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CS 354 Autonomous Robotics Planning Instructors: Dr. Kevin Molloy and Dr. Nathan Sprague Logistics Class Calendar has been updated! First exam Next Tuesday Oct 6 @ 4:00 pm Due Thursday Oct 8 @ 2:30 pm Meet the JMU TurtleBots


  1. CS 354 Autonomous Robotics Planning Instructors: Dr. Kevin Molloy and Dr. Nathan Sprague

  2. Logistics Class Calendar has been updated! First exam Next Tuesday Oct 6 @ 4:00 pm ● Due Thursday Oct 8 @ 2:30 pm ● Meet the JMU TurtleBots Opportunity to come to the robotics lab on October 8 th during class. We will be running your ROS programs (like wanderer) on the robots. Attendance in person is optional but attendance is mandatory. Robotics Research Review and Presentation Dr. Sprague will explain.

  3. Review from Last Time Optimal Path Planning with A* Construct a grid to discretize C (the configuration space) ● Issues with A* Construct a grid to discretize C (the ● configuration space) Grid size is exponential to cover C. Bad ● news for A*

  4. Probabilistic Planner Rapidly-Exploring Random Trees (LaValle 1998) Idea : Grow a search tree in the configuration space that expands the frontier in random directions. RRT Exploring Voronoi Diagram

  5. RRT Algorithm RRT (q start , q goal , goalTolerance, maxTreeSize) tree = new Tree() q rand while treeSize < maxTreeSize q rand = SampleRandomConfig() q near = Tree.findClosest(q near ) q new = Expand(q near, q rand , stepsize) q near if q new /* path is collision free */ q start tree.addNode(q new ) tree.addEdge(q near , q new ) if goalCheck(q new , q goal , goalTolerance) q goal return Tree return null

  6. RRT Algorithm RRT (q start , q goal , goalTolerance, maxTreeSize) tree = new Tree() while treeSize < maxTreeSize q rand = SampleRandomConfig() q near = Tree.findClosest(q near ) q rand q near q new = Expand(q near, q rand , stepsize) if q new /* path is collision free */ q start tree.addNode(q new ) tree.addEdge(q near , q new ) if goalCheck(q new , q goal , goalTolerance) q goal return Tree return null

  7. RRT Algorithm In Action

  8. HW 2 – Implement Basic RRT Download the last section of HW2 and complete the code to implement an RRT algorithm that explores a 2d configuration space.

  9. RRT Algorithm Analysis Is RRT Optimal? No. Why not? ● The tree is expanded in random directions. ● Nodes are connected to the nearest node (q near ) with no concern of any cost .

  10. Complete Planning? If a solution does not exist, can A* theoretically tell you that? Yes, since there is a finite number of grid cells, that algorithm can explore all of them in some amount of time. If all nodes explored, then it can report no q goal q start solution. Can RRT inform you that no solution exists? No. Why not? The search space is not discretized. Thus, it can continue sampling and expanding the tree forever.

  11. Optimality If a solution does not exist, can A* theoretically tell you that?

  12. Steps To Improve the Quality of RRT Solutions RRT (q start , q goal , goalTolerance, maxTreeSize) Goal State q rand tree = new Tree() Every now and then (maybe while treeSize < maxTreeSize q rand = SampleRandomConfig() 5%), make q rand the goal state. q near = Tree.findClosest(q near ) If you extend a node in the tree q new = Expand(q near, q rand , stepsize) towards the goal, probably a if q new /* path is collision free */ good thing. tree.addNode(q new ) tree.addEdge(q near , q new ) Keep Extending if goalCheck(q new , q goal , goalTolerance) return Tree Keep expanding and creating ● return null new nodes at the step size interval in the direction of q rand . until you reach q rand or you encounter an obstacle.

  13. RRT* -- A Path to Optimality Idea : Improve the path costs during each iteration It records the distance each vertex has traveled from q start 1. q new is proposed to be wired into the tree as before. Before wiring q new to q near , an additional 2. check is made. A neighborhood of points are examined to see if connecting q new to any of them will result in a lower cost (that is, a shortest distance traveled from the root node). q near q new q rand q start

  14. RRT* -- A Path to Optimality Idea : Improve the path costs during each iteration It records the distance each vertex has traveled from q start 1. q new is proposed to be wired into the tree as before. Before wiring q new to q near , an additional 2. check is made. A neighborhood of points are examined to see if connecting q new to any of them will result in a lower cost (that is, a shortest distance traveled from the root node). q near q near q 2 11 q 3 9 q new q new 5 q 1 q start

