Existence & Emergence of Navigability in Social Networks - - PowerPoint PPT Presentation

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Existence & Emergence of Navigability in Social Networks - - PowerPoint PPT Presentation

Existence & Emergence of Navigability in Social Networks Emmanuelle Lebhar (CNRS & CMM-U. de Chile) 1 1- Social networks 2 Social networks Networks of human beings interactions. High school dating Co-authorship in Physics 3


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Existence & Emergence

  • f Navigability

in Social Networks

Emmanuelle Lebhar (CNRS & CMM-U. de Chile)

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1- Social networks

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Social networks

Networks of human beings interactions.

High school dating Co-authorship in Physics

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Social networks

Networks of human beings interactions.

Disease spreading through human contacts Blogs network

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Social networks

  • Billions of nodes.
  • Network built “spontaneously”, no map.
  • Recently: huge increase of available

data! (emails, Facebook, blogs)

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Social networks

  • Billions of nodes.
  • Network built “spontaneously”, no map.
  • Recently: huge increase of available

data! (emails, Facebook, blogs)

5

Specific properties common to

  • ther “complex networks”:

(Internet, electricity, proteins..)

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SLIDE 7

Social networks

  • Billions of nodes.
  • Network built “spontaneously”, no map.
  • Recently: huge increase of available

data! (emails, Facebook, blogs)

5

Specific properties common to

  • ther “complex networks”:

(Internet, electricity, proteins..)

➡High clustering

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SLIDE 8

Social networks

  • Billions of nodes.
  • Network built “spontaneously”, no map.
  • Recently: huge increase of available

data! (emails, Facebook, blogs)

5

Specific properties common to

  • ther “complex networks”:

(Internet, electricity, proteins..)

➡Power law degree

distribution

➡High clustering

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SLIDE 9

Social networks

  • Billions of nodes.
  • Network built “spontaneously”, no map.
  • Recently: huge increase of available

data! (emails, Facebook, blogs)

5

Specific properties common to

  • ther “complex networks”:

(Internet, electricity, proteins..)

➡Small diameter ➡Power law degree

distribution

➡High clustering

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SLIDE 10

The small world effect

  • Very short paths exists.
  • People are able to discover them locally.

=Navigability

  • M. Smith

Farmer Wyoming

  • M. SMOOTH

Physician Boston

Milgram 1967

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“6 degrees of separation”

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2- Random models

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Static random models

  • Why random? To reflect human

behaviors...

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Static random models

  • Why random? To reflect human

behaviors...

8

  • First model: Erdös-Rényi random

graph.

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Static random models

  • Why random? To reflect human

behaviors...

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  • First model: Erdös-Rényi random

graph. Probability p that two people know each other.

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Static random models

  • Why random? To reflect human

behaviors...

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  • First model: Erdös-Rényi random

graph. Probability p that two people know each other.

n=#nodes p

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Static random models

  • Why random? To reflect human

behaviors...

8

  • First model: Erdös-Rényi random

graph. Probability p that two people know each other.

If p> (log n)/n, diameter ≤ log n. n=#nodes p

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Why a small diameter?

  • Expected degree of a random node u: np.

9

p

u

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Why a small diameter?

  • Expected degree of a random node u: np.

9

p

  • (very roughly) # of k-neighbors: (np)k

u

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Why a small diameter?

  • Expected degree of a random node u: np.

9

p

  • (very roughly) # of k-neighbors: (np)k

u

  • Distance k to reach all nodes: ln(np).
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Why a small diameter?

  • Expected degree of a random node u: np.

9

  • True result: log(n)/log(<d>) as soon as

<d>=np>1.

p

  • (very roughly) # of k-neighbors: (np)k

u

  • Distance k to reach all nodes: ln(np).
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Static random models

Main features of Erdös-Rényi random graph:

  • Poisson degree distribution.
  • Exponential neighborhood growth.

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Static random models

Main features of Erdös-Rényi random graph:

  • Poisson degree distribution.
  • Exponential neighborhood growth.

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  • Consequences on virus spreading models.
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Static random models

Main features of Erdös-Rényi random graph:

  • Poisson degree distribution.
  • Exponential neighborhood growth.

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  • Consequences on virus spreading models.
  • But uniform random graph turned out

to be very far from real observations!

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Importance of random models accuracy

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  • Q°: when do we reach the epidemic state?
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Importance of random models accuracy

Virus spread: if there is a threshold of

infection to reach before the epidemy, we can try to slow down the spread not to reach it.

