 After 1 min, change roles. Repeat.  Report back to the class.  Did any of your making preferences involve computers?

Digital Media? Smartphones? In what way?

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Digital Fabrication for all

 Computer Integrated Manufacturing was already possible in

the 1980s; it involved equipment and software only available to specialised companies

 Neil Gershenfeld, the director of MIT's Center for Bits and

Atoms (CBA) initiated an outreach project in 2001

 The fab lab concept also grew out of a popular class at MIT

(MAS.863) named "How To Make (Almost) Anything". The class is still offered in the fall semesters.

 Exploring:

 how the content of information relates to its physical

representation, and

 how a community can be powered by technology at the

grassroots level.

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Fabrication Labs (FabLabs)

 Fabrication Laboratories - personal fabrication -

aka small-scale manufacturing enabled by digital technologies

 Not mass production  Potential to empower individuals to create smart

devices for themselves.

 These devices can be tailored to local or personal

needs in ways that are not practical or economical using mass production.

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Tools in the Fab lab

 3D printer  laser

er cutter ter

 sign

n cutter ter, to produce flexible circuits, and antennas;

 milling

ing machine chine to make 3D molds and surface- mount circuit boards;

 large CNC route

uter for making big parts

 programming tools for low-cost high-speed

embedded processors;

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Fa Fabricat brication ion Sup upplie plies s

 3D printing filament  components for building devices and circuits  vinyl film,  PCBs  molding, casting and composites materials,

resistors, capacitors, chokes, diodes, transistors, regulators, LEDs, photo detectors, thermistors, microcontrollers, resonators, buttons and switches,

 magnets, headers, jacks and plugs, ribbon cable

and connectors, heat shrink tubing,

 soldering supplies,  transducers and stepper motors,  carbide cutters  end mills.

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Sof

  • ftware

tware

All software that is used in the Fab Lab is either open source or included with the equipment purchased and available free of charge to students. A partial list of the types of software used and particular examples:

 CAD/CAM (ex: alien.cad, mold.cad)  2D vector (ex: inkscape)  2D raster (ex: GIMP)  3D (ex: SketchUp)  Programming (ex: Python, Numpy)  Schematic, PCBdesign (ex: Eagle)  Circuit modeling (ex: Ngspice)  Microcontrollers (ex: Atmel AVR)  Milling controller (ex: Modela)  Vinyl cutter (ex: CAMM-1)  Lasercutter (ex: Epilog)

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Other resouces

Staffing ffing

 The key to a successful Fab Lab is the hours of availability and

a good facilitator. It needs to be staffed by a technician familiar with the tools and equipment present. The idea is not for the staff to run operations but to maintain the safety of the lab, although some facilitation is usually necessary. The centers are sometimes attached to a technology incubator or used at an outreach in a community location. The bottom line is that it has to be easy and painless to get to and to use. Vide deoco

  • confe

nferenci rencing ng

 A videoconference solution can be useful for collaborating

with other centers around the world and for getting help and advice.

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The worldwide FabLab network

Source: http://fablabs.io

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FabLab network in Ireland and UK

Source: http://fablabs.io

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The principles behind FabLabs

3 important principles for operating a Fab Lab:

 a Fab Lab has to be open to the public, and

  • ffer facilitation and guidance;

 all the designs are uploaded in a library

shared with all the other labs worldwide;

 it has to adhere to the Fab Lab charter

(http://fab.cba.mit.edu/about/charter/).

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FabLabs at work

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Irish FabLabs

 WeCreate – Cloughjordan eco-village  Fab Lab Limerick  Fablab Manor Hamilton, Leitrim  NerveCentre – Derry  Fablab Belfast  Public access;  Training;  Facilitation.

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Fab lab Limerick(started in 2013)

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FabLabs and Hackerspaces

 FabLabs – run by an organisation of some

sorts (university, research centre, innovation centre, companies) adhering to the FabLab chart; organising formal courses

 Hackerspaces/Makerspaces – community –

led; the emphasis is on the shared space, where people hang out and work on individual or joint projects, and on the community spirit; learning happens informally

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Hackerspaces

http://hackerspaces.org/

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Hackerspaces around the world(2015)

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Hackerspaces around the world(2017)

Source: Http://hackerspaces.org

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Ireland makers

Source: http://irelandmakers.com

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Hackerspaces

 Machines: mainly 3D printers, most

assembled from kits;

 Emphasis on learning - even if this involves

melting printing heads!

 Open to the public;  Open to experiments.

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Makerspaces / Hackerspaces in Ireland (2015)

 TOG.ie – Dublin  091labs - Galway  miLKlabs- Limerick  Nexus- Cork  FORMA-Labs- Cork  (Lightbox- Drogheda)  South East Maker Space- Waterford  NUIM Makers Club - Maynooth  Farset Labs – Belfast

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miLKlabs -project ideas 2011:

 Luppp  Ogham Cutting Robot  Telepresence Robot  Kinect - Natural User

Interfaces

 High Vis Jacket with

Indicators

 Physical Data Artefacts  Intelligent Sensing

Clothes

 Personal Library with

ISBN Scanner

 High-Speed Photo Taker  Surface Touch Table  Open Data Visualisations

for Limerick

 Augmented Reality

Layers for Limerick

 All-Terrain Long Distance

Robot (Farmboz)- see https://youtu.be/cF8_JfuR BMM

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miLKlabs (2010-2013)

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On Campus…

Ultimaker 2 FORM-1

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Epilog Fusion M2

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On Campus…

 Ultimaker 2 - uses PLA or ABS (Lego is ABS)

and prints like a normal paper printer would for the first layer, but then prints again on top of that layer, building up layer by layer to form a 3D object.

 Form-1 - uses a 3D printing process known

as stereolithography, wherein liquid resin is cured, or transformed, into a solid material by the application of laser light.

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Fablab Limerick

 MidWest Makers

group- meeting every Thursday from 19:30 to 21:30

 https://www.facebo

  • k.com/groups/Mid

WestMakers/

 http://fablab.saul.ie

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ATTIRE – part of 2015-Year of Irish Design

 Self-selected group of

makers came together for 6 months

 Meetings documented

  • n video at

http://attire.ie

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Dublin Mini Maker Faire - 2012 on

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The future…

 ING- 3D printing- a danger for global trade

https://3dprintingindustry.com/news/ing-report-claims-3d-printing- will-make-6-trillion-goods-within-40-years-122100/

 What do you think?

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Current trends:

 the activity is expanding from coding and

digital fabrication toward bio-hacking and e- textiles.

 Traditional libraries are slowly adding tool

libraries to their existing activities; here, people can borrow or use digital tools.

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Fabricademy- part of Fab Academy

 https://vimeo.com/216487092

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Conclusions

 The Fablab network appears to be growing

year on year; their role- providers of training and access to machinery

 Makerspaces provide a space for work on

joint projects

 Current trends: the activity is expanding

from coding and digital fabrication toward bio-hacking and e-textiles. Traditional libraries