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Matching Planar Objects In New Viewpoints ... And Much More via Homography Sanja Fidler CSC420: Intro to Image Understanding 1 / 46 What Transformation Happened To My DVD? Rectangle goes to a parallelogram Sanja Fidler CSC420: Intro to


  1. Matching Planar Objects In New Viewpoints ... And Much More – via Homography Sanja Fidler CSC420: Intro to Image Understanding 1 / 46

  2. What Transformation Happened To My DVD? Rectangle goes to a parallelogram Sanja Fidler CSC420: Intro to Image Understanding 2 / 46

  3. A ffi ne Transformations A ffi ne transformations are combinations of Linear transformations, and Translations � 2 3 x  �  x 0 a b e = y 4 5 y 0 c d f 1 Properties of a ffi ne transformations: Origin does not necessarily map to origin Lines map to lines Parallel lines remain parallel Ratios are preserved Closed under composition Rectangles go to parallelograms [Source: N. Snavely, slide credit: R. Urtasun] Sanja Fidler CSC420: Intro to Image Understanding 3 / 46

  4. What Transformation Really Happened To My DVD? What about now? Sanja Fidler CSC420: Intro to Image Understanding 4 / 46

  5. What Transformation Really Happened To My DVD? Actually a rectangle goes to quadrilateral Sanja Fidler CSC420: Intro to Image Understanding 5 / 46

  6. 2D Image Transformations These transformations are a nested set of groups Closed under composition and inverse is a member [source: R. Szeliski] Sanja Fidler CSC420: Intro to Image Understanding 6 / 46

  7. Projective Transformations Homography: 2 3 2 3 2 3 x 0 a b c x 5 = y 0 w d e f y 4 4 5 4 5 1 1 g h i Properties: Origin does not necessarily map to origin Lines map to lines Parallel lines do not necessarily remain parallel Ratios are not preserved Closed under composition Rectangle goes to quadrilateral A ffi ne transformation is a special case, where g = h = 0 and i = 1 [Source: N. Snavely, slide credit: R. Urtasun] Sanja Fidler CSC420: Intro to Image Understanding 7 / 46

  8. What Transformation Really Happened to My DVD? For planar objects: Viewpoint change for planar objects is a homography A ffi ne transformation approximates viewpoint change for planar objects that are far away from camera Sanja Fidler CSC420: Intro to Image Understanding 8 / 46

  9. What Transformation Happened to My DVD? Why should I care about homography? Now that I care, how should I estimate it? I want to understand the geometry behind homography. That is, why aren’t parallel lines mapped to parallel lines in oblique viewpoints? How did we get that equation for computing the homography? Sanja Fidler CSC420: Intro to Image Understanding 9 / 46

  10. Homography Why should I care about homography? Let’s answer this first Now that I care, how should I estimate it? I want to understand the geometry behind homography. That is, why aren’t parallel lines mapped to parallel lines in oblique viewpoints? How did we get that equation for computing the homography? Sanja Fidler CSC420: Intro to Image Understanding 10 / 46

  11. Homography Why do we need homography? Can’t we just assume that the transformation is a ffi ne? The approximation on the right looks pretty decent to me... That’s right. If I want to detect (match) an object in a new viewpoint, an a ffi ne transformation is a relatively decent approximation Sanja Fidler CSC420: Intro to Image Understanding 11 / 46

  12. Homography Why do we need homography? Can’t we just assume that the transformation is a ffi ne? The approximation on the right looks pretty decent to me... That’s right. If I want to detect (match) an object in a new viewpoint, an a ffi ne transformation is a relatively decent approximation But for some applications I want to be more accurate. Which? Sanja Fidler CSC420: Intro to Image Understanding 11 / 46

  13. Homography Why do we need homography? Can’t we just assume that the transformation is a ffi ne? The approximation on the right looks pretty decent to me... That’s right. If I want to detect (match) an object in a new viewpoint, an a ffi ne transformation is a relatively decent approximation But for some applications I want to be more accurate. Which? Sanja Fidler CSC420: Intro to Image Understanding 11 / 46

  14. Application 1: a Little Bit of CSI Tom Cruise is taking an exam on Monday Sanja Fidler CSC420: Intro to Image Understanding 12 / 46

  15. Application 1: a Little Bit of CSI The professor keeps the exams in this o ffi ce Sanja Fidler CSC420: Intro to Image Understanding 12 / 46

  16. Application 1: a Little Bit of CSI He enters (without permission) and takes a picture of the laptop screen Sanja Fidler CSC420: Intro to Image Understanding 12 / 46

