E-Clouds / TMCI : Feedback Models, System Implications C. H. Rivetta - - PowerPoint PPT Presentation

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E-Clouds / TMCI : Feedback Models, System Implications C. H. Rivetta - - PowerPoint PPT Presentation

Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions E-Clouds / TMCI : Feedback Models, System Implications C. H. Rivetta 1 LARP Ecloud / TMCI Contributors: A. Bullitt 1 , J.


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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

E-Clouds / TMCI : Feedback Models, System Implications

  • C. H. Rivetta1

LARP Ecloud / TMCI Contributors:

  • A. Bullitt1, J. D. Fox1, T. Mastorides1, G. Ndabashimiye1, M. Pivi1,
  • O. Turgut1, J. Olsen2, D. Van Winkle2, W. Hofle3, B. Savant3, M.

Furman4,R. Secondo4, J.-L. Vay4

1Advanced Accelerator Research Department, SLAC 2AE Controls Electronics Eng., SLAC 3BE-RF Group CERN 4LBNL

This work is supported by the US-LARP program and DOE contract #DE-AC02-76SF00515

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 1

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

1

Introduction

2

Feedback Control System - Generalities

3

Multi-particle simulation codes

4

Feedback Control System Reduced model intra-bunch dynamics Next MD plan Kicker Signal

5

Conclusions

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 2

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Electron Cloud / TMCI Project - DOE LARP / CERN

Motivation: - Control E-cloud and TMCI effects in SPS and LHC via GHz bandwidth feedback

Complementary to E-cloud coatings, grooves, etc. Also TMCI Anticipated instabilities at operating currents Intrabunch Instability: Requires bandwidth sufficient to sense the vertical position and apply correction fields to multiple sections of a nanosecond-scale bunch.

US LHC Accelerator Research Program (LARP) has supported a collaboration between US labs (SLAC, LBNL) and CERN

Large R & D effort coordinated on:

Non-linear Simulation codes (LBNL - CERN - SLAC) Dynamics models/feedback models (SLAC - Stanford STAR lab) Machine measurements- SPS MD (CERN - SLAC - LBNL) Hardware technology development (SLAC)

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 3

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control System

Basics Feedback control is required when the original system is unstable

  • r when performance cannot be achieved due to uncertainties in

the the system characteristics Feedback control changes the dynamics of the original system - stabilize - improve performance

Vy Multiple samples of the vertical position along the bunch Vc Control signal Vb Momentum Kick

Requirement for Feedback Control: Provide stability and satisfactory performance in the face of disturbances, system variations, and uncertainties.

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 4

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control System

Basic Idea RECEIVER Measures BPM signals, estimates the intrabunch Vertical Displacement

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 5

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control System

Basic Idea PROCESSING CHANNEL Processes the multi-input signals and generates a multi-output control signal based on multiple input samples from previous turns.

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 6

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control System

Basic Idea DAC-Amplifier-Kicker Digital samples from the processing channel are converted to analog signal (DAC) , amplified and converter into an EM field by the kicker.

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 7

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Goal - Plans

R & D lines Goal is to have a minimum prototype to fully understand the limitations of feedback techniques to mitigate E-cloud / TMCI effects in SPS.

High Level Simulation Reduced Model Control Design System Design - Implementation Measurements Validation Tests Commissioning

R & D areas

Non-Linear Simulation Codes - Real Feedback Models - Multibunch behavior Development and Identification of Mathematical Reduced Dynamics Models for the bunch Control Algorithms MD Coordination - Analysis of MD data - Data Correlation between MD data / Multiparticle results Study and Development of Hardware Prototypes

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 8

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Multi-particle simulation codes

Reduced Model <–> Multiparticle Model <–> Real System (SPS ring) What is the difference between a Reduced Model and Multiparticle Model ?? Impact in the feedback system design??

Reduced Model: Gives a mathematically tractable tool to design the feedback control including system’s performance specifications and system’s external perturbations and uncertainties.( Model-Based Design) Multi-particle Models: Gives a detailed behavior of the bunch

  • dynamics. It is not a design tool but it is an excellent test-bench.

Multi-particle simulation codes (WARP - HeadTail - CMAD) have been a very useful test-bench for designing MD analysis algorithms and tools. Important for the development of mathematical reduced dynamics models of the bunch.

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 9

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Multi-particle simulation codes

Next step related to feedback control system: Add realistic models representing the receiver, processing channel, amplifier and kicker hardware. Test-bench to test feedback control system design.

!!!!!"#$!%! #&'()*+,!%!

  • )./+,!

