CREATING A CURRICULAR MYSTERY BOX ACTIVITY KIRSTEN ANDERSON JONAS - - PowerPoint PPT Presentation

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CREATING A CURRICULAR MYSTERY BOX ACTIVITY KIRSTEN ANDERSON JONAS - - PowerPoint PPT Presentation

CREATING A CURRICULAR MYSTERY BOX ACTIVITY KIRSTEN ANDERSON JONAS E. SALK MIDDLE SCHOOL LEVITTOWN UFSD A SUCCESSFUL MYSTERY BOX ACTIVITY WILL HAVE: Back ck s story Aim Aim Proced edure re Guideline nes Activity ivity


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SLIDE 1

CREATING A CURRICULAR MYSTERY BOX ACTIVITY KIRSTEN ANDERSON JONAS E. SALK MIDDLE SCHOOL LEVITTOWN UFSD

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SLIDE 2

A SUCCESSFUL MYSTERY BOX ACTIVITY WILL HAVE:

  • Back

ck s story

  • Aim

Aim

  • Proced

edure re

  • Guideline

nes

  • Activity

ivity

  • Discus

ussion/

  • n/ A

Assessment/Exit T Ticket

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SLIDE 3

SUPPLIES ON EACH TABLE

6 s set-ups, o

  • ne pe

per t tab able. (No mo more t than an 5 5 st students pe per group. p.) Locks do do not h have same same c comb mbinations o

  • r same

same k keys.

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SLIDE 4

KEEPING BOX SET-UPS ORGANIZED

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SLIDE 5

KEEPING 7 MYSTERY SLIPS ORGANIZED PER GROUP

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SLIDE 6

MYSTERY SLIPS CLOSE UP

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SLIDE 7
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SLIDE 8

“I like to try n y new thin ings.” “When n I am wrong ng about so something ng, I grow as s a learner er.” “I’m not g good at at this…yet.” “I will ill have a a positive at attit itude an and t that at will ill hel elp me me be s e successful.” “I can an try y to fig igure t thin ings

  • ut n

new w ways ys when the first st w ways d s don’ n’t work.” “I like to stic ick wit ith what I’m good at at so I I won’t f fai ail.” “When I I’m m wrong, g, I I’m m done e tryi ying.” “I won’t e ever er be good d at this is.” “I “I do don’t rea eally c care o

  • ne w

way

  • r the other.”

“Ther ere e is only one e way t to solv lve the p problem an and it it didn dn’t work so I I’m d m done. e.”

GROWTH MINDSET VS. FIXED MINDSET

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SLIDE 9

USING GROWTH MINDSET FOR MYSTERY BOX

  • Dem

emonstr trat ate G Grit rit- Grit m rit mean eans y you d don’t t giv give u up an and k keep a a posit itive attitu attitude even when when y you are are wr wrong.

  • Whic

Which c charac haracter d r dem emonstrat ates “G “Grit” rit” in in Pay It Forwar ard?

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SLIDE 10

MISSION: BREAK INTO THE MYSTERY BOX IN ORDER FOR TREVOR’S PAY IT FORWARD IDEA TO TRAVEL WORLDWIDE! AIM: WRITE DOWN A COMMENT MADE AT YOUR TABLE THAT DEMONSTRATES THE GROWTH MINDSET OR GRIT

Your group has a letter on your Mystery Box. As you solve each of the 7 mysteries, you will need to tell Mrs. Anderson your group’s letter so she can give you your next mystery.

Your group will have clues with some of the answers embedded within them:

  • An airline ticket
  • 2 rebus puzzles
  • A road sign

Use e the c e clues a and t the e novel el t to h hel elp p you solve the m e myster eries to brea eak i into the e box a and spr prea ead T Trevor’s mi mission t throughout t the e WORLD.

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SLIDE 11

GUIDELINES BE GENTLE! DO NOT FORCE THE LOCKS: THEY ARE NOT HIGH QUALITY AND COULD BREAK. KEEP THE SUPPLIES ON EACH TABLE AND DON’T MIX WITH OTHER

  • TABLES. DON’T LOSE SUPPLIES.

HOW YOU WORK AS A TEAM IS MORE IMPORTANT THAN HOW FAST YOU COMPLETE THE TASKS. IF YOU DON’T FINISH ALL THE TASKS DO NOT BE CONCERNED…DEMONSTRATING A GROWTH MINDSET AND GRIT LIKE TREVOR ARE THE MOST IMPORTANT THINGS.

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SLIDE 12

GOOD LUCK!

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SLIDE 13

DEBRIEF

AFTER YOU HAVE SOLVED THE MYSTERY BOX: WAS THERE A GROUP MEMBER THAT DEMONSTRATED GRIT? GIVE AN EXAMPLE. DID YOUR GROUP WORK WELL TOGETHER? DID YOU DIVIDE UP THE TASKS WELL? WHAT WOULD YOU DO DIFFERENTLY NEXT TIME YOU WORKED ON A MYSTERY BOX?

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SLIDE 14

WAYS STUDENTS WOULD LIKE TO CREATE THEIR OWN MYSTERY BOX GAME AS A MAKERSPACE ACTIVITY:

  • Cre

reat ate an an ic ice-brea reaker

  • Skills c

challen enge

  • Hou
  • ur of
  • f Code Myst

ystery B Box

  • RISE c

E charac acter e educatio tion