generative design systems Generative Brief Design Definitions - - PowerPoint PPT Presentation

generative design systems
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generative design systems Generative Brief Design Definitions - - PowerPoint PPT Presentation

Generative Brief Design Definitions Workshop Processes Applications generative design systems Generative Brief Design Definitions Workshop Processes Applications generative design systems Generative Brief Design Definitions


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SLIDE 2 Generative Design Workshop Brief Definitions Processes Applications

generative design systems

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generative design systems

Generative Design Workshop Brief Definitions Processes Applications
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SLIDE 4

brief

Generative Design Workshop Brief Definitions Processes Applications
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SLIDE 5 Brief Definitions Processes Applications Generative Design Workshop Process A Name: Choose six numbers: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
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SLIDE 6 Brief Definitions Processes Applications Generative Design Workshop Process A Name: Choose six numbers: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
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SLIDE 7 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 1. Symmetry
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SLIDE 8 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 1. Symmetry
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SLIDE 9 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 1. Symmetry
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SLIDE 10 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 1. Symmetry
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SLIDE 11 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 1. Symmetry
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SLIDE 12 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 2. Chance
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SLIDE 13 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 2. Chance

NO!

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SLIDE 14 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 3. Faces
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SLIDE 15 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 3. Faces
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SLIDE 16 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 3. Faces
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SLIDE 17 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 3. Faces
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SLIDE 18 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 4. Diagonals
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SLIDE 19 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 4. Diagonals
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SLIDE 20 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 5. Glyphs
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SLIDE 21 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 5. Glyphs
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SLIDE 22 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 5. Glyphs
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SLIDE 23 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 6. Evenly spread
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SLIDE 24 Brief Definitions Processes Applications Generative Design Workshop Process A
  • 6. Evenly spread
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SLIDE 25

definitions

Generative Design Workshop Brief Definitions Processes Applications
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SLIDE 26 Brief Definitions Processes Applications Generative Design Workshop

definitions

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SLIDE 27 Generative art Generative art refers to any art practice where the artist creates a process, such as a set of natural language rules, a computer program, a machine,
  • r other procedural invention,
which is then set into motion with some degree of autonomy contributing to or resulting in a completed work of art. Brief Definitions Processes Applications Generative Design Workshop Phillip Galanter
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SLIDE 28 Generative design Instead of envisioning and shaping a definite visual form, the designer creates a space
  • f possibilities from where an
endless set of forms can be generated... Generative design enables both clients and designers to develop completely new strategies for branding and corporate identity... Generative design creates consistency without repetition...
  • ne one
http://www.oneone-studio. com/ Brief Definitions Processes Applications Generative Design Workshop
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SLIDE 29 Predictable > Simple > Limited > Repeatable > Fixed > Original > Unintentional > Confining > Unpredictable Complex Unlimited Mutating Growing Unoriginal Creative Liberating Brief Definitions Processes Applications Generative Design Workshop Generative design values
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SLIDE 30 Generative design terms Emergent design Systems design Rules based design Conditional design Algorithmic design Computer generated design Constraints Rules Conditions Patterns Systems Variables Codes Aesthetic Selection Brief Definitions Processes Applications Generative Design Workshop
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SLIDE 31

processes

Generative Design Workshop Brief Definitions Processes Applications
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SLIDE 32 Len Deighton Ou Est le Garlic? 1965 Design = order x time Brief Definitions Processes Applications Generative Design Workshop Simple Neutral Repeatable
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SLIDE 33 Ordered systems System algorithmic or programmatic processes Procedure Logical step-by-step processes Disordered systems Chance random events, processes, instructions or objects Error events, processes, instructions
  • r objects which generate
results deemed ‘wrong’ Collaboration social interactions, dialogues and interventions Brief Definitions Processes Applications Generative Design Workshop Generative processes:
  • rder and disorder
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SLIDE 34 Brief Definitions Processes Applications Generative Design Workshop Generative processes: system Henrik Kubel and Scott Williams Carson Lecture Poster 2001
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SLIDE 35 Daniel Eatock Numerical Time Based Composition 2001 Brief Definitions Processes Applications Generative Design Workshop Generative processes: procedure
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SLIDE 36 Anna Gerber All Messed Up 2004 Generative processes: chance Brief Definitions Processes Applications Generative Design Workshop Glitch art: JPEG Fucker 1 Open a JPEG image in a text editing program. 2 Copy, paste or delete any part of the text. 3 Save the file. 4 Open the JPEG in an image editing program. 5 Repeat this process.
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SLIDE 37 Brief Definitions Processes ApplicationsExamples Generative Design Workshop Generative processes: chance
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SLIDE 38 Brief Definitions Processes Applications Generative Design Workshop Generative processes: chance Brian Eno and Peter Schmidt Oblique Strategies 1975-
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SLIDE 39 Brief Definitions Processes Applications Generative Design Workshop Generative processes: error Emma Thomas Perfect machine 2002
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SLIDE 40 Brief Definitions Processes Applications Generative Design Workshop Generative processes: collaboration Conditional Design PGGD http://www. conditionaldesign.org/ Conditions 4 participants End each turn with a perfect circle which is larger than the previous
  • ne
60 seconds per turn 60 minutes total
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SLIDE 41

