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Lynn M. Kutch Kutztown University of Pennsylvania BUGSC Contemporary German Graphic Narratives as Tools for Reading and Interpreting Alltagskultur When learning about a country like Germany, where the distinction between “high” (literature, art, music, philosophy) and “low” culture (pop culture, film, comics) is still heavily emphasized, the concept of teaching culture and cultural competence with graphic texts could seem especially problematic. Given this traditional divide, the recent proliferation of perhaps traditionally low culture graphic novels that treat conventionally high culture themes such as literature, fine art, music and politics, however, provides a curious platform for teaching aspects
- f German culture, and in particular Alltagskultur. The large and continually growing selection
- f German graphic novels significantly enriches the resources that German instructors have for
teaching cultural competence, and the offerings can considerably enliven discussions of culture in the German classroom.1 Although today’s students are often labeled as primarily and increasingly visual learners, they do not always have the requisite skills in visual literacy to deduce meaning from images. We as instructors, therefore, must reconceptualize our courses to equip students more adequately to read visual texts, such as graphic novels, both as representations and interpretations of the cultures in which they were created. By learning to view concrete illustrations as manifestations
- f abstract cultural products, students can approach desired capstone skills, such as