012.3! 4,5.+66)27! !$3822+(! 9+,:;!")6'(;! 9.! 9<! y1…y64 Vb Vb1…Vb64 Receiver + ADC Vc1…Vc8-16 9=! Vy1…Vy8-16 + Noise

Models include frequency response, signal limits and noise

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 10

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Multi-particle simulation codes

Realistic models in the feedback channel Multi-particle codes interact with the feedback once per turn. Measure, Kick all samples representing the bunch at the same time. Feedback model has to follow that structure. Static matrix represents the transfer function of each block. Receiver: Vy = MRy, y = [y1...y64]T, Vy = [Vy1...Vy8]T

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 11

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control of Intra-Bunch Instabilities

Requirements Original system unstable- Minimum gain for stability Delay in control action - Maximum gain limit Bunch Dynamics Nonlinear - tunes/growth rates change intrinsically Beam Dynamics change with the machine operation noise-perturbations rejected or minimized Vertical displacement signals has to separated from longitudinal/horizontal signals Control up-date time = Trevolution GigaHz bandwidth to process intra-bunch signals.

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 12

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control of Intra-Bunch Instabilities

Mathematical Modeling and Feedback Design What is the best control strategy??

Unique robust control Scheduled robust control Adaptive controller Non-Linear Complexity: One control algorithm per sample (Diagonal) or Multi-input/Multi-output algorithms.

The best answer...is given by the bunch dynamics, specifications, noise, signal perturbations,uncertainties, etc. A reduced model of the bunch dynamics is the first element to start designing a feedback control system.

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 13

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control of Intra-Bunch Instabilities

Mathematical Reduced Model on intra-bunch dynamics Linear Model (Set of coupled oscillators, Discrete, all the measurements at Trev periodic) x(k + 1) = Ax(k) + Bu(k) y(k) = Cx(k) + Du(k)

It does not capture, tune shifts due to e-clouds and synchrotron motion of particles within the bunch

Linear Model time-variant. Synchrotron motion effects can be included x(k + 1) = Ax(k) + B(kTrev)u(k) y(k) = C(kTrev)x(k) All the parameters are identified based on measurements. Before we drive the bean in SPS, we use multiparticle simulators to mock-up the identification set-up.

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 14

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control of Intra-Bunch Instabilities

Identification of Internal Bunch Dynamics: Reduced Model Using a random sequence (VC), drive a beam through the amplifier and Kicker. Measure the vertical displacement Based on Input- Output signals, estimate the bunch reduced model. We are measuring including Amplifier. Kicker, Receiver model Bunch has to be stable E-clouds/TMCI: need to stabilize the bunch and then run identification

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 15

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control of Intra-Bunch Instabilities

Next MD plan To validate multiparticle simulation codes, we are planing more MDs in SPS. It will help to have good test-bench multiparticle simulators to test feedback designs. In this MD we want to drive the bunch using the existent SPS

  • kicker. Currents below E-cloud threshold (stable bunch).

Important to test the power level and kicker gain for prototyping new kicker. Test of SLAC hardware - Back-end - Synchronization with SPS machine - Timing. If it is possible to drive different sections of the bunch, test identification algorithms. - Calculate reduced dynamic model of bunch. Perform bunch model identification at current levels near the instability threshold.

Plan future MD to stabilize a few bunches or wait for a new kicker??

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 16

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control of Intra-Bunch Instabilities

Analysis kicker requirements Kicker is one of the blocks in this feedback channel that received less attention No simple device, GigaHz bandwidth, High power, ... Requirements (??), we start some studies using multi-particle simulators. d2y(t) dt2 + ω2

βFy(t)

= K(e(t) − y(t)) + ∆PT(t) d2e(t) dt2 + ω2

ECe(t)

= K(y(t) − e(t)) Stabilizing feedback control: y(t) –> 0, then ∆PT(t) ≃ Ke(t) Open Loop; guess the signal kicker T(t) such y(t) = 0 very difficult Ideal Closed Loop: we can have an estimation of ∆PT(t)

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 17

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Control of Intra-Bunch Instabilities

Analysis kicker requirements For relative large feedback gain, y(t) –> 0 in presence of e-cloud, we can have an estimation of the signal level generated by the kicker ∆PT(t) to reject the electron cloud perturbation.

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 18

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Conclusions

Progress in this area: Reduced Models, Models of realistic feedback for multiparticle codes, development of Identification tools, and preliminary analysis of kicker specifications. Real Hardware models - Matlab tool to generate equivalent matrices, needs to include and test in multi-particle simulation codes. Reduced Models - Identification - We are working in the bunch dynamic model that captures the synchrotron motion of particles withing the bunch. (stable bunch, kicker effect) Kicker Analysis of kicker effects in closed loop operation, plan to study kicker design option

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 19

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Thanks to the audience for your attention!!!, ....Questions?

