Digital Democracy
Elena, Yasmeen, Teresa, and Gamliel
Our focus is on eliciting efgective discussion/debate on controversial topics
1
Digital Democracy Elena, Yasmeen, Teresa, and Gamliel Our focus is - - PowerPoint PPT Presentation
Digital Democracy Elena, Yasmeen, Teresa, and Gamliel Our focus is on eliciting efgective discussion/debate on controversial topics 1 Initial POVS We met... Nile, a left-leaning man in his 20s We were amazed to realize that... Nile cares
Our focus is on eliciting efgective discussion/debate on controversial topics
1
2
We met...Nile, a left-leaning man in his 20’s We were amazed to realize that...Nile cares almost as much about the comments people write as he does about the actual news as reported by the media. It would be game-changing to... enable people to build opinions together around particular news articles or issues
3
We met… Ashwin, in 40s, works at Google, doesn’t engage with news outlets at all We were amazed to realize that… he does not engage with news outlets because he feels like they are either manipulative or just pure noise It would be game-changing to… make him feel like his own views are safe or aren’t targeted while engaging with currents events and news sources
4
We met Kendall, a liberal woman in her 20’s with a conservative boyfriend We were amazed to realize that despite her saying she likes to check ‘different sources’ for news, when asked to demonstrate, she said she only really checks one It would be game-changing to reduce the daily effort it takes to actually read and be informed from different sources.
5
did debate competition in high school
conversation with dad about immigration (despite differing opinions)
enough in general
to who don’t share his opinion
6
7
graduate student, Muslim
conversation
conversations with supposedly different people
similarity and believes that both people should be winners in a conversation
8
9
at all costs
when she expresses her opinion or religious belief
marriage issue, but doesn’t engage with her uncle on anything
10
11
What leaps did we make?
12
We met… Mac, a Stanford Junior in MCS who has a background in debate. Amazed to find out… Mac doesn’t usually learn anything about the other side during the debates he has with people. It would be game changing to… create a debating environment where the driving force and goal is learning from the other side.
13
We met… Fatima, a Muslim Stanford grad student in her mid 20s. Amazed to find out… Finds adversarial debate (debate for the purpose of your perspective “winning”) to not be worthwhile. It would be game changing to… Redefine debate as a process of self-discovery.
14
We met… Hira, a young professional Amazed to find out… that she does not even start to debate with a person due to her belief they will either shut her down or that it will result in conflict and
It would be game changing to… remove the feeling of discomfort that precedes stating an opinion
15
What questions did we decide to answer?
16
17
18
19
20
What did we learn from seeing our solutions in action?
21
Goal: Try to get people to look at a debate more holistically rather than one side vs other. Assumptions:
1. Competing against yourself is a satisfying and rewarding endeavor 2. People will supply both sides of an argument even if it’s at odds with their position
22
Description
three arguments in favor of position
counter-arguments or supporting arguments as possible for each argument, and repeat
23
Artifacts: Blank index cards, a pen, and green/red crayons
24
User Goal: Make tree as large as possible (More leaf nodes means position is more nuanced and better-informed)
25
with another person
viewpoint when their self-view is at stake (tree imbalance)
1. Competing against yourself is a satisfying and rewarding endeavor -> NOT VALIDATED 2. People will supply both sides of an argument even if it’s at odds with their position -> VALIDATED
26
Description
starting with the lowest stakes and ending with the highest stakes
participant chooses topic from list of 3
after first two rounds
27
Artifacts: 3 lists, coin, small piece
Participant: Denise, Stanford Junior
experience, cited “lowball theory”
made her feel comfortable without everything being predictable
28
1. Low-stakes conversations are a good way for people to practice and learn about good communication skills - VALIDATED 2. Skills gained in low-stakes conversations carry
VALIDATED → New assumption: participants like visual cues to remind them of norms
29
Description
roles at random, topic chosen by speaker
emotion
30
Artifacts: Box of papers saying “speaker” or “listener”. Paper with topic, list of goals Participants: Rodrigo and Titus, Stanford Freshmen
(they are friends)
relayed back understanding accurately
prototype over, had fun with it
31
both wanted chance to reverse roles
(topic not charged enough)
listener to analyze speaker rather than empathize with them
32
1. People will accept roles assigned to them - VALIDATED 2. Listener and speaker goals are fitting and satisfying - PARTIALLY VALIDATED
33
34
good way to ease into a tough discussion
35