Culture and happiness in a virtual team
Case study:
Culture and happiness in a virtual team Case study: Team Culture - - PowerPoint PPT Presentation
Culture and happiness in a virtual team Case study: Team Culture is The emotional feeling you get working there There is already a culture in your team Good culture can be Consciously Designed Be a culture hacker Own the feeling you are
Culture and happiness in a virtual team
Case study:
Team Culture is
Good culture can be
Own the feeling you are creating Alignment and commitment to structure, practices, and mindset that deliver happiness
Dan Pink: What really motivates employees
Purpose Mastery Autonomy
+ 2 more in my opinion
Culture as Code
model of “normal”
–Dan Mezick
Attributes of great virtual teams
regularly
InfoQ.com
published/week
managed by separate teams of staff and editors in:
QCon conferences
Organization in 3 countries 12 Editorial teams world wide 5 Editorial Committees
Agenda
Being “In the office”
Be logged on and visible team IM tool when working
– Or explicit/transparent about when not working (and not online) – If you’re off for an afternoon or not feeling well, let immediate peers know why
– Feeling of availability of your peers / lower barrier or shyness of contacting – Respecting private time when not online – Sense of connectedness
Clear communications channels
– IM for quick 1:1 and group discussions – Voice / video calls
– Email, basecamp, proj. mgmt. software, kanbans, dashboards
Social Network: the missing link
Even more effective than the water cooler
Facebook makes more efficient keeping in touch with your extended network, informally Yammer / social networks do the same:
Effective use of Social Networks
informal and small, like FB and twitter:
Do
for emails
Don’t:
– Not for-Must-read announcements (don't expect everyone reads) – Good for ‘quick early access’ updates
Situation Room / Dashboards
All the key objectives, metrics, tracking tools, in one place, accessible to all
Scoreboards for transparency and alignment
Using dashboards
problems
peer pressure – nobody want’s to be red Reinforce:
accountability is clear)
Metrics & Situational Awareness
Does everyone know what’s going on?
Metrics
Every team, sub-team, dept - should be tracking key metrics
Metrics best practices
numbers
Kanban for work in progress visualizations
All kinds of dashboarding software
Scoreboards for transparency and alignment
Scoreboards, dashboards and alignment
DASHBOARDS ONLY AS GOOD AS YOUR MEETING RHYTHMS TO DISCUSS THEM
Planning and Meeting Rhythms – putting it all together
Meeting Rhythms... "Routine can set you free“
"We are what we repeatedly do. Excellence then, is not an act, but a habit."
Stand ups in a virtual context
A MUST HAVE
Standup Agenda Samples
standup?
today?
Weekly Dept / Team Calls
Agenda:
Key tools:
Stand ups take care of status, weekly calls are for alignment
#feedback – transparently
Weekly 1:1’s
15five
solving, praise, transparency
Weekly 1:1 / Retrospective
– Mastery – Autonomy – Purpose – Sense of progress – Connectedness / alignment
Daily & Weekly Rhythms Review
problem solving
Annual and Quarterly Planning Rhythm
Quarterly Objectives
quarter:
we FOCUS on to grow the most this quarter?
Quarterly Objectives Best Practices
status
SWOT
transparently Reinforce:
Quarterly Review Meeting
quarter Reinforces:
Quarterly Themes in a Virtual Team
quarter’s top priorities
‘situation room’/dashboard
– Theme: improving accuracy
– Theme: Mastery
amazon / gift certificate
“I know more about what my colleagues are doing in this company than other companies where my colleagues worked in the next cube”
How is this possible?
transparent day 2 day and weekly work
everyone’s measures and work
transparency
Annual All-hands Meetings
2012: Spain 2011: Prague 2010: China
Regular face to face meetings
–Schedule solid 1-2 day work- together/orientation
The DNA of the group
C4Media’s Core Values
Transparency – Be transparent about process, status, expectations, your feelings, successes and failures. Integrity - We do what we say, and we say what we do. We publish content our readers can trust. We fulfill our commitments to readers, customers, and each other. We act in the best interests of the company. Mastery- We never stop learning and we strive to continually improve ourselves, our processes, and our company. Service – The joy of serving others, we go above and beyond for our customers, for our readers, and for each other. Accountability - Take ownership for results. We'll do what it takes to get things done and are very serious about our commitments Resourcefulness - Find creative solutions to get things done, have a “can do” attitude.
#Corevalues slide from the quarterly review meeting
Corevalues story telling with posters at the annual meeting
Key core values to make virtual teams work
Establish intrinsic value
C4Media (InfoQ & QCon) Purpose
To facilitate the spread of knowledge and innovation in software development
Purposes Around the World
advance humankind
competitors
benefit of the public
people
Purpose – doesn’t need to be lofty
“What you believe” / what your team stands for
Mark Zuckerberg
"you need to do stuff you are passionate about. The companies that work are the ones that people really care about and have a vision for the world so do something you like...
…a company is the best vehicle in the world to align a lot
Rod Johnson and
$20K/license software sold by billion dollar companies
hundreds of millions of dollars
“I think the biggest thing that keeps you going is conviction, the fact that you believe that what you are doing is not only eventually going to hopefully be profitable, but is actually worth doing, that it’s something that is really going in some little way to make the world a better place.” - Rod Johnson
Communicating purpose
InfoQ.com’s “About page” before our purpose: After:
Software is changing the world; InfoQ.com is an online news / community site that aims to empower software developers by facilitating the spread of knowledge and innovation in the enterprise software development community; to achieve this, InfoQ is organized as a practitioner-driven community service providing news, articles…
Communicating purpose
Description of a QCon, BEFORE:
QCon London is the sixth annual London enterprise software development conference designed for developers, team leads, architects and project management is back! There is no other event in the UK with similar opportunities for learning, networking, and tracking innovation occurring in the Java, .NET, Html5, Mobile , Agile, and Architecture communities.
QCon AFTER discovering our purpose:
Software is changing the world; QCon aims to empower software development by facilitating the spread of knowledge and innovation in the enterprise software development community; to achieve this, QCon is organized as a practitioner-driven conference designed for people influencing innovation in their teams: team leads, architects, project managers, engineering directors.
In quarterly and annual review calls
All virtual works better than partial
virtual peers feeling ‘in the loop’
– Ensure key virtual stakeholders are kept informed and in the conversation – Maintain updates on key virtual channels even if repetitive
Virtual teams must be
Results are literally all you see Self-motivation is required Therefore – culture, happiness are essential
Results Oriented
Age, gender, culture - all are irrelevant in a virtual environment where results are what you primarily see and are shared core
values unite us
Managing a project on 1 hr/week
– Metrics – Dashboards – Goals / personal accountabilities set – Team with shared values and sense of ‘why’ – Planning and review rhythms
complex projects
My Role: CEO: Community Experience Officer
Concerned with the experience of the:
Alignment of strategy to our purpose Servant Leadership Manage culture, motivation, purpose
Trust without transparency is foolishness Trust with transparency is empowering
Process ownership vs. task execution
Dan Mezick – “The Culture Game”, Agile Boston Leader
Good Games have:
progress
Happiness Requires: MANDATORY:
OPTIONAL:
membership
Good Games Deliver Happiness
participation
feedback
the same rules
participants “locate themselves” in the story of the game
Good culture can be
Own the feeling you are creating Alignment and commitment to structure, practices, and mindset that deliver happiness