WWW.GLOBULA.SPACE
GEOLOCATION-BASED GAMING PLATFORM WITH REAL CASH ECONOMY MODEL - - PowerPoint PPT Presentation
GEOLOCATION-BASED GAMING PLATFORM WITH REAL CASH ECONOMY MODEL - - PowerPoint PPT Presentation
WWW.GLOBULA.SPACE GEOLOCATION-BASED GAMING PLATFORM WITH REAL CASH ECONOMY MODEL SCOPE OF CHALLENGES Approaching the fourth industrial revolu- tion, along with automation, robotization and blockchainization of the society and production,
Approaching the fourth industrial revolu- tion, along with automation, robotization and blockchainization of the society and production, the mankind will have to face a global problem – the technological unemployment (loss of work places caused by technological changes). Growth of unemployment is a serious
- challenge. This will cause development of
macro-economic instability and ineffec- tive use of limited resources. At the social level this primarily means the growth of social tension and even political and social upheavals. Some studies show that the proven compensating effects used to be applied to resolve the issue earlier will be insuffi- cient.
SCOPE OF CHALLENGES
Development of new virtual gaming Universes to allow re-distribution
- f economic and human
resources on the basis of alternative rules. Development of gamifi- cation mechanisms to convert human time into money, thus providing so called basic income for all levels of society. Development of new production and consump- tion cycles in the less limited virtual World. Gamification of human labor via entertainment platforms, which will enable users to generate and monetize their unique content.
OUR SOLUTION
IMPLEMENTATION
We develop a geolocation based role-playing game platform with inte- grated economy that includes:
Inherent human activi- ties: hunting, natural resources mining, manu- facturing, trade and exchange. Universal method to store valuables and payment instrument based on blockchain. Social hierarchy, competi- tion and interests’ coop- eration. Adventures and emotion- al experiences caused by immersion into the live, breathtaking elaborated world of game.
This helps us create the entire groups of social, economic and cultural motifs.
A B C D
MOTIVES TO BE IMPLEMENTED WITNIN THE GAME
SELF - AFFIRMATION
Leadership Competition Supremacy (power) Access to privileged in game-castes Praise (reward) Discoveries Excitement Thrill Delight Imagination Astonishment
ENTERTAINMENT AND EMOTIONS
Reputation Friends Cooperation Charity Groups Statuses and rankings
SOCIAL CAPITAL
Experience points Funds (cryptocurrency) Resources Objects of status Awards
ATTRIBUTES
1
4
3
5 6
GLOBULA KEY ADVANTAGES
The first geolocation-based role-playing game platform in the world with integrated crypto-economy. System of social status advancement, charity options and reputation development. Immersive scenario with an elaborated and deep science fiction plot. Real Cash Economy model. Gaming activties bring real revenues (rewards), and each virtual item is in fact an investment grade digital asset with its
- wn intrinsic and market value.
The gaming platform enables users to generate geolocation-based content, which provides a plethora of diversified scenarios.
7
Economic model enabling direct conversion of gaming time into funds.
8
Tokenized gaming items are protected with blockchain technology, which guarantees high level of security and facilitates provision of liquidity.
2
Elaborate structured system of inciment of user activity via distribution of roles and responsilibities.
8X
PROPRIETARY MONETIZATION MODEL
GLOBULA uses a synergized model of monetization through three distinct channels
0.5% Commissions from all trade and exchange activities in the game + 4% taxation on gross turnover of player's
- peration
Ingame items reserve fund management 20% p.a. GLOBULA is a conditionally charge-free game. The game algorithm will never sell gaming items or upgrades to its users – these can only be obtained within the game itself or bought from other players on an ingame auction.
FREEMIUM
FREE + PREMIUM = FREEMIUM
1 2 3
Sale of virtual land - an ingame layer imposed on actual countries and territories on earth's map. This land will be sold to real estate agents and can be used for advertising, promotion of real life products and services. Every subsequent sale of this land will be taxed as well.
