H1 FY15 Earnings presentation
October 30th, 2014
H1 FY15 Earnings presentation October 30th, 2014 Yves Guillemot, - - PowerPoint PPT Presentation
H1 FY15 Earnings presentation October 30th, 2014 Yves Guillemot, President and Chief Executive Officer Alain Martinez, Chief Financial Officer Jean-Benot Roquette, SVP Investor Relations D I S C L A I M E R This statement may contain
H1 FY15 Earnings presentation
October 30th, 2014
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This statement may contain estimated financial data, information on future projects and transactions and future business results/performance. Such forward-looking data are provided for estimation purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have been presented to the Board of Directors and have not been audited by the Statutory Auditors. (Additional information is specified in the most recent Ubisoft Registration Document filed on June 26, 2014 with the French Financial Markets Authority (l’Autorité des marchés financiers)).
D I S C L A I M E R Yves Guillemot, President and Chief Executive Officer Alain Martinez, Chief Financial Officer Jean-Benoît Roquette, SVP Investor Relations
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H1: Ubisoft’s strategy delivers
FY15 & FY16: Targets confirmed
Q3: Great momentum with 4 major releases Short-Medium-Long Term: Ubisoft ready to generate significant value for its shareholders
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H1 Sales : 484 M€, +68% at cstt exchange rates
Q2 sales: 124 M€, beating target of 85 M€
Watch Dogs continued success: > 9 Mu
> 10 Mu expected in FY15
Digital strong momentum : 135 M€, +90%
28% of total sales Driven by digital distribution, mobile, sale of items & DLCs
Mobile up 6x, already 45% higher than full FY14
Back-catalog : 114 M€, +1%
AC 4, South Park, Far Cry 3 & Rayman Legends
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9 Mu already sold in. On track to >10 Mu in FY15 Builds on Ubisoft’s strengths : IP creation - open world - massive production values Xbox One, PS4, PS3, Xbox 360, PC, Wii U
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Record gross margin at 78% (up 9 pts)
Supported by Watch Dogs success, favorable mix (PS4/Xbox One/PC) + growing digital revenues
Non-IFRS Operating profit : 24 M€ vs loss expected
Positive impact from rev, gross margin & lower than anticipated expenses A 122 M€ improvement yoy
Free Cash flow: (47,6) M€
A 229 M€ improvement yoy
H1 outperfomance demonstrates Ubisoft is now ready to generate significant value for its shareholders
expenses incurred in FY14
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€ million, except for per share data
H1 2014-2015 H1 2013-2014
% %
Sales 484,2 293,3 Gross profit 378,1 78,1 202,2 68,9 R&D expenses (181,2) (37,4) (138,9) (47,4) Selling expenses (127,2) (26,3) (123,5) (42,1) G & A expenses (45,6) (9,4) (37,8) (12,9) SG & A expenses (172,8) (35,7) (161,3) (55,0) Non-IFRS operating income 24,2 5,0 (98,0) (33,4) Net Financial Income (2,5) (2,4) Income Tax (4,6) 38,2 Non-IFRS Net Income 17,1 (62,1) Non-IFRS Diluted EPS 0,15 (0,59) Nbr of shares fully diluted (000) 112 931 104 508
bonuses, accounting of in-between projects
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€ million
H1 2014-15 H1 2013-14
Depreciation of in-house software-related production
138,8 107,8
Depreciation of external software-related production and licenses
2,5 6,2
Royalties
6,8 9,7
Non Capitalized R&D & others
33,1 15,2
Total R&D depreciation and royalties
181,2 138,9
Capitalized in-house software-related production
195,2 189,8
Capitalized external software-related production and licenses
14,9 18,7
(excluding future commitments) Royalties
6,8 9,7
Non Capitalized R&D & others
33,1 15,2
Total development investment
250,0 233,3
IFRS Non-Current expenses and income : (5.7) M€
IFRS Net financial income : 2.7 M€
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€ million, except for per share data
H1 2014-15 H1 2013-14
IFRS Adjustment Non-IFRS IFRS Adjustment Non-IFRS
Sales 484,2 484,2 293,3 293,3 Total Operating expenses
10,6
16,0
Stock-based compensation
5,0 0,0
4,3 0,0 Non-current expenses and income
5,7 0,0
11,7 0,0 Other operating income and expenses 0,0 0,0 0,0 0,0 0,0 Operating Income 13,5 10,6 24,2
16,0
Net Financial income 2,7
13,4
Income tax
0,0 4,6 38,2 0,0 38,2 Net Income 11,7 5,4 17,1
0,2
Diluted earnings per share 0,10 0,05 0,15
0,00
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Watch Dogs, versus late launch of JD 2014, Splinter Cell and Rayman Legends last year
€ million
H1 2014-15 H1 2013-14
Opening cash position (12,7) 104,5 Cash flows from operations (37,5) (144,8) Change in WCR 17,9 (115,9) Cash flows from operating activities (19,5) (260,7) Net investment in capital assets (28,1) ( 16,3) Net free cash flow (47,6) (276,9) Net acquisitions/disposals (2,3) (3,0) Proceeds from issue of capital and other financial flows 7,5 36,3 Disposal of Gameloft Shares 0,0 6,0 Effect of exchange rate fluctuations 14,9 (8,7) Decrease/(increase) in net debt (27,6) (246,3) Closing cash position (40,3) (141,8)
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FY Sales : minimum 1 400 M€, up 39% Gross margin : up 3 to 4 points Marketing expenses down in % : < 18% of total sales Non-IFRS Operating Income : minimum 150 M€ Positive Free Cash Flows Q3 Sales : 730 M€, up 40%
