Final project Project proposal Any topic related to computer - - PowerPoint PPT Presentation

final project project proposal
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Final project Project proposal Any topic related to computer - - PowerPoint PPT Presentation

Final project Project proposal Any topic related to computer animation Prepare 5 slides that cover Make a proposal and present it to me next Tue project goals You can either work on a completely new problem, or implement an existing method


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SLIDE 1

Final project

Any topic related to computer animation Make a proposal and present it to me next Tue You can either work on a completely new problem,

  • r implement an existing method

New problem: evaluated by creativity and soundness Existing method: evaluated by results and extension

Final presentation

Project proposal

Prepare 5 slides that cover

project goals approach: input/output of your system algorithm overview killer demo

What have we learned?

Keyframe animation Inverse kinematics, inverse dynamics Particle systems Rigid body simulation Robotics controllers Spacetime constraints

More topics

Data-driven character animation Facial animation Natural phenomena Crowd simulation Video games

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SLIDE 2

Spacetime constraints

Implement “Interactive manipulation of rigid body simulation” using spacetime constraints

Crowds and cars

Design a model of pedestrian crowds and/or vehicular rush-hour traffic Pedestrians with variation in behaviors Avoid intersections

Physics-based video games

Design a video game that utilizes any kind of physical simulation

Particle system Rigid body simulation Controllers

Cartoon physics simulation

Design a simulation environment that models different aspects of cartoon physics Augment traditional Newtonian physics with additional constraints, damping factors, and other modifications to produce exaggerate cartoon-like behavior

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SLIDE 3

Cloth simulator

Design a cloth simulator focusing

  • n stable and accurate simulation,

handling of collisions, or modeling various kinds of cloth such as wool, cotton, or silk

Efficient collision detection

Implement an efficient algorithm to determine when two bodies are in contact Leverage ideas from ray tracing techniques

Gestures

Implement a physics-based gesture simulator that transition a set of body poses into a continuous sequence with secondary motion

Dance machine

Implement algorithms that automatically detect beats in a dancing sequence Warp the dancing sequence to a new music

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SLIDE 4

Explosion

Develop a particle system approach to modeling and rendering realistic explosion

Constraint detection

Implement algorithms that can automatically detect various of constraints between the character and the

  • environment. For example, footprint constraints

and contact constraints

Inverse dynamics

Implement algorithms that computes the internal and external forces from a motion capture sequence Edit the motion by modifying the forces

Blowing in the wind

Simulate the movement of plants under various external forces such as gravity and wind gusts Simulate the falling leaves