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Genetic Algorithms for Map Labeling Steven van Dijk 10th December - PDF document

Genetic Algorithms for Map Labeling Steven van Dijk 10th December 2001 Typeset by Foil T EX Outline of talk What is the map-labeling problem? What are genetic algorithms (GAs)? A GA for the basic


  1. Genetic Algorithms for Map Labeling Steven van Dijk 10th December 2001 – Typeset by Foil T EX –

  2. � � � � � � � Outline of talk What is the map-labeling problem? What are genetic algorithms (GAs)? A GA for the basic map-labeling problem. Does the algorithm scale well? Application of techniques to other problems. A GA for labeling a map with cities and rivers. Conclusion. – Typeset by Foil T EX – 1

  3. � � What is the map-labeling problem? A map contains point -, line - and area features. The depiction of the feature name on the map is called its label. The map-labeling problem : place the labels of the features on the map. Hoek van Delft Z u i d - Holland Gouda N i e u we Vlaardingen ROTTERDAM W a t e H r Schiedam w a e r g t e Hoogvliet l k a n a O a l u d e M Sliedrecht a s a i u p H S Zwijndrecht a r i n g v l Dordrecht i H o l l a n d e Middelharnis t – Typeset by Foil T EX – 2

  4. What is the map-labeling problem? Why is this a difficult problem? 1. Even basic instances are NP-hard. (Exhaustive search has exponential scale-up.) 2. There exist numerous cartographic rules which need to be considered. Hoek van Delft Z u i d - Holland Gouda N i e u we Vlaardingen ROTTERDAM W a t e H r Schiedam w a e r g t e Hoogvliet l k a n O a a l u e d Sliedrecht M a a s i u p H S Zwijndrecht a r i n g v l Dordrecht i H o l l a n d e Middelharnis t – Typeset by Foil T EX – 3

  5. What is the map-labeling problem? The basic map-labeling problem: given is a set of points in the plane. Each point has a rectangular la- bel of fixed dimensions which can be placed in one of four positions. Find a labeling which assigns a po- sition to the label of each point such that the number of free labels is maximized. – Typeset by Foil T EX – 4

  6. What are genetic algorithms (GAs)? Genetic algorithms are heuristic solvers for combi- natorial problems, based on the theory of Darwinian evolution. Outline of algorithm: 1: initialize population of solutions 2: repeat 3: select parents from population with probability Pr c perform crossover and gen- 4: erate children with probability Pr m perform mutation on chil- 5: dren 6: replace members of population with chil- dren 7: until termination criterion satisfied 8: return best individual – Typeset by Foil T EX – 5

  7. � � What are genetic algorithms (GAs)? Why do GAs work? Schema theorem: partial solutions which con- tribute much to the fitness and are unlikely to be disrupted will propagate through the population. (Result of selection .) Building block hypothesis: (close-to) optimal solu- tions are assembled from partial solutions by the GA. (Result of crossover .) Disruptive crossover: Perfect crossover: Shaded parts are building blocks . – Typeset by Foil T EX – 6

  8. � � What are genetic algorithms (GAs)? Key concepts: Linkage: what is are the building blocks and how can they be preserved from disruption? Mixing: assure that parts are exchanged quickly enough to allow assembly. Disruptive crossover: Perfect crossover: – Typeset by Foil T EX – 7

  9. A GA for the basic map-labeling problem. Encoding: 1 4 2 4 2 Initialization: assign a random position to each la- bel. Selection: elitist recombination (see below). Crossover: rival crossover (see later). Mutation: no traditional mutation. – Typeset by Foil T EX – 8

  10. A GA for the basic map-labeling problem. Crossover is done by repeatedly choosing rival groups. Two points are rivals if their labels can over- lap. A point together with its rivals is called a rival group . r q p Crossover is complementary : half of a parent is copied to a child and the other half is copied from the other parent. Parents: Children: – Typeset by Foil T EX – 9

  11. A GA for the basic map-labeling problem. After crossover the geometrically local optimizer is applied to points which may have a conflict. Parents: Children: The geometrically local optimizer for the map- labeling problem is slot filling : – Typeset by Foil T EX – 10

  12. A GA for the basic map-labeling problem. Results: comparison against best algorithm at the time (based on simulated annealing). – Typeset by Foil T EX – 11

  13. � ✂ ✂ � � � � ✂ ✄ � ✂ Does the algorithm scale well? Design of GA allows an analysis of its scale-up be- havior : what happens to run time when input is dou- bled? ✁ n ✁ t RT e fit where RT run time, e fit time needed for a single fitness evalua- tion, n critical population size, and ✂ . t number of generations when n n Every term is dependent on l , the input size (number of cities). – Typeset by Foil T EX – 12

  14. ☎ � � � ✝ � � ✁ � � � Does the algorithm scale well? How do the terms of the formula scale? � l e fit O ✁ , since each city can be checked in con- stant time. ✂ : If the gambler’s-ruin model can be applied, n ✂ l prediction is O ✁ . ✂ : If convergence models can be applied, predic- t ✂ l tion is O ✁ . � l 2 Therefore, run time is quadratic: RT O Double input four times the computation time. Compare with exponential scale-up of exhaustive search. Question: can the models be applied? – Typeset by Foil T EX – 13

  15. Does the algorithm scale well? Question: can the models be applied? ✂ : n ✂ : t Short answer: YES. – Typeset by Foil T EX – 14

  16. � � � Does the algorithm scale well? Assumptions of models can be satisfied because: Fitness function can be kept simple (uniformly scaled, semi-separable, and additively decom- posable). Crossover is linkage-respecting and mixes well. Disruption is minimized by the geometrically local optimizer. Bottom line: theoretical insights can be used to de- sign efficient genetic algorithms for real-world prob- lems. – Typeset by Foil T EX – 15

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