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The most beautiful game ever created by Ubisoft New state of the art engine: fully new gen New innovations, co-op, customization abilities Release : November 11
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Great story telling - Play as a Templar Return of the acclaimed naval gameplay Release : November 11
PS4 Xbox One PC PS3 Xbox 360 PC (early 2015)
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FC4’s systemic open world rated* significantly > FC3’s Doubled FC3’s search & website traffic & Youtube views Release : November 18 (PS4, Xbox One, PC, 360, PS3)
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Best of E3 Best E3 Shooter
* Ubisoft internal playtests
A seamless single, coop and multiplayer experience A major step forward for the racing genre Release : December 2 (PS4, Xbox One, PC, Xbox 360)
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Best E3 Racing game
Best songs of the years Smartphones as a controller, no need for Kinect
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Downloaded ~ 6 million times:
Brazil & the Philippines among top 5 countries (downloads)
Local adaptation: “India Waale” from
Bollywood blockbuster of the year
DIGITAL DISTRIBUTION PC FREE-TO-PLAY MOBILE FREE-TO-PLAY CONSOLES & PC DLC/ITEMS
CONSOLES & PC DIGITAL
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Non-IFRS Operating Income : minimum 200 M€ Positive Free Cash Flows
Built on a mix of topline, gross margins and operating margins strengths
Resurgent growth of the market in calendar 2015 Very strong line-up Another improvement in gross margin Significant growth of high margins back-catalog revenues Further improvement of the profitability of FTP business Positive effects of improved efficiency in marketing spending
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A persistent online open-world RPG shooter The Snowdrop engine : amazing graphics Release : 2015 (Xbox One, PS4 & PC)
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“It was a pretty outstanding demo” IGN, June 2014 “The Division vs Destiny” Gamespot, October 2014
“Rainbow Six was our favorite game at E3” PC Gamer, May 14
Very strong reaction from die-hard shooters fans Solo campaign to broaden the audience Release : 2015 (Xbox One, PS4 & PC)
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Best E3 PC game Game of the show
"We believe that our major production capacity, strong of a network of 26 international studios and
with our lead and associate
with an enhanced pipeline of increasingly high quality franchises and new IPs. We will be able to release
regularly, providing solid visibility on
streams. All that, combined with the Open-World and Online expertise/know-how that we have been growing steadily internally make us believe that we will benefit disproportionally from the arrival of the new generation and from the continued growth of the online market" Yves Guillemot, Ubisoft CEO
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Open Worlds will take a bigger share
New cycle’s early years = great timing for new IPs Fast growing digital footprint = better players’ engagement Ubisoft to benefit disproportionaly from the market’s growth
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KEY LEARNINGS
FRANCHISES = LG TERM VISIBILITY KEY FACTORS OF SUCCESS – Quality – Regular Releases – Deep Production Capacity NEW CYCLES = OPPORTUNITY FOR NEW BRANDS
Physical retail sales : NPD, GFK
AC THE 4TH BIGGEST BRAND ! 2 OF THE 4
BIGGEST NEW IPS !
*includes hardware
Far Cry – Watch Dogs – The Division – The Crew – Rainbow 6 strong contenders for Next-Gen top 20
F: Franchise NB: New Brands
Cumulated Retail Sales (Value) (Xbox360, PS3, Wii, WiiU, Xbox One, PS4 + PC) 2005 - 2013 (9 years)
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CALL OF DUTY ACTIVISION BLIZZARD F
2
MARIO NINTENDO F
3
FIFA SOCCER EA F
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ASSASSIN'S CREED UBISOFT NB
5
GRAND THEFT AUTO TAKE-TWO F
6
WII FIT* NINTENDO NB
7
THE SIMS EA F
8
MADDEN NFL EA F
9
GUITAR HERO* ACTIVISION NB
10
BATTLEFIELD EA F
11
HALO MICROSOFT F
12
NEED FOR SPEED EA F
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JUST DANCE UBISOFT NB
14
WORLD OF WARCRAFT ACTIVISION F
15
NBA 2K TAKE-TWO F
16
LEGO WARNER NB
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SONIC SEGA F
18
ROCK BAND* EA NB
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ELDER SCROLLS BETHESDA F
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GEARS OF WAR MICROSOFT NB
Publishers
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FY10 FY11 FY12 FY13 FY14 FY15e
29 56 100 150e
Gross Margin
FY10 FY11 FY12 FY13 FY14 FY15e 58.9% 64.8% 67.7% 72.7%
Non-IFRS Op. Income (€ million)
2009 2010 2011 2012 2013 2014e 15.9 14.5 12.2 15.7
Industry Soft. Sales
(€ billion)
FY10 FY11 FY12 FY13 FY14 FY15e 871 1 039 1 061 1 256 20 38 78 148 193
Digital
Sales (€ million)
1 400e
10.8 71.7% 1 007
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As of October, 29th
Euronext 43% of total liquidity Average volume over 1 year at 833 000 shares
Volume Fragmentation