applications

Generative Design Workshop Brief Definitions Processes Applications
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SLIDE 42 Raymond Queneau A hundred thousand billion poems 1961 Brief Definitions Processes Applications Generative Design Workshop Literature
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SLIDE 43 William Burroughs and Brian Guysin Brief Definitions Processes Applications Generative Design Workshop Literature
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SLIDE 44 Noon rings out. A wasp, making an ominous sound, a sound akin to a klaxon or a tocsin, flits about. Augustus, who has had a bad night, sits up blinking and purblind. Oh what was that word (is his thought) that ran through my brain all night, that idiotic word that, hard as I'd try to pun it down, was always just an inch or two out of my grasp — fowl or foul or Vow or Voyal? — a word which, by association, brought into play an incongruous mass and magma of nouns, idioms, slogans and sayings, a confusing, amorphous outpouring which I sought in vain to control or turn off but which wound around my mind a whirlwind of a cord, a whiplash of a cord, a cord that would split again and again, would knit again and again, of words without communication or any possibility of combination, words without pronunciation, signification or transcription but out of which, notwithstanding, was brought forth a flux, a continuous, compact and lucid flow: an intuition, a vacillating frisson of illumination as if caught in a flash of lightning or in a mist abruptly rising to unshroud an obvious sign —but a sign, alas, that would last an instant only to vanish for good. ‘A Void’
  • trans. Gilbert Adair
from ‘La Disparation’ Brief Definitions Processes Applications Generative Design Workshop Literature
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SLIDE 45 One eggs with anchovy, two boiled eggs, two eggs en meurette, one ham and eggs, one bacon and eggs, one eggs en cocotte with spinach, two eggs in aspic, two scrambled eggs, four omelettes, one sort of omelette, one soya-seed omelette,
  • ne craterellus omelette, one duck skin omelette, one confit
d’oie omelette, one herb omelette, one Parmentier omelette. Two haddocks, one sea-bass, one skate, one sole, one tuna. One flank of sirloin, three flanks of sirloin with shallots, ten steaks, two steak an poivres, three steak and chips, one rump steak a la moutarde, five roast beefs, two ribs of beef, two top rumpsteaks, three beef grillades, two chateaubriands,
  • ne steak tartare, one rosbif, three cold rosbifs, fourteen
entrecotes, three entrecotes a la moelle, one fillet of beef, three hamburgers, nine skirts of beef, one plate of beef. Four pot-au-feus, one daube, one jellied daube, one braised beef, one beef mode, one beef gros sel, one beef la ficelle. Inventory of Foodstuffs Ingurgiaited by me Georges Perec 1974 Brief Definitions Processes Applications Generative Design Workshop Literature
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SLIDE 46 This amounts to an eternal project, and, at least for most of us, eternity is more time than we have at our disposal for perfecting works of art. Besides, these days there are far more important things to achieve. The procedure:
  • 1. Choose 26 words by
chance operations, or however you please.
  • 2. Substitute these 26 words
for the 26 letters of the alphabet, to form a working alphabet of words.
  • 3. Choose a word or phrase
(the shorter the better) as the first line of the poem.
  • 4. For the letters of this word
  • r phrase, substitute the
corresponding word in the alphabet of words.
  • 5. Repeat the process with
the result of (4).
  • 6. Continue the process.
Emmett Williams The Ultimate Poem Karl Gerstner 1964 Brief Definitions Processes Applications Generative Design Workshop Literature
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SLIDE 47 Graham Rawle Woman’s World 2005 Brief Definitions Processes Applications Generative Design Workshop Literature
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SLIDE 48 “The more constraints one imposes, the more one frees oneself of the chains that shackle the spirit... the arbitrariness of the constraint
  • nly serves to obtain precision
  • f execution.”
Igor Stravinsky 1962 Music Brief Definitions Processes Applications Generative Design Workshop
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SLIDE 49 John Cage Aria 1960 Brief Definitions Processes Applications Generative Design Workshop Music
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SLIDE 50 Six squares of transparent material, one having points
  • f 4 sizes: the 13 very small
  • nes are single sounds; the
7 small but larger ones are 2 sounds; the 3 of greater size are 3 sounds; the 4 largest 4
  • r more sounds.
Pluralities are played together or as “constellations”. In using pluralities, an equal number
  • f the 5 other squares
(having 5 lines each) are to he used for determinations,
  • r equal number of
positions, – each square having 8. The 5 lines are: lowest frequency, simplest
  • vertone, structure, greatest
amplitude, least duration, and earliest occurence within a decided upon time. Perpendiculars from points to lines give distances to be measured or simply
  • bserved. Any number of
performers; any kind and number of instruments. John Cage Variations I for David Tudor 1958 Brief Definitions Processes Applications Generative Design Workshop Music
