G a m e s L a b Animations Video Games Apps Virtual Labs Jeanne - - PowerPoint PPT Presentation

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G a m e s L a b Animations Video Games Apps Virtual Labs Jeanne - - PowerPoint PPT Presentation

Tools from NMSUs Media Productions Learning G a m e s L a b Animations Video Games Apps Virtual Labs Jeanne Gleason jgleason@nmsu.edu Barbara Chamberlin bchamber@nmsu.edu @bchamber Jeanne Gleason


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Tools from NMSU’s Media Productions

Animations • Video • Games • Apps • Virtual Labs

G a m e s L a b

Learning

Barbara Chamberlin • bchamber@nmsu.edu • @bchamber Jeanne Gleason • jgleason@nmsu.edu •

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Barbara Chamberlin Jeanne Gleason

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Games

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mathsnacks.org

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SLIDE 8 MMLII Mean Test Score 23 25.5 28 30.5 33 Test 1 Test 2 Test 3 Math Snacks introduced to Group A after Test 1 n=741 students in fifth grade

Impact of Math Snacks Games

  • n Math Test Performance of 5th Graders
28.91 23.81 23.84 26.37
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SLIDE 9 MMLII Mean Test Score 23 25.5 28 30.5 33 Test 1 Test 2 Test 3 Math Snacks introduced to Group A after Test 1 n=741 students in fifth grade Math Snacks introduced to Group B after Test 2

Impact of Math Snacks Games

  • n Math Test Performance of 5th Graders
28.91 23.81 31.58 23.84 26.37 31.10
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  • ne great idea
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(or something that really needs to be taught.) m y t h s o f e d u c a t i o n a l d e s i g n

IDEA

s t a r t w i t h a n

for a

game.

g r e a t

X

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process

s t a r t w i t h a

with clear o u t c o m e s .

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What change do I want to see in the learner?

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What activities lead to that change? What change do I want to see in the learner?

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What activities lead to that change? What change do I want to see in the learner? How can gameplay facilitate those activities?

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What activities lead to that change? What change do I want to see in the learner? How can gameplay encourage those activities?

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What do we want the learner to be able to do?

have them do it 
 & reward them create an environment where they reveal how to do it themselves

gamification inquiry-based learning

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?

____ + =

answering questions may yield success in answering questions but does it transform the learner?

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Guiding Questions

  • If the learner doesn’t know this coming into the

game, will she learn it through game play?

  • Will this lead to the desired outcome?
  • Is it fun enough to sustain engagement?
  • Are we maximizing this game’s potential?
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Important Elements: Quality Advisory Committee User testing Teacher Training Camps

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Mobile Apps

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SLIDE 28 Ask Board
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Credit Score Game

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Animations & Social Media

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Scientific Visualizations

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Our Media Limelight

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Don’t Wash Your Chicken

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English Spanish Amharic Hmong Oromo Somali Vietnamese

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Virtual Labs

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SLIDE 45 Exergames Unlocked, West Virginia U Iraq Communications , Texas A&M Matrix, US Dept. of Education Math Snacks, NSF Virtual Science Labs, North & South Dakota Just in Time Parenting, eXtension Salmonella, Drexel Tread-sylvania, National 4-H Ninja Kitchen, Rutgers Elderly Care, Clemson Child Care Safety, Michigan State U Rangelands, Zuni Tribe Spanish Videos, USDA-FSIS Livestock Diseases, U of Hawaii Food Prep., Navajo Tribe Tourism, US Commerce HuNoV, North Carolina State U Bone Health, Purdue Lobster Diver, U of Maine Parenting, CYFAR Fresh Produce, The Ohio State U

Some of

  • ur

partners

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SLIDE 46 Barbara Chamberlin (@bchamber), Amy Muise (@NMSUProductions)

What

about

placement?

self-distribution manages partnerships & placement

Brain POP GlassLabs

Clark Chart Serious Games Directory Educade eSpark Graphite JayisGames _____ school in ______ Playful Learning PBS Media Pearson OLE Kongregate Edmodo MERLOT

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How are people exposed to our learning tools?

2015

15 Apps 130,196 downloads 20 Web Server Resources 843,669 views Hundreds of YouTube Videos
 2,064,159 views

Learning Games Lab & Media Productions

12 BrainPOP Games 4,439,719 plays

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What

are we

working on

now?

for you

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SLIDE 49 Development and Assessment of an Educational Module for College Students for Conceptual and 
 Attitudinal Changes towards Food Safety Systems Lead PD: Kali Kniel, University of Delaware Grant # 2012-02732 USDA Program officer: Antonio McLaren

Potluck Panic Game

  • convey risk, and other

concepts related to food safety

  • show complexity of
  • utbreaks
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Cooking App for Kids & Families:

  • Emphasize garden vegetables
  • Get families cooking and eating


together

Connecticut Fitness and Nutrition Clubs in Motion Lead PD: Umekia Taylor, University of Connecticut Grant # 2012-68001-19956 USDA Program officer: Diedra Chester photo by Matteo Bagnoli on Flickr
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Apps for toddlers & 
 their families

  • better feeding and eating
  • better core movement
Bridging Home and Preschool Environments to Promote Healthy Eating and Activity Behaviors and Prevent Obesity in Early Childhood Lead PD: Laura Bellows, Colorado State University Grant # 2015-68001-23240 USDA Program officer: Deirdre Chester
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Water reclamation for agricultural production

  • identify alternative water sources
  • research reclamation
  • educate producers & students
CONSERVE: A Center of Excellence at the Nexus of Sustainable Water Reuse, Food, and Health Lead PD: Amy Sapkota, University of Maryland Grant # 2016-68007-25064 USDA Program officer: James Dobrowolski photo by Katherine Smith on Flickr
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Zinkicide: 
 A Nanotherapeutic for HLB

  • share findings and recommendations


with growers

Zinkicide: A Nanotherapeutic for HLB Lead PD: Evan Johnson, University of Florida Grant #: 2015-70016-23010 USDA Program officer: Tom Bewick
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SPECA Classroom Tools:

  • teach math and language arts
  • create online tools for 6th grade
  • focus on food safety research
Advancing Adolescent Food Safety Education through Inquiry-Based STEM Instruction and Innovative Media Strategies Lead PD: Jennifer Richards, University of Tennessee Grant # 2015-38414-24223 USDA Program officer: Katrena Hanks photo by Alain Bachellier on Flickr
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Reaching Multicultural Audiences

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Chemistry Tools for College Students:

  • Help undergrad, Ag Science


majors understand key 
 chemistry concepts

  • Add to existing


ScienceofAgriculture.org

Raising the Gates Addressing Gaps in Students' Understanding of Math and Chemistry in the Animal and Plant Sciences Lead PD: April Ulery, NMSU Grant # 2014-38422-22089 USDA Program officer: Irma Lawrence
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The Power of

Work from NMSU’s Media Productions & Learning Games Lab

M e d i a

Innovative

Barbara Chamberlin • bchamber@nmsu.edu • @bchamber Jeanne Gleason • jgleason@nmsu.edu