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 20

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Systems

Basics

For a single bunch, the observation of the vertical displacement of the centroid y(t) after a "local momentum kick" Mk(t), follows simplified dynamics given by d2y(t) dt2 + D dy(t) dt + ω2

βF y(t) = Mk(t)

A controller or damper defines a mapping Mk(t) = C(y(t)) (includes dynamics, e.g.: function of

  • y(t).dt, y(t), y(t)

dt ...), such that the overall vertical bunch dynamics is

d2y(t) dt2 + D dy(t) dt + ω2

βF y(t)

= Gd dy(t) dt d2y(t) dt2 + (D − Gd) dy(t) dt + ω2

βF y(t)

= Given D, the idea is to adjust Gd such that γ = D − Gd > 0 (stability) and the "oscillation have acceptable damping" (performance). The eigenvalues of the original equation λ1,2 =

−D±

  • D2−ω2

βF

2

are shifted to λ1,2 =

−γ±

  • γ2−ω2

βF

2

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 21

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Feedback Systems

Basics

For a multiple bunches in a ring (collective effects), we can extend the dynamic mode of the bunch centroids, d2y1(t) dt2 + D dy1(t) dt + ω2

βF y1(t)

= W1(y1(t), ..., yn(t)) + Mk1(t) ..... = .... d2yn(t) dt2 + D dyn(t) dt + ω2

βF yn(t)

= Wn(y1(t), ..., yn(t)) + Mkn(t) Now due to Wi(y1(t), ..., yn(t)) there is coupled motion between n bunches. The system has 2n eigenvalues, stables or inestables. We need to measure y1(t), ..., yn(t) and drive the beam with Mk1(t), ..., Mkn(t) on turn-by-turn basis. Those signals are finite duration (samples) and arranged in a unique measurement and driving "series channel’. receiver - amplifier - kicker A controller or damper defines a mapping Mk(t) = C(y(t)), where Mk(t) = [Mk1(t)...Mkn(t)]T and y(t) = [(y1(t)...yn(t)]T are vectors. processing channel

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 22

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Simple Observations from SPS Studies

SPS MDs: 2 in 2008, 1 in 2009, recently in 2010 June 2009, SPS injection 26GeV, Charge: 1E11p/bunch, separation 25 nsec., Time domain Vertical pick-up signals: SUM and DIFF - Extracted Vertical displacement (Data sampled 20 ps/point)

50 100 −400 −300 −200 −100 100 200 300 400 500

Vertical displacement of bunch 47

slice SUM / DIFF signals (a.u) 50 100 −1 −0.8 −0.6 −0.4 −0.2 0.2 0.4 0.6 0.8 1 slice Vertical displacement (a.u) SUM DIFF 50 100 −400 −300 −200 −100 100 200 300 400 500

Vertical displacement of bunch 119

slice SUM / DIFF signals (a.u) 50 100 −1 −0.8 −0.6 −0.4 −0.2 0.2 0.4 0.6 0.8 1 slice Vertical displacement (a.u) SUM DIFF

Two batches: First 72 bunches stable, (e.g. bunch 47), second set of 72 bunches E-cloud instabilities, (e.g. bunch 119). Time span: 2.6 nsec. movie Vert. Displacement

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 23

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Simple Observations from SPS Studies

Tune shift Different time evolution of the vertical displacement for different sections of the bunch. Tune shifts within the bunch due to E-cloud, (Tune = 0.185)

50 100 150 200 250 300 350 400 450 500 −4 −3 −2 −1 1 2 3 4

Turn Vy−off [a.u.]

Tail, −24.15 cm Center, −1.15cm Front, 21.85cm 0.15 0.16 0.17 0.18 0.19 0.2 0.21 0.22 0.23 0.24 0.25 50 100 150 200 250 300 350 400 Tune Bunch Tail

movie rms tune

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 24

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Plan - Progress

Identification of Internal Bunch Dynamics: Reduced Model Comparing the input random sequence to the vertical displacement slide per slide we can calculate the reduced model

50 100 150 200 250 300 350 400 −20 −10 10 20 Measured & Estimated Output − Sample # 9 Turn y & yest measured output estimated output 50 100 150 200 250 300 350 400 −20 −10 10 20 Measured & Estimated Output − Sample # 10 Turn y & yest measured output estimated output 50 100 150 200 250 300 350 400 −20 −10 10 20 Measured & Estimated Output − Sample # 11 Turn y & yest measured output estimated output

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 25

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Plan - Progress

Identification of Internal Bunch Dynamics Based on the natural response of the bunch when interacting with e-clouds we can measure the worse case dynamics model

50 100 150 200 250 300 350 400 −5 5 Turn Voff

Tail Cluster

50 100 150 200 250 300 350 400 −6 −4 −2 2 Turn envelope 0.15 0.16 0.17 0.18 0.19 0.2 0.21 0.22 0.23 0.24 0.25 50 100 150 200 250 300 350 400 Tune Bunch Tail

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CM15 - LARP Meeting November 2, 2010 26

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Plan - Progress

Closed-Loop feedback around the Reduced Model

!"#$%&'()*) +%,-'() .'/0,'/) 1'2")34/'$) .','%5'())*) 6(4,7)892::'$) ;,) ;<) ;'(=7)>%?#$7)

Use the reduced model, with realistic feedback delays and design a simple FIR controller

Each slice has an independent controller This example 5 tap filter has broad bandwidth - little separation

  • f horizontal and vertical tunes

But what would it do with the beam? How can we estimate performance?

