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EDUCATION AND TRAINING Dmytro Cherkashyn International Conference - - PowerPoint PPT Presentation

PERSPECTIVES FOR THE USE OF 3D INTERACTIVE ENVIRONMENT IN PHYSICAL PROTECTION EDUCATION AND TRAINING Dmytro Cherkashyn International Conference on Physical Protection of Nuclear Material and Nuclear Facilities November 16, 2017 Technische


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1 Technische Hochschule Brandenburg · University of Applied Sciences

Dmytro Cherkashyn

PERSPECTIVES FOR THE USE OF 3D INTERACTIVE ENVIRONMENT IN PHYSICAL PROTECTION EDUCATION AND TRAINING

International Conference on Physical Protection

  • f Nuclear Material and Nuclear Facilities

November 16, 2017

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2 Technische Hochschule Brandenburg · University of Applied Sciences 2

Actual challenges for Physical Protection education and training

  • Distance Learning and E-Learning methods doesn’t allow

to practice skills

  • Limited access or total restriction on utilization of operated

Nuclear Facilities for training purposes

  • Lack of training facilities and specialized laboratories for

Physical Protection

  • Relatively high costs of training abroad for developing

countries without advanced nuclear program

  • Confidntiality issues for successful international

cooperation and knowledge transfer

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3 Technische Hochschule Brandenburg · University of Applied Sciences 3

Most used approaches for education and training in Physical Protection

  • Lection and presentation with drawings or charts (photos

less often).

  • Demonstration of videos with improvised situation.
  • Tabletop exercises.
  • Demonstration and practice on laboratory stands.
  • Demonstration and practice on special polygons.
  • Technical tours on facilities.
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4 Technische Hochschule Brandenburg · University of Applied Sciences 4

Virtual Reality basic concepts

Immersion and presence effects:

  • Non-immersive;
  • Semi-immersive;
  • Immersive.

Interaction with user:

  • Standard input devices;
  • Special controllers;
  • Recognition of own hands movement.

Content:

  • Self-sufficient Virtual Environment;
  • Augmented reality.
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5 Technische Hochschule Brandenburg · University of Applied Sciences 5

Introduction

http://vips.uniss.org

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6 Technische Hochschule Brandenburg · University of Applied Sciences 6

Features of Virtual Hypothetical Facility

  • Doesn’t exist in the reality.
  • Levels of visual and technical details are defined by

purpose of virtual environment.

  • All interactions of user and environment are predefined

and limited by used input devices.

  • Possible for usage as multiplayer application
  • Could be integrated in comprehensive model with

additional documentation, related 3d models, cyber environments and improvised networks

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7 Technische Hochschule Brandenburg · University of Applied Sciences 7

Non-immersive Virtual Reality for MiNS

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8 Technische Hochschule Brandenburg · University of Applied Sciences 8

Non-immersive Virtual Reality for MiNS

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9 Technische Hochschule Brandenburg · University of Applied Sciences 9

Immersive Virtual Reality with advanced computer technologies

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10 Technische Hochschule Brandenburg · University of Applied Sciences 10

Immersive Virtual Reality with mobile technologies

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11 Technische Hochschule Brandenburg · University of Applied Sciences 11

  • High level of efficiency and consistency in obtaining new

knowledges and practicing skills.

  • Equal visual delivery with naturally understandable physics

and dependencies.

  • Not required security vetting for participants and not limited

to citizenship of trainees.

  • Remote and distance trainings without leaving job position.
  • Flexible and fast changing environment and scenarios.
  • Low per-capita costs for training with high staff turnover rate.

Advantages of Virtual Reality for education and training

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12 Technische Hochschule Brandenburg · University of Applied Sciences 12

Challenges for Virtual Reality in education and training

  • First generation of headsets still need to be improved and

prices reduced.

  • Costs for initial development could be relatively high.
  • Methodology and instructions development for comprehensive

environments could takes longer than time spent on virtual environment development.

  • Is there need for security vetting?
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13 Technische Hochschule Brandenburg · University of Applied Sciences

Thank you for your attention! d.cherkashyn@uniss.org www.uniss.org