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  • Q°: when do we reach the epidemic state?
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Importance of random models accuracy

Virus spread: if there is a threshold of

infection to reach before the epidemy, we can try to slow down the spread not to reach it.

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  • Q°: when do we reach the epidemic state?
  • Network with Poisson degree

distribution: threshold exists.

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Importance of random models accuracy

Virus spread: if there is a threshold of

infection to reach before the epidemy, we can try to slow down the spread not to reach it.

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  • Q°: when do we reach the epidemic state?
  • Network with Poisson degree

distribution: threshold exists.

  • Network with power-law degree distrib°

with exponent in [2,3] (i.e. like real): threshold=0.

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Uniform random graphs

  • No clustering: friends of friends not

well connected.

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Uniform random graphs

  • No clustering: friends of friends not

well connected.

  • It makes sense! No reason why since the

distribution is uniform.

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Uniform random graphs

  • No clustering: friends of friends not

well connected.

  • It makes sense! No reason why since the

distribution is uniform.

  • Small world navigation does not work:

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Uniform random graphs

  • No clustering: friends of friends not

well connected.

  • It makes sense! No reason why since the

distribution is uniform.

  • Small world navigation does not work:

Pr( reach √n - ball around target) ≤ 1/√n

➡ at least √n expected path length.

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Static random models

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  • Mixing randomization and regularity:

Watts & Strogatz 1999.

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Static random models

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  • Mixing randomization and regularity:
  • Ok for clustering.

Watts & Strogatz 1999.

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Static random models

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  • Mixing randomization and regularity:
  • Ok for clustering.
  • But still not navigable (unifrom distribution
  • ver distances).

Watts & Strogatz 1999.

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v u

Pr(u→v)∝1/|u-v|2

Modeling navigability

Kleinberg model of augmented graphs [2000]:

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v u

  • 2-dim grid: distances globally known.

Pr(u→v)∝1/|u-v|2

Modeling navigability

Kleinberg model of augmented graphs [2000]:

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v u

  • 2-dim grid: distances globally known.
  • Extra random shortcuts: private links

(e.g. friends).

Pr(u→v)∝1/|u-v|2

Modeling navigability

Kleinberg model of augmented graphs [2000]:

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v u

Pr(u→v)∝1/|u-v|s

Modeling navigability

Kleinberg model of augmented graphs [2000]:

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v u

Pr(u→v)∝1/|u-v|s

Theorem [K00]

Modeling navigability

Kleinberg model of augmented graphs [2000]:

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v u

  • s=2: greedy routing reaches any node

in O(log2n) steps.

Pr(u→v)∝1/|u-v|s

Theorem [K00]

Modeling navigability

Kleinberg model of augmented graphs [2000]:

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v u

  • s=2: greedy routing reaches any node

in O(log2n) steps.

  • s≠2: greedy takes at least Ω(nc) steps.

Pr(u→v)∝1/|u-v|s

Theorem [K00]

Modeling navigability

Kleinberg model of augmented graphs [2000]:

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Navigability in Kleinberg model

A routing algorithm is claimed decentralized if:

  • 1. it knows all links of the mesh,
  • 2. it discovers locally the extra random links.

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Navigability in Kleinberg model

A routing algorithm is claimed decentralized if:

  • 1. it knows all links of the mesh,
  • 2. it discovers locally the extra random links.

➡ Greedy routing computes paths of expected

length O(log2n) between any pair in this model.

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Navigability : Structural properties

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Augmented graph (H,φ) :

Augmented graph models

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Augmented graph (H,φ) : ➡ H= base graph , globally known

Augmented graph models

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Augmented graph (H,φ) : ➡ H= base graph , globally known

➡ φ = augmented links distribution

Augmented graph models

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Augmented graph (H,φ) : ➡ H= base graph , globally known

➡ φ = augmented links distribution

φu(v) = probability that v is the long range contact of u.

