SLIDE 1
DMA - Direct Memory Access
Part of Microprocessor course, Sharif U of Tech. This report can be used as a source for the DMA topic I introduced in the last session of the class. In a modern computer system, data transfer between a device (for example a hard disk, sound card, or an Ethernet card) and system memory is accomplished in two ways: programmed IO and DMA.
- 1. Programmed IO
The first less efficient method uses programmed IO transfers. The device generates an interrupt to inform the CPU that it needs data transferred. The device interrupts service routine (ISR) causes the CPU to read from the device into one of its own registers. The ISR then tells the CPU to write from its register to memory. Similarly, if data is to be moved from memory to the device, the ISR tells the CPU to read from memory into its own register. The ISR then tells the CPU to write from its register to the device. It is apparent that the process is very inefficient for two reasons. First, there are two bus cycles (i.e. two load and store instructions) generated by the CPU for every data transfer, one to memory and one to the device. Second, the CPU is busy transferring data rather than performing its primary function of executing application code.
- 2. DMA
The second more efficient method to transfer data is the DMA (direct memory access) technique. In the DMA technique, a DMA controller replaces the CPU and takes care of the access of both, the i/o device and the memory, for fast data transfers. Using DMA you get the fastest data transfer rates possible. In this technique, a special hardware, called DMA controller, writes to / reads from memory directly (without CPU intervention) and saves the timing associated with op-code fetch and decoding, increment and test addresses of source and destination that
- therwise CPU should do. So, in normal x86 PCs, programmed IO transfer of one data byte takes up to 29 clock