Source: Newzoo | 2018 Light | Global Games Market Report
MOBILE GAMES MARKET
$122
Bn
$138
Bn
$152
Bn
$166
Bn
$180
Bn
2017 46% 51% 54% 57% 59% 2018 2019 2020 2021
smartphone & tablet games
COMPARISON OF GAME FEATURES WITH PRIMARY COMPETITORS
Player vs Player mode Two-factor authentication Geolocation Ingame auction Tokenized items Elaborate storyline Neurofeedback Ingame professions Continuous skill development process Real cash economy Ingame cryptocurrency Creation of your own quests Augmented Reality In-game Clans/Societies Apprenticeship rewards system Sophisticated metagame Lack of pay-to-win model
MARKET PRESENCE 2021
$0 $4,000,000 $8,000,000 $12,000,000
1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12
2022
2021
$27.6M profit
2022
$95.4M profit
2020
$2M profit
2017
Developed and launched the autonomous geolocational engine based on OSM (Google Maps analogue) Developed and load-tested the client Android wallet for XRONOS blockchain
2019 2018 OUR ACHIEVEMENTS
Official website launch Developed a more accurate system for determining the geolocation position than that of Google maps Formed the Game developers team upon completion of hackathon. XRONOS blockchain launch and testing Established CryptoCastle blockchain community center Developed Globula visual and architectural concept Strategic partnerships in Entropia Universe and crypto community Developed Globula game prototype (Android & iOS). Pioneered and finalized development of a functional crypto index portfolio management system integral with Globula Participated in 5 exhibitions receiving positive feedback from crypto and gaming communities. Attraction of the first players
OUR TEAM
MIKHAIL PALEKHA
CEO Game Producer
DANIEL SANDNER
Art Director Narrative Designer
ROBERT JARVA
Investor Relations
PAVEL LEMISHEV
DIgital Marketing
ARKADIY TKACHENKO
Full Stack Developer
DENIS TRUFANOV
Unity 3D Artist
IGOR MATUKHIN
Business Development
MAKSIM SAFRONOV
UI / Motion Designer
YURY SAVELEV
CTO / Senior Game Developer
DMITRY VEROVSKY
Designer
OVER 150 YEARS
- f cumulative IT industry
experience
OVER 50M
downloads of developed games
WORK EXPERIENCE
in WarGaming, Lesta Studio, Indee Interactive, Laika BOSS, 0xGames, MindArc, Parallax Arts etc.
OUR STANDALONE TECHNOLOGIES
CRYPTO INDUSTRY INDEX GEOLOCATION ENGINE GEO-POSITION ALGORYTMS
Automatic ranking and management system for the most advanced cryptoassets, which allows effectively invest in the entire blockchain industry simultaneously. The system has been
- perating for over 2
years with real investments. Fully autonomous and ultra-fast engine with a cartographic database
- f all the World.
Qualitatively superior in the level of detail and relevance of the Google Maps, it also surpasses the OSM in the quality
- f data structuring and
speed. Algorithms for processing GPS data that allow you to determine geolocation with great accuracy. Qualitatively superior to Google Maps algorithms.
From the launch of the project till now the project was funded by CEO - $0.55M Engagement of seed round. Amount – 500,000 USD for 20% of company shares. Closing of seed round financing ($2.5M evaluation) Closing of financing round A for 3M USD.
PROJECT FINANCING
2019 2020
2018 2017
Q1 Q3 Q4
Q2 Q4 Q3 Q2
Q4 Q3 Q2 Q1 Q4 Q3 Q2 Q1
Q1
Game balance adjust-
- ments. More items and
game features. Aug- mented reality mode. Implementation of Hunt and Collect game modes, closed testing, users engagement into subscrip- tion for preliminary partici- pation (invite-groups). Implementation of the 4 basic player’s
- activities. Official
press releases. Selling action-video. PR & Marketing.
ROADMAP
Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4
Game auction imple- mentation, creating player skills system. XRONOS technology
- implementation. DEX
exchange listings. GLOBULA Beta-Re- lease, users engage- ment, interaction with publishers. GLOBULA Alpha-Release, first users engagement, feedback, game balance
- adjustments. First moneti-
- zation. XRONOS security
audits. Implementation of Quest constructor and SHRL (Smart Human Relations Language).
2020 2021
USEFUL LINKS
The game prototype can be installed on Android. In order to do so you should proceed to the preliminary registration in testers’ group, please use the link. GLOBULA Game official Website LINK GLOBULA GAME gameplay video LINK GLOBULA augmented reality mode - four teasers LINK Project’s Mission LINK XRONOS Technology – Video LINK GLOBULA Project Monetization Design LINK LINK Upon completion of registration the prototype will be accessible, please use the link. LINK OFFICIAL Website of XRONOS technology developed by us. Here you can find a comprehensive set of project documentation. LINK