Jake Calcutt
- Sep. 12, 2019
Jake Calcutt Sep. 12, 2019 Jake Calcutt 2 In addition to the total - - PowerPoint PPT Presentation
Jake Calcutt Sep. 12, 2019 Jake Calcutt 2 In addition to the total (elastic + inelastic) cross section, exclusive (subsets of inelastic) pion-Ar cross sections provide useful information Have the added benefit of unique signals Exclusive
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In addition to the total (elastic + inelastic) cross section, exclusive (subsets of inelastic) pion-Ar cross sections provide useful information Have the added benefit of unique signals Exclusive channels:
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X = Nucleons
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Last talk (July 11) I showed some studies on building up to an event selection for this selection Came across some issues with reconstruction and how I was defining some things between reco and truth
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Right: Example of an event with an elastic scatter splitting a track Previously: Looked at the process ending the track (i.e. ‘pi+Inelastic’) and the true particles leaving that interaction
we only care about what happens at the end of the red track
define the event/elastic vertex?”
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Just look at the list of processes from the true particle?
definition (to the point of a ‘small’ energy-loss systematic)
and determine what’s “causing” pandora to end the track
Elastic Inelastic Reco Track
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Geant steps the particle through the Argon (MCTrajectory points)
associated Between each step, a set of ionization deposits occur (IDE)
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Ionization drifts towards wires, creating signals on the wires
Pandora collects Hits to form reconstructed Tracks/Showers Note: picture above is heavily simplified
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For a Thin-Slice analysis: split up the track/hits by wire-spacing
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Try to categorize the reco vertex by matching the Hits within the Slice to the IDEs that created them
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Once the hits from the vertex slice have been backtracked to their IDEs, try to determine their distance (ΔR) to any interaction points
the reco vertex as matched to a true interaction
○ Refine this? -- i.e. ΔR of center of IDEs, average ΔR, etc...
○ I.e. Elastic scatter vs. Inelastic scatter, something else? Collection of IDEs that created the hits True interaction points
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Vertex ‘matched’ to elastic scatter Inelastic scatter (can further classify this by daughters) ‘Unmatched’ (ΔR to any interaction is too large) Matched to both inelastic and elastic Some other process (i.e. decay)
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Of course, this is not the whole story and much more can happen
daughters For now: just want to test event selection using daughter information, deal with subtleties like this at another point
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Also realized that I had to refine how to include daughter track info Idea: put some conditions on the daughter track positions relative to the vertex position
issues such as cosmics tagged as daughers
Hits from the beam particle reconstructed as daughter Interaction point
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Looking at the distance between vertex point and start* of daughter track (dR -- note this is different than the vertex-defining ΔR) Legend notes:
true daughters
○ (i.e. pi → pi )
○ (i.e. pi → pi → pi)
○ Great Grand Daughter ○ (i.e. pi → pi → pi → pi) * Start/end of daughter -- whichever is closer to the vertex Inelastic Vertex
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Looking at the distance between vertex point and start* of daughter track
* Start/end of daughter -- whichever is closer to the vertex Inelastic Vertex
Cosmics are far away
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Looking at the distance between vertex point and start* of daughter track
* Start/end of daughter -- whichever is closer to the vertex Inelastic Vertex
Pi0 (from primary interaction) decay gammas tagged as tracks
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Looking at the distance between vertex point and start* of daughter track
* Start/end of daughter -- whichever is closer to the vertex Inelastic Vertex
Mostly primary interaction daughters Some grand daughters from prompt reinteractions
pions, nuclear fragments, etc.
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Looking at the distance between vertex point and start* of daughter track
* Start/end of daughter -- whichever is closer to the vertex Elastic Vertex
Need to understand why true daughters are associated close to vertex for elastic scatters Could be inaccuracies due to how I’ve defined the vertex (i.e. matching IDEs within 5cm of interactions)
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‘Unmatched’ (no vertex-IDEs within 5cm of an interaction point) is a bit more complicated Track could end in the middle of the true beam particle (itself reco’d as daughter) Or maybe some place on a downstream particle (true daughters and grand daughters reco’d)
Unmatched
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Refining how I treat reconstruction and truth should help with defining an event selection
Jake Calcutt