  17. Application 1: a Little Bit of CSI His picture turns out to not be from a viewpoint he was shooting for (it’s di ffi cult to take pictures while hanging) Can he still read the exam? Sanja Fidler CSC420: Intro to Image Understanding 12 / 46

  18. Warping an Image with a Global Transformation !" ! !"!#$%&'! !" !"!#$(%&('! Transformation T is a coordinate-changing machine: [ x 0 , y 0 ] = T ( x , y ) What does it mean that T is global? Is the same for any point p Can be described by just a few numbers (parameters) [Source: N. Snavely, slide credit: R. Urtasun] Sanja Fidler CSC420: Intro to Image Understanding 13 / 46

  19. Warping an Image with a Global Transformation Example of warping for di ff erent transformations: Sanja Fidler CSC420: Intro to Image Understanding 14 / 46

  20. Forward and Inverse Warping Forward Warping : Send each pixel f ( x ) to its corresponding location ( x 0 , y 0 ) = T ( x , y ) in g ( x 0 , y 0 ) Inverse Warping: Each pixel at destination is sampled from original image [source: R. Urtasun] Sanja Fidler CSC420: Intro to Image Understanding 15 / 46

  21. Application 1: a Little Bit of CSI We want to transform the picture (plane) inside these 4 points into a rectangle (laptop screen) Sanja Fidler CSC420: Intro to Image Understanding 16 / 46

  22. Application 1: a Little Bit of CSI We want it to look like this. How can we do this? Sanja Fidler CSC420: Intro to Image Understanding 16 / 46

  23. Application 1: a Little Bit of CSI A transformation that maps a projective plane (a quadrilateral) to another projective plane (another quadrilateral, in this case a rectangle) is a homography Sanja Fidler CSC420: Intro to Image Understanding 16 / 46

  24. Application 1: a Little Bit of CSI If we compute the homography and warp the image according to it, we get this Sanja Fidler CSC420: Intro to Image Understanding 16 / 46

  25. Application 1: a Little Bit of CSI If we used a ffi ne transformation instead, we’d get this. Would be even worse if our picture was taken closer to the laptop Sanja Fidler CSC420: Intro to Image Understanding 16 / 46

  26. Application 1: a Little More of CSI Sanja Fidler CSC420: Intro to Image Understanding 17 / 46

  27. Application 1: a Little More of CSI Sanja Fidler CSC420: Intro to Image Understanding 18 / 46

  28. Application 1: a Little More of CSI Sanja Fidler CSC420: Intro to Image Understanding 19 / 46

  29. Application 1: a Little More of CSI Sanja Fidler CSC420: Intro to Image Understanding 20 / 46

  30. Application 2: How Much do Soccer Players Run? Sanja Fidler CSC420: Intro to Image Understanding 21 / 46

  31. Application 2: How Much do Soccer Players Run? How many meters did this player run? Sanja Fidler CSC420: Intro to Image Understanding 22 / 46

  32. Application 2: How Much do Soccer Players Run? Field is planar. We know its dimensions (look on Wikipedia). Sanja Fidler CSC420: Intro to Image Understanding 23 / 46

  33. Application 2: How Much do Soccer Players Run? Let’s take the 4 corner points of the field Sanja Fidler CSC420: Intro to Image Understanding 24 / 46

  34. Application 2: How Much do Soccer Players Run? We need to compute a homography that maps them to these 4 corners Sanja Fidler CSC420: Intro to Image Understanding 25 / 46

  35. Application 2: How Much do Soccer Players Run? We need to compute a homography that maps the 4 corners. Any other point from this plane (the field) also maps to the right with the same homography Sanja Fidler CSC420: Intro to Image Understanding 26 / 46

  36. Application 2: How Much do Soccer Players Run? Nice. What happened to the players? Sanja Fidler CSC420: Intro to Image Understanding 27 / 46

  37. Application 2: How Much do Soccer Players Run? We can now also transform the player’s trajectory → and we have it in meters! Sanja Fidler CSC420: Intro to Image Understanding 28 / 46

  38. Application 2: How Much do Soccer Players Run? If we used a ffi ne transformation... Our estimations of running would not be accurate! Sanja Fidler CSC420: Intro to Image Understanding 29 / 46

  39. Application 3: Panorama Stitching [Source: Fernando Flores-Mangas] Sanja Fidler CSC420: Intro to Image Understanding 30 / 46

  40. Application 3: Panorama Stitching [Source: Fernando Flores-Mangas] Sanja Fidler CSC420: Intro to Image Understanding 30 / 46

  41. Application 3: Panorama Stitching Each pair of images is related by homography! If we also moved the camera, this wouldn’t be true (next class) [Source: Fernando Flores-Mangas] Sanja Fidler CSC420: Intro to Image Understanding 30 / 46

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