Lucerne
- Prof. Jörg Häfeli, Projectmanager
- lic. rer. soc. Suzanne Lischer, Research Associate
Early Detection Items and Responsible Gambling Features for Online - - PowerPoint PPT Presentation
Early Detection Items and Responsible Gambling Features for Online Gambling Prof. Jrg Hfeli, Projectmanager lic. rer. soc. Suzanne Lischer, Research Associate T direct +41 41 367 48 47 joerg.haefeli@hslu.ch Lucerne EASG-Conference,
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Protective measures for gamers Land-based Gambling Internet Gambling Exclusion Partial exclusion from single types of games not possible common practice Self-exclusion common practice common practice Prescribed exclusion common practice common practice Pre-Commitment / Limitation Limit to gaming volume not possible (except for a minority applying smart-cards) common practice Limit to gaming time not possible (except for a minority applying smart-cards) possible Limit to gaming frequency possible possible Transparency Succinct presentation of the gaming time possible (restricted to the time spent on a single EGM) common practice Succinct presentation of the gaming volume not possible common practice Succinct presentation of the gaming frequency possible common practice Information offering Awareness material and responsible gaming advice common practice common practice Self tests possible common practice Interactive Self-help / eHealth tools not possible possible Contact with qualified healthcare structure common practice common practice Under-age protection Access limitations possible (but with many forms of land-based gambling not implemented) common practice Handling credit No award of credit common practice common practice
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Typically not observable in an
(comprehensive usage of smart- cards may offer first approaches) Stored and readily availiable for longitudinal analysis (Xuan & Shaffer, 2009; Braverman & Shaffer, 2010)
Availiable – quality of observations depends on standardiation of protocols and training of staff (Allcock, 2002; Schellinck & Schrans, 2004; Hafeli & Schneider, 2005)
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Independent of the type of game due to feasibility reduced to customers communicating in English or German
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Content-based Indicators:
Tonality-based Indicators:
Other Indicators:
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Self- Excluders Controls Gender 94.6% Men 91.3% Men Age 31.5 32.9 Self- Excluders Controls Communi- cation available 52.7% 39.3%
8.3 3.3
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Predictor Frequency Chasing losses 0 % Financial problems 0 % Loss of control 0 % Social situation 0 % Criminal acts 0 % Health issues 0 % Results of games / bets 25.5% Increase limits 2.0% Predictor Frequency Lower limits 0.2 % Partial blocking 0 % Account reopening 6.0 % Account administration 13.5 % Technical problems 3.6 % Financial transaction 34.3 % Request for bonus 4.8 % Threat of account closure 0.6 %
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Predictor Frequency Neutral 58.0% Complaining 36.7% Threatening 5.3%
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Predictor r Results of games / bets 0.194** Increase limits 0.096 Lower Limits 0.058 Account reopening 0.232** Account administration 0.180** Technical problems 0.150** Financial transaction 0.252** Request for bonus 0.037 Threat of account closure 0.130* Predictor r Complaining 0.268** Threatening 0.239** Predictor r Age
Frequency 0.442** Immediate repeats 0.405**
* significant at p=0.05 ** significant at p=0.01
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Allcock, C. (2002). Current issues related to identifying the problem gambler in the gaming venue. Australian Gaming Council: Current issues. Australian Gaming Council, Melbourne. Blaszczynski, A.; Ladouceur, R; Shaffer, H. J. (2004). A Science-Based Framework for Responsible Gambling: The Reno
Braverman, J.; & Shaffer, H. J. (2010). How do gamblers start gambling: identifying behaviour markers for high-risk internet gambling. European Journal of Public Health. Delfabbro, P.; Osborn, A.; Nevile, M.; Skelt, L.; & McMillen, J. (2007). Identifying Problem gamblers in gambling venues. Gambling Research Australia, Melbourne. European Commitee for Standardisation (2010). Draft CWA – Responsible Remote Gambling Measures. CEN: Brussels. http://www.cen.eu/cen/Sectors/TechnicalCommitteesWorkshops/Workshops/Pages/WS58eGambling.aspx Griffiths, M. (1999). Gambling Technologies: Prospects for Problem Gambling. Journal of Gambling Studies, 15, 265-283. Griffiths, M.; Parke, A.; Wood, R.; & Parke, J. (2006). Internet gambling: An overview of psychosocial impacts. UNLV Gambling Research & Review Journal, 10, 13. Häfeli, J.; & Schneider, C. (2005). Identifikation von Problemspielern im Kasino – ein Screeninginstrument (ID-PS). Luzern. Hayer, T.; & Meyer, G. (2004). Sportwetten im Internet – Eine Herausforderung für suchtpräventive Handlungsstrategien. Suchtmagazin, 1, 33-41. LaBrie, R. A.; LaPlante, D. A.; Nelson, S. E.; Schumann, A.; & Shaffer, H. J. (2007). Assessing the Playing Field: A Prospective Longitudinal Study of Internet Sports Gambling Behavior. Journal of Gambling Studies, 23,347-363. LaBrie R. A.; Kaplan, S. A.; LaPlante, D. A.; Nelson, S. E.; & Shaffer, H. J. (2008). Inside the virtual casino: A prospective longitudinal study of actual Internet casino gambling. European Journal of Public Health, 18, 410-416. LaPlante, D. A.; Kleschinsky, J. H.; LaBrie, R. A.; Nelson, S. E.; & Shaffer, H. J. (2009). Sitting at the virtual poker table: A prospective epidemiological study of actual Internet poker gambling behavior. Computers in Human Behavior, 25, 711- 717. LaPlante, D. A.; Nelson, S. E.; LaBrie, R. A.; & Shaffer, H. J. (2009). Disordered gambling, type of gambling and gambling involvement in the British Gambling Prevalence Survey 2007. European Journal of Public Health.
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