Augmented graph models

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Augmented graph models

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Augmented graph models

  • Bounded growth graphs [Duchon et al. 05]

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Augmented graph models

  • Bounded treewidth graphs [Fraigniaud 05]
  • Bounded growth graphs [Duchon et al. 05]

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Augmented graph models

  • Bounded treewidth graphs [Fraigniaud 05]
  • Bounded growth graphs [Duchon et al. 05]
  • Bounded doubling dimension metrics [Slivkins

05]

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Augmented graph models

  • Graphs excluding a fixed minor

[Abraham&Gavoille 06]

  • Bounded treewidth graphs [Fraigniaud 05]
  • Bounded growth graphs [Duchon et al. 05]
  • Bounded doubling dimension metrics [Slivkins

05]

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Augmented graph models

  • Graphs excluding a fixed minor

[Abraham&Gavoille 06]

  • Bounded treewidth graphs [Fraigniaud 05]
  • Bounded growth graphs [Duchon et al. 05]
  • Bounded doubling dimension metrics [Slivkins

05] But for some graphs, greedy paths are of length at least Ω(n1/√log n) for any augmentation. [Fraigniaud,L.,Lotker 06]

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Augmented graph models

  • Density based augmentations: [Kleinberg 00,

Kleinberg 01, Duchon et al. 05, Slivkins 05]

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Augmented graph models

  • Density based augmentations: [Kleinberg 00,

Kleinberg 01, Duchon et al. 05, Slivkins 05]

If H is of bounded growth

i.e. Bu(2R)≤c.Bu(R) for all node u and radius R

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Augmented graph models

  • Density based augmentations: [Kleinberg 00,

Kleinberg 01, Duchon et al. 05, Slivkins 05]

If H is of bounded growth

i.e. Bu(2R)≤c.Bu(R) for all node u and radius R

and if φ is density based

i.e. φu(v) proportional to 1/Bu( dist(u,v) )

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Augmented graph models

  • Density based augmentations: [Kleinberg 00,

Kleinberg 01, Duchon et al. 05, Slivkins 05]

If H is of bounded growth

i.e. Bu(2R)≤c.Bu(R) for all node u and radius R

and if φ is density based

i.e. φu(v) proportional to 1/Bu( dist(u,v) )

Then H is navigable

i.e. greedy routing computes polylog(n) paths knowing only H.

20

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Augmented graph models

  • Density based augmentations

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Augmented graph models

  • Density based augmentations

u v

Bu(d(u,v))

small probability

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Augmented graph models

  • Density based augmentations

u v

Bu(d(u,v))

small probability u v

Bu(d(u,v))

big probability

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Augmented graph models

  • Density based augmentations

u v

Bu(d(u,v))

small probability u v

Bu(d(u,v))

big probability Liben-Nowell et al 05 : it fits observations on electronic social networks.

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  • Navigability:

Dynamic properties

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Question

  • Harmonic augmentation 1/x is crucial.

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Question

  • Harmonic augmentation 1/x is crucial.
  • But : natural spontaneous networks.

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Question

  • Harmonic augmentation 1/x is crucial.
  • But : natural spontaneous networks.
  • How does it emerge?

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Question

  • Harmonic augmentation 1/x is crucial.
  • But : natural spontaneous networks.
  • How does it emerge?

We look for a natural dynamic process arising the shortcuts that produces navigability. (e.g. 1-harmonic distribution on the ring.)

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Previous attempts

[Clauset & Moore 2003]

  • Hypothesis: shortcuts comes from

successive searches.

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Previous attempts

[Clauset & Moore 2003]

  • Hypothesis: shortcuts comes from

successive searches.

new hyperlink: bookmark

  • u stops after t steps (random) and rewire its

link.

24

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Previous attempts

[Clauset & Moore 2003]

  • Hypothesis: shortcuts comes from

successive searches.

Threshold of frustration hyperlink

  • u tries to route greedily towards v (random).

new hyperlink: bookmark

  • u stops after t steps (random) and rewire its

link.

24

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Previous attempts

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Previous attempts

  • Simulation results:

convergence to the harmonic distribution and short greedy routes.

0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8 0.6 0.65 0.7 0.75 0.8 0.85 0.9 0.95 1 initial exponent, 0 rewired exponent, rewired =75 =150 =300 =500

25

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Previous attempts

  • No analytical result: complex

dependencies of the shortcuts.

  • Simulation results:

convergence to the harmonic distribution and short greedy routes.

0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8 0.6 0.65 0.7 0.75 0.8 0.85 0.9 0.95 1 initial exponent, 0 rewired exponent, rewired =75 =150 =300 =500

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Previous attempts

[Clarke & Sandberg 2006]

  • Same hypothesis: shortcuts comes

from successive searches.

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Previous attempts

[Clarke & Sandberg 2006]

  • Same hypothesis: shortcuts comes

from successive searches.

  • u computes a greedy path P to v (random).

26

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Previous attempts

[Clarke & Sandberg 2006]

  • Same hypothesis: shortcuts comes

from successive searches.