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SLIDE 51 Emmet Williams Four Directional Song of Doubt for Five Voices 1957 You just never quite know Brief Definitions Processes Applications Generative Design Workshop Music
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SLIDE 52 FM3: Christiaan Virant and Zhang Jian Buddha Machine 2003 Music Brief Definitions Processes Applications Generative Design Workshop
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SLIDE 53 “To work with a plan that is preset is one way of avoiding
  • subjectivity. It also obviates
the necessity for designing each work in turn. The plan would then design the work.” Brief Definitions Processes Applications Generative Design Workshop Art
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SLIDE 54 Karl Gerstner Carro 1978 Brief Definitions Processes Applications Generative Design Workshop Art / Design
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SLIDE 55 Tanguy et Al Exquisite Corpse 1927 www.exquisitecorpse.com/ Art Brief Definitions Processes Applications Generative Design Workshop
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SLIDE 56 Mark Boyle Tidal Series 1969 Brief Definitions Processes Applications Generative Design Workshop Art
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SLIDE 57 Brian Eno 77 Million Paintings 2006 Brief Definitions Processes Applications Generative Design Workshop Art
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SLIDE 58 Alan McCollum The Shapes Project 2006 Brief Definitions Processes Applications Generative Design Workshop Art
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SLIDE 59 John Averill Generative Design Workshop Output 2009 Brief Definitions Processes ApplicationsExamples Generative Design Workshop Photography
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SLIDE 60 Scanner+Tonne Sound Polaroids 1999 Brief Definitions Processes Applications Generative Design Workshop Photography
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SLIDE 61 Rosemary Smith 001, 002 2002 Brief Definitions Processes Applications Generative Design Workshop Photography
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SLIDE 62 Stephen Gill Unseen UK 2006 Brief Definitions Processes Applications Generative Design Workshop Photography
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SLIDE 63 John Maeda Flora 1997 Brief Definitions Processes Applications Generative Design Workshop Computer generated design
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SLIDE 64 Golan Levin Eyecode 2007 http://flong.com/ Brief Definitions Processes Applications Generative Design Workshop Computer generated design
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SLIDE 65 “The design of the research method and the design of the design method are tasks of a higher order than the design of the communications.” Jorge Frascara User Centred Graphic Design 1997 Design thinking Brief Definitions Processes Applications Generative Design Workshop
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SLIDE 66 Joshua Berger The Society of The Spectacle Colourface 1999 Brief Definitions Processes Applications Generative Design Workshop Design
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SLIDE 67 Alison Turnbull Spring Snow — a Translation 2002 Brief Definitions Processes Applications Generative Design Workshop Design
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SLIDE 68 Peter Saville Studio Waste Painting No 2 1998 Brief Definitions Processes Applications Generative Design Workshop Design
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SLIDE 69 Daniel Eatock Pantone Pen Print 2007 Design Brief Definitions Processes Applications Generative Design Workshop
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SLIDE 70 Hamish Muir Flux poster system 1998 Brief Definitions Processes Applications Generative Design Workshop Design
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SLIDE 71 Lorenzo Geiger World of Violence 2007 Brief Definitions Processes Applications Generative Design Workshop Information design
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SLIDE 72 Mevis and van Deursen Identity system for Rotterdam 2001 Brief Definitions Processes Applications Generative Design Workshop Corporate identity design
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SLIDE 73 Brief Definitions Processes Applications MuirMcNeil TwoType 2016 Generative Design Workshop Type design
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SLIDE 74 Brief Definitions Processes Applications Generative Design Workshop References Harry Matthews and Alastair Brotchie: Oulipo Compendium (London, Atlas Press, 2005) Georges Perec: Species of Spaces and Other Pieces (London, Penguin, 1999) Karl Gerstner: Designing Programmes (Baden, Lars Muller, 2008) Anna Gerber: All Messed Up (London, Laurence King, 2004) Emily King and Christian Küsters: Restart: New Systems in Graphic Design (London, Thames and Hudson, 2001) Generative Gestaltung:
  • Entwerfen. Programmieren.
Visualisieren (Schmidt Hermann Verlag, 2009). Steven Johnson: Emergence (London, Penguin, 2004) http://www.field.io/ www.conditionaldesign.org www.flong.com www.generative.net www.oneone-studio.com (09/05/13)
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SLIDE 75 muirmcneil.com iindex.tumblr.com pm@muirmcneil.com @pmcneil3 @muirmcneil