1 1.5 2 2.5 3 3.5 4 4.5 5 1 0.5 0.5 1

Taps Coefficients

Transfer function for a 5 TAP FIR Filter

0.05 0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5 20 10 10 20

Normalized frequency Magnitude [dB.]

0.05 0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5 200 100 100 200

Normalized frequency Phase [deg.]

Nominal Tune = 0.19

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 27

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

Plan - Progress

Root Locus Study - Tune shifted from 0.185 to 0.21 We study the stability for a range of tunes This filter can control both systems- Maximum damping is similar in both cases Is this realistic case to design? We need more data from simulations and MD We need models for dynamics vs. beam energy, interaction with ramp

1 0.8 0.6 0.4 0.2 0.2 0.4 0.6 0.8 1 1 0.8 0.6 0.4 0.2 0.2 0.4 0.6 0.8 1 Real Imag

Rootlocus for fractional tune 0.185 and 0.21 (Detail) frac.tune = 0.21 (red) frac.tune = 0.185 (blue)

0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5 0.6 0.65 0.7 0.75 0.8 0.85 0.9 0.95 1 1.05 1.1 Real Imag

Rootlocus for fractional tune 0.185 and 0.21 (Detail) frac.tune = 0.21 (red) frac.tune = 0.185 (blue)

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 28

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Introduction Feedback Control System - Generalities Multi-particle simulation codes Feedback Control System Conclusions

R & D areas

Hardware - Complexity? Scale? Bunch Spectrum

Bunch # 45 Spectrum for turns 1 to 600

Turns Freq [MHz]

50 100 150 200 250 300 350 400 450 500 550 600 200 400 600 800 1000 1200 50 40 30 20 10 10 20dB

stack 1-bunch 47

Bunch # 119 Spectrum for turns 1 to 600

Turns Freq [MHz]

50 100 150 200 250 300 350 400 450 500 550 600 200 400 600 800 1000 1200 50 40 30 20 10 10 20dB

stack 2 - bunch 47 (bunch 119) Frequency spectrogram of bunch oscillations suggests for this case that a 4 Gsamples/sec (Nyquist limit) could be enough to measure the most unstable modes

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 29

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R & D areas

Hardware - Complexity? Scale? Assuming 16 samples/bunch/Turn, 72x6 bunches/Turn, 16 Multiplications/Accumulate (MACs) operations per sample (Proc.

  • Ch. 16 taps FIR).

SPS = 6*72*6*16*43Khz = 5 GigaMACs/sec KEKB iGp system = 8 GigaMACs/sec, (existent) Dynamic bandwidth to process 4 Gs/sec

Amplifier - Kicker: bandwidth limit about 1-2GHz, Power-Gain ??

Installed Kicker: Limited in bandwidth and power Study option for kicker

Receiver - Pick-up

Installed Pick-up: Propagation modes ∼ 1.7GHz Design new pick-up - CERN interest - Install 2012-2013 Study receiver topology - noise / spurious perturbations floor

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 30

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R & D areas

Hardware - Kicker / Pick-up Amplifier - Kicker. Critical missing elements Test power amplifiers, set cable plant, loads for existent kicker. Drive the bunch with the actual hardware. Identify the Kicker technology as an accelerated research item, Study best kicker topology for prototype. Kicker design/fab requires joint CERN/US plans. Design kicker and vacuum components for SPS fabrication and installation

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 31

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Plan - Progress

MD plans To validate multiparticle simulation codes, we are planing more MDs in SPS. It will help to have good test-bench multiparticle simulators to test feedback designs. In this MD we want to drive the bunch using the existent SPS

  • kicker. Currents below E-cloud threshold (stable bunch).

Important to test the power level and kicker gain for prototyping new kicker. Test of SLAC hardware - Back-end - Synchronization with SPS machine - Timing. If it is possible to drive different sections of the bunch, test identification algorithms. - Calculate reduced dynamic model of bunch. Perform bunch model identification at current levels near the instability threshold.

Plan next MD to stabilize a few bunches

  • C. H. Rivetta

CM15 - LARP Meeting November 2, 2010 32