  • each node of P rewires its link to v with

probability p.

  • u computes a greedy path P to v (random).

26

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Previous attempts

[Clarke & Sandberg 2006]

  • Same hypothesis: shortcuts comes

from successive searches.

  • each node of P rewires its link to v with

probability p.

  • u computes a greedy path P to v (random).
  • Simulation results: short greedy routes.
  • Analytical results: convergence to the

harmonic distribution.

26

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Our approach

  • A different hypothesis :
  • 1. Links comes from people who met once.
  • 2. Links tend to be forgotten with time.

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[Chaintreau, Fraigniaud, L. 08]

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Our approach

  • A different hypothesis :
  • 1. Links comes from people who met once.
  • 2. Links tend to be forgotten with time.
  • Our process can be fully analyzed.

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[Chaintreau, Fraigniaud, L. 08]

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Move and Forget process

Zk

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Move and Forget process

Zk Individuals: token moving

  • n the grid.

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Move and Forget process

Zk Individuals: token moving

  • n the grid.

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Move and Forget process

Zk Each token moves independently according to a random walk.

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Move and Forget process

Zk Each token moves independently according to a random walk.

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Move and Forget process

Zk Each token moves independently according to a random walk.

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Move and Forget process

Zk Each token moves independently according to a random walk.

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Move and Forget process

Zk Each token moves independently according to a random walk.

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Move and Forget process

Zk Each token drags the head of a shortcut rooted at its departure position.

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Move and Forget process

But after some time, we forget people.

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Move and Forget process

But after some time, we forget people. How sad.

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Move and Forget process

Forgetting mechanism:

  • In each step, if our link is of age a,

we forget it with probability ∝ 1/a.

But after some time, we forget people.

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Move and Forget process

Forgetting mechanism:

  • In each step, if our link is of age a,

we forget it with probability ∝ 1/a.

But after some time, we forget people. I.e. : there is less chance to forget your very

  • ld friend than the one met at the bar

yesterday.

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Move and Forget process

Zk When a link is forgotten, it is rewired to its departure and a new token is launched.

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Move and Forget process

Zk When a link is forgotten, it is rewired to its departure and a new token is launched.

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Move and Forget process

Zk When a link is forgotten, it is rewired to its departure and a new token is launched.

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Move and Forget process

Zk When a link is forgotten, it is rewired to its departure and a new token is launched.

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More precisely

  • At time t, the long range contact of

u is (x1(t),x2 (t),...,xk(t)).

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More precisely

  • At time t, the long range contact of

u is (x1(t),x2 (t),...,xk(t)).

  • It is forgotten with probability ∝ 1/a

(a=the time since it has been launched).

34

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More precisely

  • At time t, the long range contact of

u is (x1(t),x2 (t),...,xk(t)).

  • It is forgotten with probability ∝ 1/a

(a=the time since it has been launched).

  • If it survives, for all i:

xi(t+1)= xi(t)+1 with probability 1/2 xi(t+1)= xi(t)-1 with probability 1/2

34

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More precisely

  • At time t, the long range contact of

u is (x1(t),x2 (t),...,xk(t)).

  • It is forgotten with probability ∝ 1/a

(a=the time since it has been launched).

  • If it survives, for all i:

xi(t+1)= xi(t)+1 with probability 1/2 xi(t+1)= xi(t)-1 with probability 1/2

  • Otherwise, (x1(t+1),..., xk(t+1))=u.

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M&F convergence

  • If Φ(i) is the forget probability

distribution, the process converges iff:

Σa Πa

i=1(1-Φ(i)) is finite.

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M&F convergence

  • If Φ(i) is the forget probability

distribution, the process converges iff:

Σa Πa

i=1(1-Φ(i)) is finite.

Pr(to be of age a)

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M&F convergence

  • If Φ(i) is the forget probability

distribution, the process converges iff:

Σa Πa

i=1(1-Φ(i)) is finite.

Pr(to be of age a)

  • f(d)= probability for a shortcut to be of

35

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M&F convergence

  • If Φ(i) is the forget probability

distribution, the process converges iff:

Σa Πa

i=1(1-Φ(i)) is finite.

Pr(to be of age a)

  • f(d)= probability for a shortcut to be of

f(d)= Σa≥0 π(a) . Pr{|(x1(a), x2(a), ..., xk

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M&F convergence

  • If Φ(i) is the forget probability

distribution, the process converges iff:

Σa Πa

i=1(1-Φ(i)) is finite.