  15. RRT* -- A Path to Optimality Idea : Improve the path costs during each iteration It records the distance each vertex has traveled from q start 1. q new is proposed to be wired into the tree as before. Before wiring q new to q near , an additional 2. check is made. A neighborhood of points are examined to see if connecting q new to any of them will result in a lower cost (that is, a shortest distance traveled from the root node). q near q near q 2 11 q 3 9 q new 14 q new 5 q 1 q start

  16. RRT* -- A Path to Optimality Idea : Improve the path costs during each iteration It records the distance each vertex has traveled from q start 1. q new is proposed to be wired into the tree as before. Before wiring q new to q near , an additional 2. check is made. A neighborhood of points are examined to see if connecting q new to any of them will result in a lower cost (that is, a shortest distance traveled from the root node). q near q near q near q 2 q 2 14 14 11 11 q 3 q 3 9 9 q new 8 14 q new q new 5 5 q 1 q 1 q start

  17. RRT* -- A Path to Optimality Idea : Improve the path costs during each iteration It records the distance each vertex has traveled from q start 1. q new is proposed to be wired into the tree as before. Before wiring q new to q near , an additional 2. check is made. A neighborhood of points are examined to see if connecting q new to any of them will result in a lower cost (that is, a shortest distance traveled from the root node). Check all nodes in the neighborhood. If their distance can be lowered by connecting through 3. q new instead of their existing parent, "rewire" the tree. q near q near q near q near q 2 11 q 2 10 q 2 14 14 11 11 q 3 9 q 3 q 3 9 9 q new 8 8 14 q new q new q new 5 5 5 q 1 q 1 q 1 q start

  18. RRT* Optimality Does RRT converge to the optimal solution? No, running RRT for a longer duration has no guarantees about convergence. Does RRT* converge to the optimal solution? Running RRT* will converge to the optimal solution.

  19. RRT Algorithm In Action

  20. Varients of RRT (some examples)

  21. Probabilistic Roadmap (PRM) Idea : Build a graph/roadmap through the configuration space While (g.get_node_count() < n) q rand = problem.random_state() if collision_free(q rand ) g.add_node(q rand ) for node in neighbors (q rand ): if problem.no_collision(q rand ,node) g.add_edge(problem.no_collision(q rand ,node)

  22. Probabilistic Roadmap (PRM) Idea : Build a graph/roadmap through the configuration space While (g.get_node_count() < n) q rand = problem.random_state() if collision_free(q rand ) g.add_node(q rand ) for node in neighbors (q rand ): if problem.no_collision(q rand ,node) g.add_edge(problem.no_collision(q rand ,node)

  23. Probabilistic Roadmap (PRM) Idea : Build a graph/roadmap through the configuration space While (g.get_node_count() < n) q rand = problem.random_state() if collision_free(q rand ) g.add_node(q rand ) for node in neighbors (q rand ): if problem.no_collision(q rand ,node) g.add_edge(problem.no_collision(q rand ,node)

  24. Probabilistic Roadmap (PRM) Idea : Build a graph/roadmap through the configuration space While (g.get_node_count() < n) q rand = problem.random_state() if collision_free(q rand ) g.add_node(q rand ) for node in neighbors (q rand ): if problem.no_collision(q rand ,node) g.add_edge(problem.no_collision(q rand ,node)

  25. Probabilistic Roadmap (PRM) Idea : Build a graph/roadmap through the configuration space While (g.get_node_count() < n) q rand = problem.random_state() if collision_free(q rand ) g.add_node(q rand ) for node in neighbors (q rand ): if problem.no_collision(q rand ,node) g.add_edge(problem.no_collision(q rand ,node)

  26. Probabilistic Roadmap (PRM) Idea : Build a graph/roadmap through the configuration space While (g.get_node_count() < n) q rand = problem.random_state() if collision_free(q rand ) g.add_node(q rand ) for node in neighbors (q rand ): if problem.no_collision(q rand ,node) g.add_edge(problem.no_collision(q rand ,node)

  27. Probabilistic Roadmap (PRM) Idea : Build a graph/roadmap through the configuration space While (g.get_node_count() < n) q rand = problem.random_state() if collision_free(q rand ) g.add_node(q rand ) for node in neighbors (q rand ): if problem.no_collision(q rand ,node) g.add_edge(problem.no_collision(q rand ,node)

  28. Notes on Probabilistic Approaches Computationally Demanding Tasks? Neighborhood and q near identification (as graph grows). For robots with many DOFs, this is O (n) per search. When to stop? Program would run infinitely when no solution exists.

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