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I N V ESTO R P R ES E N TAT I O N A U G U S T 2 0 1 9 F U N C O M - PowerPoint PPT Presentation

I N V ESTO R P R ES E N TAT I O N A U G U S T 2 0 1 9 F U N C O M I N B R I E F T H E C O M P A N Y S E G M E N T S S U C C E S S F U L T U R N A R O U N D USDm 45 Share of revenue (2018) Norway and US based games Revenue EBIT 34


  1. I N V ESTO R P R ES E N TAT I O N A U G U S T 2 0 1 9

  2. F U N C O M I N B R I E F T H E C O M P A N Y S E G M E N T S S U C C E S S F U L T U R N A R O U N D USDm 45 Share of revenue (2018) Norway and US based games Revenue EBIT 34 35 developer and publisher focusing on 50% online games and massive open 23 25 world sandboxes for PC and consoles 15 10 10 7 7 Founded in 1993, listed on Oslo 2% 5 49% Stock Exchange since 2005 -5 2015 2016 2017 2018 PC Console IP and sublease L O C A T I O N S A N D S T A F F G A M E S P O R T F O L I O O V E R V I E W Secret World Legends Conan Unconquered Relaunch: 2017 Release: Q2 2019 Funcom Oslo Trailer Funcom NV ZPX Employees Mutant Year Zero: Funcom Inc Road To Eden Age Of Conan 77 Release: 2018 Release: 2008 82 Trailer 25 Conan Exiles Anarchy Online Release: 2017 Release: 2001 Trailer Funcom locations Distribution/Local partners Development partners | 2

  3. 3 S T R A T E G I C S H I F T B E H I N D T H E S U C C E S S F U L T U R N A R O U N D IP Royalties Publishing externally • More frequent launches developed games • More revenue streams • More stable profits Console games - internal Xbox and PS4 PC games – internal From 3-7 yr development time...  …to 1-2 yr development time From 1 game in development at a time…  …to 2 internal games in development at a time 2005-15 2016-17 2018-19 | 3

  4. B R O A D E N I N G P O R T F O L I O O F G A M E S

  5. C O N A N E X I L E S • Conan Exiles is a PC/Console Multiplayer Survival game • Profitable within one week of the 31 January 2017 Early Access PC release • 0.5 million units sold first month • Sold 1 million units* before full launch on 8 May 2018 (including Xbox, launched on 16 August) • Sold 1.4 million units* including retail sell-in by 1Q18 report, two weeks after full launch • Successful Games as a Service business model with DLCs (downloadable content), Season passes, Steam Free Weekends etc Link to reveal trailer * PC refunds not excluded

  6. D U N E S T R E N G T H E N I N G R E A C H T O A B R O A D S E T O F I P S E X C L U S I V E 6 Y R L I C E N S E J O I N T O P E R A T I O N F U L L Y O W N E D I P CONAN and 10+ lesser known IPs | 6

  7. H I G H E B I T D A M A R G I N S O V E R T I M E Revenue (MUSD) and EBITDA margin 40 60% 33.8 52% 35 50% 43% 30 40% 23.2 25 30% 20 20% 12.6 15 10.2 10% 7.3 10 5% 4.3 3% 3% 0% 5 -5% 0 -10% 2013 2014 2015 2016 2017 2018 Revenue EBITDA • Stable high margins encouraging sign of • 2017, 2018 most profitable years to multi-launch strategy and Games as a date, turn around successful service business model Note: Rolling revenue is sum last 12 months, rolling EBITDA margin is EBITDA margin for the last twelve months | 7

  8. S T A B L E C A S H P O S I T I O N W I T H G R O W I N G I N V E S T M E N T S Cash and debt (MUSD) Investments (MUSD) 20.9 19.9 19.6 20.3 5.8 5.6 18.3 16.5 4.1 4.3 14.2 3.6 10.3 2.9 3.0 5.1 7.8 8.5 7.7 5.2 1.4 1.4 1.2 1.4 1.2 3.7 3.4 1.0 0.4 0.2 0.0 Cash Debt • • Stable cash position Growing investments Note: Debt is face value of interest-bearing debt | 8 Investments is investments in intangible assets and equipment in the relevant quarter, dominated by game development.

  9. N E W G A M E – D U N E O P E N - W O R L D GENRE: IP: DEVELOPMENT TIMELINE: DEVELOPER: BUSINESS MODEL: STAGE: OPEN-WORLD Frank Herbert’s TBA FUNCOM OSLO PREMIUM MULTIPLAYER DUNE PRE-PRODUCTION Game as a Service | 9 * Inspiration art piece, not necessarily representative of the game

  10. N E W G A M E – C O - O P S H O O T E R GENRE: IP: DEVELOPMENT TIMELINE: DEVELOPER: BUSINESS MODEL: STAGE: MULTIPLAYER MUTANT 2020 FUNCOM INC PREMIUM CO-OP SHOOTER CHRONICLES PRODUCTION Game as a Service * Inspiration art piece, not necessarily representative of the game | 10

  11. P U B L I S H I N G A N D O T H E R G A M E S GENRE: Single-player horror/puzzle GENRE: Single & Multiplayer “Rogue-like” PLATFORMS : PC - XBOX ONE – PS4 PLATFORMS : PC – XBONE – PS4 - Switch RELEASE : Halloween 2019 RELEASE : Q1 2020 STATUS : In Production STATUS : In Production +2 Unannounced publishing projects 12 active projects in total: 6 new + 6 existing game projects | 11

  12. S U M M A R Y A N D O U T L O O K SOLID FINANCIALS BROADENING PORTFOLIO STRONG IPs FOR GAMES CO-OP CO-OP CO-OP SHOOTER SHOOTER SHOOTER Cash and debt (MUSD) 20.9 19.9 19.6 20.3 18.3 16.5 DUNE 14.2 10.3 5.1 7.8 8.5 7.7 OPEN WORLD 5.2 3.7 1.0 3.4 0.0 Cash Debt JOIN US ON OUR JOURNEY! | 12

  13. CONTACT DETAILS S IG N UP FO R IN VESTO R N EWS ON O U R W EBS ITE : STIA N D RAG ESE T HT TP:/ / INV ESTORS. F UN CO M.CO M STIA ND R@F U NCO M .C OM

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