Games & Play
Week of Sept 10, 2018
Games & Play Week of Sept 10, 2018 Games and Art? Gaming - - PowerPoint PPT Presentation
Games & Play Week of Sept 10, 2018 Games and Art? Gaming Journals from last week. Ebert Parker Anthropy I think a good game can have transformational power in terms of culture, civilization and empathy, but I do not think art is the
Week of Sept 10, 2018
Ebert Parker Anthropy
“I think a good game can have transformational power in terms of culture, civilization and empathy, but I do not think art is the only thing that can do that.” “For many games, the reason you play it is to experience a certain emotion or scenario, the same way that you would enjoy a movie…” “The creation of the games themselves are a form of art, completely debunking Ebert’s claim.
“[W]hy do we care what Ebert thinks? Yes, I suppose for the sake of knowledge, debate, and academia we should care, but in our everyday lives I don't care if he thinks what I'm playing is or is not a game. That is reserved for the intimacy between me, whom I share the game with, and who made the game.”
Cultural historian; author of Homo Ludens (see pg. 96 in S&Z)
Huizinga, Homo Ludens
Bernard Suits: pg. 188; the “lusory attitude” “Rules are accepted for the sake of the activity they make possible.”
Classifying Games: Agôn, Alea, Mimicry, Ilinx; Ludus, Paidia
Elements: Actions, Rules, Goals, Objects, Playspace, Players Tools: Constraint(s); Direct/Indirect Actions; Goals; Challenge; Skill, Strategy, Chance, Uncertainty; Decision-Making, Feedback; Abstraction; Theme; Storytelling; Context of Play
What is our next “small” journal prompt?