Pr(to be of age a)

  • f(d)= probability for a shortcut to be of

f(d)= Σa≥0 π(a) . Pr{|(x1(a), x2(a), ..., xk Pr(to be of age a in stationary state)

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M&F convergence

Theorem [CFL08]: If Φ is1-harmonic, then in stationary state:

c ||d||k ·ln1+ε||d|| ≤ f(d) ≤ c′lnk/2||d|| ||d||k ·ln1+ε||d||

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M&F convergence

Theorem [CFL08]: If Φ is1-harmonic, then in stationary state:

c ||d||k ·ln1+ε||d|| ≤ f(d) ≤ c′lnk/2||d|| ||d||k ·ln1+ε||d||

The process converges to the k-harmonic distribution in Zk.

36

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Intuition

Expected translation of a random walk after t steps=√t.

37

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Intuition

⇒At age << d2, exponentially small probability to be of length d. Expected translation of a random walk after t steps=√t.

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Intuition

⇒At age << d2, exponentially small probability to be of length d. Expected translation of a random walk after t steps=√t. For large age a, probability to be of length d ∝ (1/√a)k

37

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Intuition

⇒At age << d2, exponentially small probability to be of length d. Expected translation of a random walk after t steps=√t. For large age a, probability to be of length d ∝ (1/√a)k ⇒f(d)= Σa≤d2 0.(1/a) + Σa≥d2 (1/√a)k.(1/a) π(a) π(a)

37

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Intuition

⇒At age << d2, exponentially small probability to be of length d. Expected translation of a random walk after t steps=√t. For large age a, probability to be of length d ∝ (1/√a)k =∫d2 1/tk/2+1 dt = 1/dk. ⇒f(d)= Σa≤d2 0.(1/a) + Σa≥d2 (1/√a)k.(1/a) π(a) π(a)

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Navigability

Theorem [CFL08]:

In Zk augmented by the shortcuts of M&F at stationary state, greedy routing computes paths of O(log2+εD) hops on expectation between any pair at distance D.

38

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Navigability

Theorem [CFL08]:

In Zk augmented by the shortcuts of M&F at stationary state, greedy routing computes paths of O(log2+εD) hops on expectation between any pair at distance D.

u v

x/2 x/2

38

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Navigability

Theorem [CFL08]:

In Zk augmented by the shortcuts of M&F at stationary state, greedy routing computes paths of O(log2+εD) hops on expectation between any pair at distance D.

u v

x/2 x/2

Ω((x/2)k) nodes

38

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Navigability

Theorem [CFL08]:

In Zk augmented by the shortcuts of M&F at stationary state, greedy routing computes paths of O(log2+εD) hops on expectation between any pair at distance D.

u v

x/2 x/2

Ω((x/2)k) nodes

Pr ≥ 1/(xk log1+εx)

38

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Navigability

Theorem [CFL08]:

In Zk augmented by the shortcuts of M&F at stationary state, greedy routing computes paths of O(log2+εD) hops on expectation between any pair at distance D.

u v

x/2 x/2

Ω((x/2)k) nodes

Pr ≥ 1/(xk log1+εx)

⇒Pr ≥ 1/(log1+εx)

to get twice closer.

38

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Perspectives

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Random models for large networks

  • Random mechanisms:
  • 1. To reflect irrational human behaviors.
  • 2. To reflect unexpected failures.
  • 3. To deal with untractability of billions

nodes networks.

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Random models for large networks

  • But:
  • 1. Individuals are not uniformly random
  • 2. Try to match random mechanism with

social behaviors.

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Random models for large networks

  • But:
  • 1. Individuals are not uniformly random
  • 2. Try to match random mechanism with

social behaviors.

41

  • Another way of looking at it: game

theory.

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SLIDE 122

Game theory & social networks

  • Most of the results come from research

in economics.

42

slide-123
SLIDE 123

Game theory & social networks

  • Most of the results come from research

in economics.

42

  • Ex: co-authorship models based on

amount of time players are willing to pay.

slide-124
SLIDE 124

Game theory & social networks

  • Most of the results come from research

in economics.

42

  • Ex: co-authorship models based on

amount of time players are willing to pay.

  • Most of the results in economics are

based on very small networks (because

  • f experiments or model objective)
slide-125
SLIDE 125

Conclusion

  • Underlying social network dynamics

produce specific efficient structures.

43

  • Unable to produce efficient networks

from scratch, locally.

  • Question still widely open: no structural

characterization.